feat(landing): rename crew to "El valle" + source downloads from launcher.json

Rename all "crew" mentions (en/es/eu) to the untranslated proper name
"El valle" across hero, members, and features copy in i18n/ui.ts.

Rewire the homepage launcher download list to the custom-launcher build
output launcher.json (productName/version/files[]) instead of the
never-produced launcher-manifest.json shape. site.ts now reads launcher.json
and normalizes files[] -> internal builds[]; launcher.example.json is the
committed fallback. Drop the stale launcher-manifest.example/schema, update
.gitignore and docs (CLAUDE.md, plan/18).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-11 01:55:05 +02:00
parent 1019da66a3
commit 037b1777d6
8 changed files with 113 additions and 214 deletions

7
.gitignore vendored
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@@ -20,9 +20,10 @@ landing/node_modules/
landing/.astro/
landing/dist/
# launcher download manifest: produced/synced by the custom-launcher release
# flow (the .example.json is committed as the documented shape)
landing/src/data/launcher-manifest.json
# launcher download list: the custom-launcher build output launcher.json,
# synced from UlicraftLauncher/dist/launcher.json (launcher.example.json is
# committed as the documented shape)
landing/src/data/launcher.json
# mod catalogue + extracted logos: generated by tooling/build-modlist.py from
# the distribution forgemods (the .example.json is committed as the empty shape)

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@@ -137,9 +137,10 @@ mirrored at apex `/launcher/`. Per guest:
Full design settled across WS1WS6; all tasks unchecked, ready to execute.
- [ ] **WS1 — Join flow off packwiz.** Homepage = UlicraftLauncher, 3 steps
(register → download launcher → join); drop `packwizUrl` + packwiz step.
Per-OS downloads from a synced `launcher-manifest.json` (contract:
`landing/src/data/launcher-manifest.schema.json`, produced by the
`custom-launcher` repo). Fjord moves to its own `/fjord` page.
Per-OS downloads from a synced `launcher.json` (shape
`productName/version/files[]`, the build output of the `custom-launcher`
repo; `launcher.example.json` committed as the documented fallback). Fjord
moves to its own `/fjord` page.
- [ ] **WS2/3 — Player rosters.** Online (mc-status, live) + all-registered (new
`mc-status /api/mcstatus/players`, admin-login → Drasl `GET /players`, ~60s
cache). Shared avatar tile, `AVATAR_MODE` env (default `headiso`). Admin creds

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@@ -1,41 +0,0 @@
{
"schemaVersion": 1,
"product": "UlicraftLauncher",
"version": "1.0.0",
"channel": "stable",
"releasedAt": "2026-06-01T12:00:00Z",
"minecraft": "1.21.1",
"neoforge": "21.1.233",
"builds": [
{
"os": "windows",
"arch": "x64",
"format": "exe",
"filename": "UlicraftLauncher-1.0.0-setup.exe",
"url": "https://distribution.ulicraft.net/launcher/UlicraftLauncher-1.0.0-setup.exe",
"size": 78643200,
"sha256": "0000000000000000000000000000000000000000000000000000000000000000"
},
{
"os": "macos",
"arch": "universal",
"format": "dmg",
"filename": "UlicraftLauncher-1.0.0-universal.dmg",
"url": "https://distribution.ulicraft.net/launcher/UlicraftLauncher-1.0.0-universal.dmg",
"size": 92274688
},
{
"os": "linux",
"arch": "x64",
"format": "appimage",
"filename": "UlicraftLauncher-1.0.0-x86_64.AppImage",
"url": "https://distribution.ulicraft.net/launcher/UlicraftLauncher-1.0.0-x86_64.AppImage",
"size": 85983232
}
],
"fjordPack": {
"filename": "ulicraft-1.21.1.mrpack",
"url": "https://distribution.ulicraft.net/launcher/ulicraft-1.21.1.mrpack",
"size": 12582912
}
}

