feat(landing): pixel design ported to static Astro + en/es/eu i18n

Adopt the "Carved from stone" pixel design (landing/design/) as the apex
onboarding page, ported from its React/Babel-via-CDN prototype to static
Astro so it works on an offline LAN. Real modded-LAN content replaces the
prototype's fictional public-SMP copy.

- Vendor web fonts locally (tooling/fetch-fonts.sh -> public/fonts/) so the
  page renders without the Google Fonts CDN at party time.
- Port the design system (main.css: mood/hero/bevels) and split markup into
  Astro components (Creeper, PixelIcon, CopyChip, ServerListPanel).
- site.ts holds language-neutral config + theme knobs (mood/hero/headFont/
  dust) that replace the design's in-browser TweaksPanel; LITERALS holds
  never-translated product/in-game terms.
- i18n: English (/), Spanish (/es/), Euskera (/eu/) generated from one
  [...lang].astro via getStaticPaths; copy lives in src/i18n/ui.ts. Nav has
  an EN/ES/EU switcher; html lang + hreflang set per page.
- Status panel shows a static server-list row + honest stat tiles (no fake
  live count). Copy + scroll-reveal are the only client JS.

Build emits to ../www (gitignored). Euskera strings pending a native review.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
oierandClaude Opus 4.8 committed 2026-06-08 18:18:36 +02:00
1 parent 5cec2993d7
commit 3d52951355
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---
// 7x7 feature glyphs — styled by .picon in main.css.
interface Props {
glyph: "shield" | "diamond" | "orb" | "heart";
gold?: boolean;
}
const { glyph, gold = false } = Astro.props;
const GLYPHS: Record<Props["glyph"], string[]> = {
shield: ["0111110", "1111111", "1111111", "1111111", "0111110", "0011100", "0001000"],
diamond: ["0001000", "0011100", "0111110", "1111111", "0111110", "0011100", "0001000"],
orb: ["0011100", "0111110", "1111111", "1111111", "1111111", "0111110", "0011100"],
heart: ["0110110", "1111111", "1111111", "1111111", "0111110", "0011100", "0001000"],
};
const cells = GLYPHS[glyph].join("").split("");
const onClass = gold ? "go" : "on";
---
<div class="picon" aria-hidden="true">
{cells.map((c) => <i class={c === "1" ? onClass : undefined} />)}
</div>