recipes
This commit is contained in:
27
web/config/paraglider-common.toml
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27
web/config/paraglider-common.toml
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#Easy to access switches to toggle side features on and off.
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#Most of them requires server restart or datapack reload. All of them, actually.
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[features]
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#For those who wants to remove Spirit Orbs generated in the world, more specifically...
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# * Spirit Orbs generated in various chests
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# * Spirit Orbs dropped by spawners and such
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#Note that bargain recipe for Heart Containers/Stamina Vessels will persist, even if this option is disabled.
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spiritOrbGens = true
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#For those who wants to remove entirety of Heart Containers from the game, more specifically...
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# * Heart Containers obtained by "challenges" (i.e. Killing dragon, wither, raid)
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# * Bargains using Heart Containers (custom recipes won't be affected)
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#Note that if this option is disabled while staminaVessels is enabled, "challenges" will drop stamina vessels instead.
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heartContainers = true
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#For those who wants to remove entirety of Stamina Vessels from the game, more specifically...
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# * Bargains using Stamina Vessels (custom recipes won't be affected)
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staminaVessels = true
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#For those who wants to remove all structures added by this mod. Requires restart.
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structures = true
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[debug]
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debugPlayerMovement = false
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traceMovementPacket = false
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traceVesselPacket = false
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traceBargainPacket = false
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traceWindPacket = false
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74
web/config/paraglider-player-states.toml
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74
web/config/paraglider-player-states.toml
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#Configuration file for player states.
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#You can adjust stamina delta (negative value means consumption / positive value means gain) and
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#recovery delay (in ticks) of all player states registered in the game.
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#To reload the config, use the following command: /paraglider reloadPlayerStates
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#
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[paraglider]
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[paraglider.ascending]
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#Range: > -2147483648
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staminaDelta = -3
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#Range: > 0
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recoveryDelay = 10
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[paraglider.breathing_underwater]
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#Range: > -2147483648
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staminaDelta = 20
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#Range: > 0
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recoveryDelay = 0
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[paraglider.flying]
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#Range: > -2147483648
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staminaDelta = 20
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#Range: > 0
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recoveryDelay = 0
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[paraglider.idle]
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#Range: > -2147483648
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staminaDelta = 20
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#Range: > 0
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recoveryDelay = 0
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[paraglider.midair]
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#Range: > -2147483648
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staminaDelta = 0
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#Range: > 0
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recoveryDelay = 0
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[paraglider.on_vehicle]
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#Range: > -2147483648
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staminaDelta = 20
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#Range: > 0
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recoveryDelay = 0
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[paraglider.panic_paragliding]
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#Range: > -2147483648
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staminaDelta = -3
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#Range: > 0
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recoveryDelay = 10
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[paraglider.paragliding]
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#Range: > -2147483648
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staminaDelta = -3
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#Range: > 0
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recoveryDelay = 10
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[paraglider.running]
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#Range: > -2147483648
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staminaDelta = -10
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#Range: > 0
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recoveryDelay = 10
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[paraglider.swimming]
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#Range: > -2147483648
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staminaDelta = -6
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#Range: > 0
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recoveryDelay = 10
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[paraglider.underwater]
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#Range: > -2147483648
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staminaDelta = 3
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#Range: > 0
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recoveryDelay = 0
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41
web/config/starterkit/starterkit.txt
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41
web/config/starterkit/starterkit.txt
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'offhand' : '{Count:1b,id:"minecraft:shield",tag:{Damage:0}}',
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'head' : '',
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'chest' : '',
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'legs' : '',
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'feet' : '{Count:1b,id:"minecraft:leather_boots",tag:{Damage:0}}',
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0 : '{Count:1b,id:"minecraft:iron_sword",tag:{Damage:0}}',
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1 : '{Count:16b,id:"minecraft:bread"}',
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2 : '{Count:1b,id:"patchouli:guide_book",tag:{"patchouli:book": "patchouli:patatapack_guide"}}',
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3 : '',
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4 : '',
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5 : '',
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6 : '',
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7 : '',
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8 : '',
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9 : '',
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10 : '',
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11 : '',
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12 : '',
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13 : '',
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14 : '',
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15 : '',
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16 : '',
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17 : '',
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18 : '',
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19 : '',
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20 : '',
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21 : '',
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22 : '',
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23 : '',
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24 : '',
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25 : '',
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26 : '',
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27 : '',
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28 : '',
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29 : '',
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30 : '',
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31 : '',
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32 : '',
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33 : '',
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34 : '',
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35 : '',
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6
web/config/travelanchors/client.json5
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6
web/config/travelanchors/client.json5
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{
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// When this is set, wou won't be able to use the elevation feature of travel anchors
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// but you'll teleport to the anchor you're looking at when jumping on another travel anchor
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// This is a client option so each player can adjust it as they prefer.
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"disable_elevation": false
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}
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17
web/config/travelanchors/common.json5
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17
web/config/travelanchors/common.json5
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{
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// Fire an EntityTeleportEvent before allowing the teleport.
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// This allows other mods to prevent the teleport or change the destination.
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"fireTeleportEvent": true,
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// The maximum angle you can look at the Travel Anchor to teleport.
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// Minimum: 1.0
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"max_angle": 30,
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// The maximum distance you are allowed to teleport.
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// Minimum: 1.0
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"max_distance": 64,
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// The maximum distance you can short-range teleport with shift-click.
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// Range: 2.0 - 15.0
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"max_short_tp_distance": 7
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}
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