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@@ -1,119 +0,0 @@
{
"$schema": "https://json-schema.org/draft/2020-12/schema",
"$id": "https://ulicraft.net/schemas/launcher-manifest.schema.json",
"title": "Ulicraft launcher download manifest",
"description": "Produced by the custom-launcher release flow, consumed by the landing build to render per-OS download buttons. One file describes the current UlicraftLauncher release plus the optional Fjord pack.",
"type": "object",
"additionalProperties": false,
"required": ["schemaVersion", "product", "version", "builds"],
"properties": {
"schemaVersion": {
"description": "Bump on breaking shape changes. Landing pins the major it understands.",
"type": "integer",
"const": 1
},
"product": {
"description": "Display name of the launcher.",
"type": "string",
"examples": ["UlicraftLauncher"]
},
"version": {
"description": "Launcher release version (semver, no leading v).",
"type": "string",
"pattern": "^\\d+\\.\\d+\\.\\d+(?:[-+].+)?$"
},
"channel": {
"description": "Release channel.",
"type": "string",
"enum": ["stable", "beta"],
"default": "stable"
},
"releasedAt": {
"description": "Release timestamp (ISO 8601 / RFC 3339).",
"type": "string",
"format": "date-time"
},
"minecraft": {
"description": "Target Minecraft version the launcher installs.",
"type": "string",
"examples": ["1.21.1"]
},
"neoforge": {
"description": "NeoForge version the distribution pins.",
"type": "string",
"examples": ["21.1.233"]
},
"builds": {
"description": "Downloadable launcher binaries, one entry per OS/arch/format.",
"type": "array",
"minItems": 1,
"items": { "$ref": "#/$defs/asset" }
},
"fjordPack": {
"description": "Optional importable pack for the Fjord (Prism) alternative path. Lives on its own landing page, not the homepage.",
"$ref": "#/$defs/file"
}
},
"$defs": {
"asset": {
"type": "object",
"additionalProperties": false,
"required": ["os", "arch", "format", "filename", "url"],
"properties": {
"os": {
"type": "string",
"enum": ["windows", "macos", "linux"]
},
"arch": {
"description": "CPU arch; 'universal' for a fat/any binary.",
"type": "string",
"enum": ["x64", "arm64", "universal"]
},
"format": {
"description": "Installer/package kind, drives the button hint.",
"type": "string",
"enum": ["exe", "msi", "dmg", "pkg", "appimage", "deb", "rpm", "tar.gz", "zip"]
},
"label": {
"description": "Optional human hint override (else derived from os+arch+format).",
"type": "string"
},
"filename": {
"type": "string",
"minLength": 1
},
"url": {
"description": "Absolute download URL.",
"type": "string",
"format": "uri",
"pattern": "^https://"
},
"size": {
"description": "Bytes, for showing a size next to the button.",
"type": "integer",
"minimum": 0
},
"sha256": {
"description": "Lowercase hex SHA-256 for integrity display/verify.",
"type": "string",
"pattern": "^[a-f0-9]{64}$"
}
}
},
"file": {
"type": "object",
"additionalProperties": false,
"required": ["filename", "url"],
"properties": {
"filename": { "type": "string", "minLength": 1 },
"url": {
"type": "string",
"format": "uri",
"pattern": "^https://"
},
"size": { "type": "integer", "minimum": 0 },
"sha256": { "type": "string", "pattern": "^[a-f0-9]{64}$" }
}
}
}
}

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@@ -0,0 +1,39 @@
{
"productName": "Ulicraft",
"version": "1.0.0",
"baseUrl": "https://distribution.ulicraft.net/launcher",
"files": [
{
"name": "Ulicraft-1.0.0.exe",
"os": "windows",
"arch": "x64",
"ext": "exe",
"size": 90893289,
"url": "https://distribution.ulicraft.net/launcher/Ulicraft-1.0.0.exe"
},
{
"name": "Ulicraft-1.0.0.AppImage",
"os": "linux",
"arch": "x64",
"ext": "AppImage",
"size": 95722608,
"url": "https://distribution.ulicraft.net/launcher/Ulicraft-1.0.0.AppImage"
},
{
"name": "Ulicraft-1.0.0.deb",
"os": "linux",
"arch": "x64",
"ext": "deb",
"size": 87751876,
"url": "https://distribution.ulicraft.net/launcher/Ulicraft-1.0.0.deb"
},
{
"name": "Ulicraft-1.0.0.tar.gz",
"os": "linux",
"arch": "x64",
"ext": "tar.gz",
"size": 116347746,
"url": "https://distribution.ulicraft.net/launcher/Ulicraft-1.0.0.tar.gz"
}
]
}

