#General Mod Config [general] #Should the bot be enabled or not enabled = true #Should debug logging be enabled? WARNING: THIS CAN SPAM YOUR LOG! debugging = false #Should the bot be allowed to whitelist/un-whitelist players. Whitelisting needs to be enabled on your server as well whitelisting = false #Should the bot be allowed to whitelist/un-whitelist players in OFFLINE mode. Whitelisting needs to be enabled on your server as well offlinewhitelist = false #Automatically link Minecraft and Discord Accounts when a user is whitelisted linkedWhitelist = false #Should only admins be allowed to whitelist players onlyAdminsWhitelist = false #If a role ID (or name) is defined here, it will be assigned to players when they are whitelisted autoWhitelistRole = "" #If a role ID (or name) is defined here, it will be assigned to players when their MC and Discord accounts are linked linkedRole = "" #Should the /discord command be enabled in game inviteCommandEnabled = false #Discord Invite Link used by the in-game invite command inviteLink = "" #Internal version control. DO NOT TOUCH! configVersion = 24 #Config specific to the discord bot [botConfig] #The Token of the Bot to use. KEEP THIS PRIVATE. See https://readme.firstdarkdev.xyz/simple-discord-link/initial-setup/ to find this botToken = "MTAyNTA3NTM2NzI4OTAyODcxOA.GpzZpx.U7y1ffjLg9B1zXKeSFpRy249Cktc2ofvmeBWRE" #How quickly the bot status should update activityUpdateInterval = 30 #If a role ID (or name) is defined here, only members with this role can use Staff Functions. Otherwise, it defaults back to admin/kick perms staffRole = "" #Should the bot use / commands. NOTE: THIS MAY TAKE UP TO 24 HOURS TO SHOW UP IN YOUR DISCORD slashCommands = false #The prefix to use for bot commands. Example: ~players. THIS HAS NO EFFECT WHEN USING SLASH COMMANDS # - WARNING: TEXT COMMANDS HAVE BEEN DEPRECATED, USE SLASH COMMANDS INSTEAD!! botPrefix = "~" #Do not add Playing. A status to display on the bot. You can use %players% and %maxplayers% to show the number of players on the server botStatus = "Minecraft" #The type of the status displayed on the bot. Valid entries are: PLAYING, STREAMING, WATCHING, LISTENING botStatusType = "PLAYING" #The URL that will be used when the "botStatusType" is set to "STREAMING", required to display as "streaming". botStatusStreamingURL = "https://twitch.tv/twitch" #Should the bot update the topic of your chat channel automatically doTopicUpdates = true #A topic for the Chat Relay channel. You can use %player%, %maxplayers%, %uptime% or just leave it empty. channelTopic = "Playing Minecraft with %players%/%maxplayers% people | Uptime: %uptime%" #Config relating to the discord channels to use with the mod [channels] #The ID of the channel to post in and relay messages from. This is still needed, even in webhook mode chatChannelID = 1025292808665452586 #If this ID is set, event messages will be posted in this channel instead of the chat channel eventsChannelID = 1024353263811833928 #If this ID is set, console messages sent after the bot started will be relayed here, and you can execute minecraft commands here consoleChannelID = 1024353263811833928 #Webhook Config [webhooks] #Should webhook messages be used enabled = false #The URL of the channel webhook to use for Chat Messages chatWebhook = "https://discord.com/api/webhooks/1025293777679679508/pXyyCK24gRdIrr99b0gsmkHd08QUqBa3SJvGVRAy3O9_1COHXzdF1U4VHt7RkLlvzjkQ" #The URL of the channel webhook to use for Server Messages eventsWebhook = "https://discord.com/api/webhooks/1025293466776911933/PqQ4M8cF-aJWUi1cKIToLtTzVW3OwJDstDDzLkQppkHk2q9KQ2XVmbv3HSw7lSjeLcvH" #The URL of the channel webhook to use for Console Messages consoleWebhook = "https://discord.com/api/webhooks/1025293466776911933/PqQ4M8cF-aJWUi1cKIToLtTzVW3OwJDstDDzLkQppkHk2q9KQ2XVmbv3HSw7lSjeLcvH" #A DIRECT link to an image to use as the avatar for server messages. Also used for embeds serverAvatar = "" #The name to display for Server messages when using Webhooks serverName = "PatataPack Server" #Chat Config [chat] #The type of image to use as the player icon in messages. Valid entries are: AVATAR, HEAD, BODY, COMBO playerAvatarType = "HEAD" #Prefix to add to Minecraft when a message is relayed from Discord. Supports MC formatting. Use %user% for the Discord Username