Update dependencies and add unique UUID route
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@@ -96,6 +96,10 @@ func GetPlayerSkin(uuid string) (*image.NRGBA, bool, error) {
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return skin.GetDefaultSkin(slim), slim, nil
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}
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if err = r.Set(fmt.Sprintf("unique:%s", textures.UUID), "0", 0); err != nil {
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return nil, false, err
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}
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value := ""
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for _, property := range textures.Properties {
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