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@@ -23,51 +23,66 @@ const AVATAR_MODE = process.env.AVATAR_MODE ?? "headiso";
// @ts-ignore — `process` is untyped here (no @types/node).
const ROSTER_AVATAR_MODE = process.env.ROSTER_AVATAR_MODE ?? "fullbodyiso";
// Launcher download manifest (per launcher-manifest.schema.json). The
// custom-launcher release flow syncs launcher-manifest.json into this dir
// (gitignored, generated) — same pattern as sync-server-mods.sh. It MAY NOT
// EXIST at build time, so we read it at runtime with fs (a static `import`
// would hard-fail the build when absent). Fall back to the committed
// .example.json (the documented shape); if even that is unreadable, expose an
// empty-builds manifest so the homepage simply renders no download buttons.
// UlicraftLauncher download list. Source of truth is the custom-launcher repo's
// build output `launcher.json` (shape: productName/version/baseUrl/files[]),
// published to https://distribution.${BASE}/launcher/launcher.json. The release
// flow syncs that file into this dir as `launcher.json` (gitignored, generated)
// — same pattern as sync-server-mods.sh. It MAY NOT EXIST at build time, so we
// read it at runtime with fs (a static `import` would hard-fail the build when
// absent). Fall back to the committed `launcher.example.json` (the documented
// shape); if even that is unreadable, expose an empty file list so the homepage
// simply renders no download buttons. The raw launcher.json is normalized into
// the internal shape the page renders against (builds[]).
type LauncherBuild = {
os: "windows" | "macos" | "linux";
arch: "x64" | "arm64" | "universal";
format: "exe" | "msi" | "dmg" | "pkg" | "appimage" | "deb" | "rpm" | "tar.gz" | "zip";
label?: string;
os: string; // "windows" | "macos" | "linux"
arch: string; // "x64" | "arm64" | "universal"
format: string; // file extension: "exe" | "dmg" | "AppImage" | "deb" | "tar.gz" | …
filename: string;
url: string;
size?: number;
sha256?: string;
};
type LauncherFile = { filename: string; url: string; size?: number; sha256?: string };
type LauncherFile = { filename: string; url: string; size?: number };
type LauncherManifest = {
schemaVersion: number;
product: string;
version: string;
channel?: string;
releasedAt?: string;
minecraft?: string;
neoforge?: string;
builds: LauncherBuild[];
// Not present in launcher.json; the Fjord page degrades gracefully when absent.
fjordPack?: LauncherFile;
};
function loadLauncherManifest(): LauncherManifest {
const empty: LauncherManifest = {
schemaVersion: 1,
product: "UlicraftLauncher",
version: "0.0.0",
builds: [],
// Raw shape as produced by the custom-launcher build (UlicraftLauncher/dist/launcher.json).
type RawLauncherJson = {
productName?: string;
version?: string;
baseUrl?: string;
files?: Array<{ name: string; os: string; arch: string; ext: string; url: string; size?: number }>;
};
function normalizeLauncher(raw: RawLauncherJson): LauncherManifest {
return {
product: raw.productName ?? "UlicraftLauncher",
version: raw.version ?? "0.0.0",
builds: (raw.files ?? []).map((f) => ({
os: f.os,
arch: f.arch,
format: f.ext,
filename: f.name,
url: f.url,
size: f.size,
})),
};
}
function loadLauncherManifest(): LauncherManifest {
const empty: LauncherManifest = { product: "UlicraftLauncher", version: "0.0.0", builds: [] };
// Resolve relative to this module first, then fall back to a cwd-relative path:
// Astro bundles this module so import.meta.url may not point at src/data/ at
// build time, but the build runs from the landing root, so <cwd>/src/data/*
// resolves. Prefer the synced launcher-manifest.json, then the committed example.
// resolves. Prefer the synced launcher.json, then the committed example.
// @ts-ignore — `process` is untyped here (no @types/node).
const cwd: string = typeof process !== "undefined" ? process.cwd() : ".";
const candidates: Array<string | URL> = [];
for (const name of ["launcher-manifest.json", "launcher-manifest.example.json"]) {
for (const name of ["launcher.json", "launcher.example.json"]) {
try {
candidates.push(new URL(name, import.meta.url));
} catch {
@@ -77,8 +92,8 @@ function loadLauncherManifest(): LauncherManifest {
}
for (const c of candidates) {
try {
const parsed = JSON.parse(readFileSync(c, "utf8")) as LauncherManifest;
if (parsed && Array.isArray(parsed.builds)) return parsed;
const raw = JSON.parse(readFileSync(c, "utf8")) as RawLauncherJson;
if (raw && Array.isArray(raw.files)) return normalizeLauncher(raw);
} catch {
// try the next candidate (synced file missing → fall back to example)
}

