#. #Here you can set a fixed value for any enchantment transfer from item to book. Default is 1000 which disables the fixed value. # Default: 1000 # Range: > -2147483648 "Fixed Experience Cost" = 1000 #. #Should the anvil give you back the item you disenchanted? Change this value to 0 to block the original item from being returned. Default is 1. # Default: 1 # Range: > -2147483648 "Should Return" = 1 #. #Here you can set a factor to multiply any enchantment transfer XP cost by. This will be overwritten if a fixed value other than 1000 is defined. Default is 1.0. # Default: 1.0 # Range: 0.0 ~ 1000.0 "Experience Cost Factor" = 1.0