mcPrefix = "§e[Discord]§r %user%: " #Should messages from bots be relayed ignoreBots = true #Should SERVER STARTING messages be shown serverStarting = true #Should SERVER STARTED messages be shown serverStarted = true #Should SERVER STOPPING messages be shown serverStopping = true #Should SERVER STOPPED messages be shown serverStopped = true #Should the chat be relayed playerMessages = true #Should Join and Leave messages be posted joinAndLeaveMessages = true #Should Advancement messages be posted advancementMessages = true #Should Death Announcements be posted deathMessages = true #Should Messages from the /say command be posted sendSayCommand = true #Should commands be posted to discord broadcastCommands = true #Commands that should not be broadcasted to discord ignoredCommands = ["particle", "login"] #Change the contents of certain event messages [messages] #Convert Discord to MC, and MC to Discord Formatting formatting = true #Should console messages be sent to the Console Channel sendConsoleMessages = true #Server Starting Message serverStarting = "Arrancando el servidor / Server is starting..." #Server Started Message serverStarted = "El servidor está listo! / Server has started. Enjoy!" #Server Stopping Message serverStopping = "Parando el servidor / Server is stopping..." #Server Stopped Message serverStopped = "El servidor ha parado / Server has stopped..." #Player Joined Message. Use %player% to display the player name playerJoined = "*%player% has joined the server!*" #Player Left Message. Use %player% to display the player name playerLeft = "*%player% has left the server!*" #Achievement Messages. Available variables: %player%, %title%, %description% achievements = "*%player% has made the advancement [%title%]: %description%*" #Chat Messages. Available variables: %player%, %message% chat = "%message%" #Command Messages. Available variables: %player%, %command% commands = "%player% **executed command: %command%**" #Should messages sent with TellRaw be sent to discord as a chat? (Experimental) relayTellRaw = true #Should the entire command executed be relayed to discord, or only the name of the command relayFullCommands = false #The message to show when someone uses /discord command. You can use %inviteurl% inviteMessage = "Hey, check out our discord server here -> %inviteurl%" #Change in which channel messages appear [messageDestinations] #Control where CHAT messages are delivered [messageDestinations.chat] #The Channel the message will be delivered to. Valid entries are CHAT, EVENT, CONSOLE channel = "CHAT" #Should the message be sent using EMBED style messages useEmbed = false #Control where START/STOP messages are delivered [messageDestinations.startStop] #The Channel the message will be delivered to. Valid entries are CHAT, EVENT, CONSOLE channel = "EVENT" #Should the message be sent using EMBED style messages useEmbed = false #Control where JOIN/LEAVE messages are delivered [messageDestinations.joinLeave] #The Channel the message will be delivered to. Valid entries are CHAT, EVENT, CONSOLE channel = "EVENT" #Should the message be sent using EMBED style messages useEmbed = false #Control where ADVANCEMENT messages are delivered [messageDestinations.advancements] #The Channel the message will be delivered to. Valid entries are CHAT, EVENT, CONSOLE channel = "EVENT" #Should the message be sent using EMBED style messages useEmbed = false #Control where DEATH messages are delivered [messageDestinations.death] #The Channel the message will be delivered to. Valid entries are CHAT, EVENT, CONSOLE channel = "EVENT" #Should the message be sent using EMBED style messages useEmbed = false #Control where COMMAND messages are delivered [messageDestinations.commands] #The Channel the message will be delivered to. Valid entries are CHAT, EVENT, CONSOLE channel = "EVENT" #Should the message be sent using EMBED style messages useEmbed = false #Enable or Disable certain bot commands [botCommands] #Allow members to link their MC and Discord accounts accountLinking = true #Enable/Disable the Player List command allowPlayerList = true #Enable/Disable the Server Status command allowServerStatus = true #Execute Minecraft commands in Discord [linkedCommands] #Should linked commands be enabled enabled = false #Commands to be linked commands = []