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@@ -188,7 +188,7 @@ export const ui: Record<Lang, UI> = {
eyebrow: "Modded LAN · NeoForge",
tagline: "Kitchen-sink survival, built to outlast the weekend.",
sub:
"A self-hosted modded server for the crew — a curated tech + magic + " +
"A self-hosted modded server for El valle — a curated tech + magic + " +
"exploration pack, your own skins, one-click setup. Grab the address, " +
"import the pack, dig in.",
copyIp: "Copy IP",
@@ -206,14 +206,14 @@ export const ui: Record<Lang, UI> = {
},
statLabels: ["Mods", "NeoForge", "Player slots", "World backups"],
members: {
eyebrow: "The crew",
eyebrow: "El valle",
title: "Who's on the server.",
lead: "Everyone registered on Ulicraft, with their own self-hosted skin.",
empty: "No members yet — be the first to register.",
},
features: {
eyebrow: "What makes it Ulicraft",
title: "Built for the crew.",
title: "Built for El valle.",
lead:
"Self-hosted, curated, and persistent — a modded server that respects " +
"your time and outlives the LAN.",
@@ -370,7 +370,7 @@ export const ui: Record<Lang, UI> = {
eyebrow: "LAN con mods · NeoForge",
tagline: "Supervivencia todo incluido, para durar más que el finde.",
sub:
"Un servidor con mods autoalojado para la cuadrilla: un pack curado de " +
"Un servidor con mods autoalojado para El valle: un pack curado de " +
"tecnología, magia y exploración, tus propias skins y configuración en un " +
"clic. Copia la dirección, importa el pack y a cavar.",
copyIp: "Copiar IP",
@@ -388,14 +388,14 @@ export const ui: Record<Lang, UI> = {
},
statLabels: ["Mods", "NeoForge", "Plazas", "Copias del mundo"],
members: {
eyebrow: "La cuadrilla",
eyebrow: "El valle",
title: "Quién está en el servidor.",
lead: "Todos los registrados en Ulicraft, cada uno con su skin autoalojada.",
empty: "Aún no hay miembros — sé el primero en registrarte.",
},
features: {
eyebrow: "Qué hace especial a Ulicraft",
title: "Hecho para la cuadrilla.",
title: "Hecho para El valle.",
lead:
"Autoalojado, curado y persistente: un servidor con mods que respeta tu " +
"tiempo y sobrevive a la LAN.",
@@ -552,7 +552,7 @@ export const ui: Record<Lang, UI> = {
eyebrow: "Mod-dun LANa · NeoForge",
tagline: "Mod ugariko biziraupena, irauteko egina.",
sub:
"Koadrilarentzako mod-dun zerbitzari auto-ostatatua: teknologia, magia eta " +
"El valle-rentzako mod-dun zerbitzari auto-ostatatua: teknologia, magia eta " +
"esplorazio pack zaindua, zure azalak eta konfigurazioa klik bakarrean. " +
"Hartu helbidea, inportatu packa eta hasi zulatzen.",
copyIp: "Kopiatu IPa",
@@ -570,14 +570,14 @@ export const ui: Record<Lang, UI> = {
},
statLabels: ["Modak", "NeoForge", "Plazak", "Munduaren babeskopiak"],
members: {
eyebrow: "Koadrila",
eyebrow: "El valle",
title: "Nor dago zerbitzarian.",
lead: "Ulicraft-en erregistratutako guztiak, bakoitza bere azal auto-ostatatuarekin.",
empty: "Oraindik ez dago kiderik — izan zaitez lehena erregistratzen.",
},
features: {
eyebrow: "Zerk egiten du Ulicraft berezi",
title: "Koadrilarentzat eginda.",
title: "El valle-rentzat eginda.",
lead:
"Auto-ostatatua, zaindua eta iraunkorra: zure denbora errespetatzen duen " +
"eta LANa gainditzen duen mod-dun zerbitzaria.",

