#General configuration options. [General] #The effective radius of the Magnet. # Default: 7.0 # Range: 1.0 ~ 16.0 magnetRange = 7.0 #Should fake players be able to use watering cans? fakePlayerWatering = true #Disable specific features. [Features] #Enable Colored Cobblestone? coloredCobblestone = true #Enable Smooth Glowstone? smoothGlowstone = true #Enable Coal and Charcoal Piece? coalPiece = true #Enable Diamond and Emerald Apples? apples = true #Enable Watering Can? wateringCan = true #Enable Meshes? meshes = true #Enable Magnet? magnet = true #Enable Night Vision Goggles? nightVisionGoggles = true #Enable Paxels? paxels = true #Enable Flint tools and armor? flintGear = true #Enable Emerald tools and armor? emeraldGear = true #Enable right click crop harvesting? rightClickHarvest = true #Enable Sickles? sickles = true #Enable Scythes? scythes = true #Crafting grid tool repair configuration options. ["Grid Repair"] #Should Crafting Grid Tool Repairing be enabled? enabled = true #How much material required to fully repair a tool. # Default: 3 # Range: 1 ~ 8 cost = 3 #How much additional material required to repair enchanted tools. # Default: 1 # Range: 0 ~ 8 enchantmentCost = 1 #Crafting grid repair removes all non-curse enchantments. stripEnchantments = false #Should default repair materials be disabled? Doing this makes it so ONLY the custom materials work. disableDefaults = false #Enabling this makes it so custom repair materials override the default ones for the tools specified. overrideMode = false #Makes it so shovels need 50% less material to repair. cheapShovel = true #Makes it so shears need 50% less material to repair. cheapShears = true #Tools that should not be repairable in the crafting grid. #Ex: ["minecraft:stone_pickaxe", "minecraft:stone_sword"] #You can use tags for tools by doing tag:. #Ex: ["tag:minecraft:tools"] #You can also blacklist entire mods by doing :* #Ex. ["pickletweaks:*"] blacklist = [] #Here you can specify custom repair materials for tools. #Ex: ["minecraft:stone_shovel=minecraft:stick"] #You can use tags for materials by doing tag:. #Ex: ["minecraft:stone_shovel=tag:forge:ingots/iron"] #You can also use tags for tools by doing tag:. #Ex: ["tag:minecraft:tools=tag:forge:ingots/iron"] #You can specify how effective the material is by appending @ #Ex: ["minecraft:stone_shovel=minecraft:stick@0.5"] overrides = ["minecraft:shears=minecraft:iron_ingot", "pickletweaks:flint_shears=minecraft:flint"] #Disable and configure tweaks. [Tweaks] #Enabled tools not breaking? toolBreaking = true #Tools and weapons that should be ineffective. #Ex: ["minecraft:stone_pickaxe", "minecraft:stone_sword"] #You can use tags for tools by doing tag:. #Ex: ["tag:minecraft:tools"] #You can also whitelist entire mods by doing :* #Ex. ["pickletweaks:*"] uselessTools = []