91 lines
3.8 KiB
TOML
91 lines
3.8 KiB
TOML
[compass-behavior]
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#Maximum search radius of blocks (in blocks). Large values may result in lag issues.
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# Default: 100
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# Range: > 1
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blockSearchRadiusLimit = 100
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#Maximum search radius of containers (in blocks). Large values may result in lag issues.
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# Default: 100
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# Range: > 1
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containersSearchRadiusLimit = 100
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#Maximum radius of search for entities
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# Default: 200
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# Range: > 1
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entitySearchRadiusLimit = 200
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#Maximum wide search radius (in blocks). Large values may result in serious lag issues.
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# Default: 200
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# Range: > 1
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wideSearchRadiusLimit = 200
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#How often the compass search target will be updated. Low values can cause SERIOUS performance problems.
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# Default: 50
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# Range: > 1
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search_rate = 50
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#Will experience be drained for using the compass?
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xp_drain = false
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#How much XP will be drained from player when Compass is active?
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# Default: 2
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# Range: > 0
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xp_cost = 2
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#How often experience will be spent for using the compass?
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# Default: 300
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# Range: > 1
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xp_drain_rate = 300
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[compass-functions]
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#Allows players to search for blocks.
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block_search = true
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#Allows players to search for containers (chests, furnaces, etc.) based on their contents.
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container_search = true
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#Allows players to search for mobs based on their Spawn Eggs.
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mob_search = true
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#Allows players to search for mobs based on their drop.
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drop_search = true
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#Allows players to search for Villagers based on their trade items.
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villager_search = true
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#Allows players to search for items lying on the ground.
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item_entity_search = true
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#Allows players to search for fluids based on their buckets.
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fluid_search = true
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#Allows players to search for spawners.
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mob_spawner_search = true
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#Allows players to search for entities based on their inventories.
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mob_inventory_search = true
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#Allows the player to use a search function that has a wider search radius.
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enableWiderSearch = true
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#Setting the value to true will make the compass search for all objects except those specified in the list.
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#Setting it to false will make the compass search only for objects listed in the list.
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black_list_filter_type = true
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#Enables the slow search mode forcibly. It cannot be disabled in the game
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forcedLazySearchMode = false
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#Will the player in the game be able to access the HUD that displays information about the found object?
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enableHud = true
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#Items and blocks in this list will be filtered based on the filtering mode set above.
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#Example: ["minecraft.diamond_block", "minecraft.carrot", "twilightforest.cicada"]
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filter_by_names = []
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#Items and blocks in this list will be filtered based on their tags.
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#Example: ["forge:stone"]
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filter_by_tags = []
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#Entities in this list will be filtered based on their names.
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#Example: ["entity.minecraft.trader_llama", "entity.mowziesmobs.foliaath"]
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filter_entities = []
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#All items and blocks will (not) be searched if the mod they belong to is in the list below
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mods_filter_items = []
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#Entities in this list will be filtered based on what mod they are from.
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#Example: ["creeperoverhaul", "deeperdarker", "minecraft"]
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mods_filter_entities = []
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#Anything related to the mods in the list below will (not) be searched by compass.
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#Example: ["alexscaves", "ae2", "minecraft"]
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mods_filter = []
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[compass-compatibility]
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#JEI/REI interaction -> drag and drop items from the JEI/REI panel to the compass inventory
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#Enable interaction with the REI panel
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rei_compatibility = true
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#Enable interaction with the JEI panel
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jei_compatibility = true
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#Enable the search for the contents of chests and minecarts from the Lootr mod that have not yet been opened by the player
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lootr_compatibility = true
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#Allows to show Jade tooltips regarding blocks/entities that you can/can't search for
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jade_compatibility = true
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#Allows to show TOP tooltips regarding blocks/entities that you can/can't search for
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top_compatibility = true
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