#Power settings [power] #Mining Gadget Settings [power.mining_gadget] #Maximum power for the Mining Gadget # Default: 1000000 # Range: > 0 maxPower = 1000000 #Base cost per block broken # Default: 200 # Range: > 0 baseCost = 200 #Upgrade Cost Settings [power.upgrades] #Cost per block for Silk Touch upgrade # Default: 100 # Range: > 0 upgradeSilkCost = 100 #Cost per block for Magnet upgrade # Default: 25 # Range: > 0 upgradeMagnet = 25 #Cost per block for Void Junk upgrade # Default: 10 # Range: > 0 upgradeVoid = 10 #Cost per block for Fortune 1 upgrade # Default: 30 # Range: > 0 upgradeFortune1 = 30 #Cost per block for Fortune 2 upgrade # Default: 60 # Range: > 0 upgradeFortune2 = 60 #Cost per block for Fortune 3 upgrade # Default: 100 # Range: > 0 upgradeFortune3 = 100 #Cost per block for Efficiency 1 upgrade # Default: 10 # Range: > 0 upgradeEfficiency1 = 10 #Cost per block for Efficiency 2 upgrade # Default: 20 # Range: > 0 upgradeEfficiency2 = 20 #Cost per block for Efficiency 3 upgrade # Default: 30 # Range: > 0 upgradeEfficiency3 = 30 #Cost per block for Efficiency 4 upgrade # Default: 40 # Range: > 0 upgradeEfficiency4 = 40 #Cost per block for Efficiency 5 upgrade # Default: 50 # Range: > 0 upgradeEfficiency5 = 50 #Cost per Light Block placed # Default: 100 # Range: > 0 upgradeLight = 100 #Cost per block Frozen # Default: 100 # Range: > 0 upgradeFreeze = 100 #Capacity Boost from Battery 1 Upgrade # Default: 2000000 # Range: > 0 battery1 = 2000000 #Capacity Boost from Battery 2 Upgrade # Default: 5000000 # Range: > 0 battery2 = 5000000 #Capacity Boost from Battery 3 Upgrade # Default: 10000000 # Range: > 0 battery3 = 10000000