#General Mod Config [general] #The Token of the Bot to use. KEEP THIS PRIVATE botToken = "MTAyNTA3NTM2NzI4OTAyODcxOA.GpzZpx.U7y1ffjLg9B1zXKeSFpRy249Cktc2ofvmeBWRE" #Should the bot be enabled or not enabled = true #Should debug logging be enabled? WARNING: THIS CAN SPAM YOUR LOG! debugging = false #How quickly the bot status should update activityUpdateInterval = 30 #The prefix to use for bot commands. Example: ~players botPrefix = "~" #Should the bot be allowed to whitelist/un-whitelist players. Whitelisting needs to be enabled on your server as well whitelisting = false #Should only admins be allowed to whitelist players onlyAdminsWhitelist = true #Do not add Playing. A status to display on the bot. You can use %players% and %maxplayers% to show the number of players on the server botStatus = "Minecraft" #A topic for the Chat Relay channel. You can use %player%, %maxplayers%, %uptime%, %tps% or just leave it empty. channelTopic = "Playing Minecraft with %players%/%maxplayers% people | Uptime: %uptime%" #Discord Invite Link used by the in-game invite command inviteLink = "" #Internal version control. DO NOT TOUCH! configVersion = 10 #Webhook Config [webhookConfig] #Should webhook messages be used enabled = false #The URL of the channel webhook to use for Chat Messages webhookurl = "https://discord.com/api/webhooks/1025293777679679508/pXyyCK24gRdIrr99b0gsmkHd08QUqBa3SJvGVRAy3O9_1COHXzdF1U4VHt7RkLlvzjkQ" #The URL of the channel webhook to use for Server Messages Messages webhookurlLogs = "https://discord.com/api/webhooks/1025293466776911933/PqQ4M8cF-aJWUi1cKIToLtTzVW3OwJDstDDzLkQppkHk2q9KQ2XVmbv3HSw7lSjeLcvH" #A DIRECT link to an image to use as the avatar for server messages. Also used for embeds serverAvatar = "" #The name to display for Server messages when using Webhooks serverName = "PatataPack Server" #Chat Config [chatConfig] #The ID of the channel to post in and relay messages from. This is still needed, even in webhook mode channelID = 1025292808665452586 #If this ID is set, event messages will be posted in this channel instead of the chat channel logChannelID = 1024353263811833928 #The type of image to use as the player icon in messages. Valid entries are: AVATAR, HEAD, BODY, COMBO playerAvatarType = "COMBO" #Should embeds be used instead of plain text messages for Chat Messages useEmbeds = true #Should embeds be used instead of plain text messages for Log Messages useEmbedsLog = true #Prefix to add to Minecraft when a message is relayed from Discord. Supports MC formatting. Use %user% for the Discord Username mcPrefix = "§e[Discord]§r %user%: " #Should messages from bots be relayed ignoreBots = true #Should SERVER STARTING messages be shown serverStarting = true #Should SERVER STARTED messages be shown serverStarted = true #Should SERVER STOPPING messages be shown serverStopping = true #Should SERVER STOPPED messages be shown serverStopped = true #Should the chat be relayed playerMessages = true #Should Join and Leave messages be posted joinAndLeaveMessages = true #Should Advancement messages be posted advancementMessages = true #Should Death Announcements be posted deathMessages = true #Should Messages from the /say command be posted sendSayCommand = true #Should commands be posted to discord broadcastCommands = true #Should Tell Raw messages be posted sendTellRaw = true #Should the ~discord command be enabled inviteCommandEnabled = false #Change the contents of certain event messages [messages] #Server Starting Message serverStarting = "Arrancando el servidor / Server is starting..." #Server Started Message serverStarted = "El servidor está listo! / Server has started. Enjoy!" #Server Stopping Message serverStopping = "Parando el servidor / Server is stopping..." #Server Stopped Message serverStopped = "El servidor ha parado / Server has stopped..." #Player Joined Message. Use %player% to display the player name playerJoined = "%player% se ha unido al servidor / has joined the server!" #Player Left Message. Use %player% to display the player name playerLeft = "%player% se ha ido! / has left the server!" #Achievement Messages. Available variables: %player%, %title%, %description% achievements = "%player% has made the advancement [%title%]: %description%" #Chat Messages. Available variables: %player%, %message% chat = "%message%" #The message to show when someone uses /discord command. You can use %inviteurl% inviteMessage = "Hey, check out our discord server here -> %inviteurl%" #Change in which channel messages appear [messageDestinations] #Should Server Starting/Started/Stopping/Stopped Messages be in chat. If false, it will appear in the log channel statusInChat = false #Should Join/Leave Messages be in chat. If false, it will appear in the log channel joinLeaveInChat = false #Should Advancement Messages be in chat. If false, it will appear in the log channel advancementsInChat = false #Should Death messages be in chat. If false, it will appear in the log channel deathInChat = false