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@@ -35,14 +35,16 @@ authlib step.
your credentials. (No authlib URL — launcher is preconfigured.)
3. **Join the server** — launch, connect to `site.serverAddress` (IP copy chip).
**Launcher manifest (delivery = synced local file, option B):**
- Contract: `landing/src/data/launcher-manifest.schema.json` (already written;
JSON-Schema draft 2020-12).
- The `custom-launcher` release flow **produces** `launcher-manifest.json` and syncs
it into `landing/src/data/launcher-manifest.json` (gitignored, generated), same
pattern as `sync-server-mods.sh`.
- Landing **imports** it at build → renders per-OS buttons from `builds[]`. Missing
file → hide the buttons (build must not fail).
**Launcher list (delivery = synced local file, option B):**
- Source of truth: the `custom-launcher` build output `launcher.json` (shape
`productName/version/baseUrl/files[]`, each file `{name,os,arch,ext,size,url}`),
published to `https://distribution.${BASE}/launcher/launcher.json`.
- The release flow syncs it into `landing/src/data/launcher.json` (gitignored,
generated), same pattern as `sync-server-mods.sh`. `launcher.example.json`
committed as the documented fallback shape.
- Landing reads it at build (`site.ts` `loadLauncherManifest`), normalizes
`files[]` → internal `builds[]`, renders per-OS buttons. Missing file → hide
the buttons (build must not fail).
**Fjord — alternative path, OWN page, off the homepage:** new `/fjord` (+ `/es`,
`/eu`). Download Fjord (existing `/launcher/` mirror), add authlib-injector account
@@ -174,7 +176,7 @@ Tasks:
- [ ] `site.ts`: feed `stats[0]` count from `mods.json`.
- [ ] Run the generator pre-`pnpm build`; document in `12-build-order.md` /
`14-deploy.md`. `.gitignore`: `landing/src/data/mods.json`,
`landing/src/data/launcher-manifest.json`, `landing/src/data/players.json` (if
`landing/src/data/launcher.json`, `landing/src/data/players.json` (if
any baked), `landing/public/mod-logos/`.
---
@@ -182,7 +184,7 @@ Tasks:
## Verification (whole rework)
- **Build:** `cd landing && set -a && . ../.env && set +a && pnpm run build` then
`pnpm check`. Must pass offline even if `launcher-manifest.json` / `mods.json` are
`pnpm check`. Must pass offline even if `launcher.json` / `mods.json` are
absent (buttons/list hidden).
- `grep -ri packwiz landing/` → no live join references remain (Fjord page may mention
its own import).
@@ -201,4 +203,5 @@ Tasks:
- `15-mc-status.md` — the mc-status service (now also serves the roster).
- `16-landing-registration.md` — the browser-direct Drasl pattern WS4 reuses.
- `17-mod-shortlist.md` — the mod gap doc + the `mods.json` dataset.
- `landing/src/data/launcher-manifest.schema.json` — the launcher manifest contract.
- `launcher.json` — the `custom-launcher` build output (download list); landing
syncs it to `landing/src/data/launcher.json`, `launcher.example.json` committed.