fix(compose): pin auth./pack. to host-gateway so HTTPS resolves in-container

Containers don't inherit the host's /etc/hosts; the LAN resolver returns a
dead address (192.168.0.3:443) for the public names, crash-looping the
packwiz install on boot. extra_hosts host-gateway routes HTTPS through the
host's nginx (valid LE cert) -> caddy -> service.

Also add plan/10-uptime-kuma.md (Minecraft monitor: internal + public probes)
and document the HTTPS resolution variant in plan/00-overview.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-06-09 04:11:53 +02:00
parent 1ec3a9c1ee
commit 673202e1e4
3 changed files with 81 additions and 0 deletions

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@@ -86,6 +86,12 @@ services:
depends_on:
- drasl
- caddy # pack./auth. must resolve at boot
# Containers don't inherit the host's /etc/hosts; the LAN resolver returns a
# dead address for the public names. Pin auth./pack. to the host so HTTPS to
# them lands on the host's nginx (valid LE cert) -> caddy -> service.
extra_hosts:
- "auth.${BASE_DOMAIN}:host-gateway"
- "pack.${BASE_DOMAIN}:host-gateway"
networks:
- mcnet

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@@ -52,6 +52,30 @@ Result: `http://auth.ulicraft.net/authlib-injector` and
`http://pack.ulicraft.net/pack.toml` resolve identically inside the stack
(minecraft → caddy) as the public names do outside it (client → nginx → caddy).
#### HTTPS variant (`extra_hosts: host-gateway`)
The caddy alias only serves **http** on `mcnet` (port 80). Once the stack moved
to https URLs (drasl `BaseURL`, `PACKWIZ_URL`, the authlib-injector agent must
match the client's https endpoint), the internal http alias is no longer enough —
the container needs to reach a **TLS** terminator holding a valid cert.
Caddy does not terminate TLS internally; the host's nginx does (on `0.0.0.0:443`).
So pin the public names to the host in the service, not to caddy:
```yaml
minecraft:
extra_hosts:
- "auth.${BASE_DOMAIN}:host-gateway"
- "pack.${BASE_DOMAIN}:host-gateway"
```
`/etc/hosts` (extra_hosts) wins over the Docker resolver, so the container reaches
the host's nginx (valid LE cert) → caddy → service. This is required because
**containers do not inherit the host's `/etc/hosts`** — on cochi the host resolves
`auth./pack.` to the public IP, but inside a container the LAN resolver returns a
dead address (`192.168.0.3:443`, connection refused), which crash-loops the
packwiz install on boot. `host-gateway` sidesteps DNS entirely.
## Build / run flow
```

51
plan/10-uptime-kuma.md Normal file
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@@ -0,0 +1,51 @@
# 10 — Uptime Kuma
Status monitoring + public status page. Service `uptime-kuma`
(`louislam/uptime-kuma:1`), web UI on `:3001`, reached only through caddy at
`https://status.${BASE_DOMAIN}`. Joined to `mcnet`, so it can probe every other
service by its internal container name.
## Add a Minecraft monitor
Uptime Kuma 1.x ships a built-in **Minecraft Server** monitor type. It uses the
Server List Ping protocol (the same ping the vanilla multiplayer list uses):
unauthenticated, so it works fine with `ONLINE_MODE=FALSE` /
`ENFORCE_SECURE_PROFILE=FALSE`. It reports latency, online/max players, and MOTD.
1. Open `https://status.${BASE_DOMAIN}` and log in (admin account created on
first run).
2. **+ Add New Monitor**.
3. **Monitor Type**: `Minecraft Server`.
4. Fill in one of the two probe targets below.
5. **Heartbeat Interval**: `60` s (fine for a friends' server).
6. **Retries**: `2`, **Retry Interval**: `30` s — avoids flapping on a GC pause.
7. **Save**.
### Two targets — add both
| Monitor | Server | Port | What it proves |
|---|---|---|---|
| `MC (internal)` | `minecraft` | `25565` | The server process is up and accepting pings inside `mcnet`. |
| `MC (public)` | `mc.${BASE_DOMAIN}` | `25565` | The full path works: DNS → host firewall → docker port publish → server. |
The **public** monitor is the one that catches "I can't connect" outages —
firewall, DNS, or an unpublished port all show red here while the internal
monitor stays green. Run both to tell *server down* apart from *path broken*.
> Internal `minecraft` resolves because uptime-kuma is on `mcnet` (the container
> name is the hostname). It is **not** routed through caddy — caddy only fronts
> HTTP vhosts, and MC is raw TCP. Do not point the monitor at `caddy` or any
> `status.`/`pack.` alias.
## Notes
- The Minecraft monitor pings TCP `25565`; it does **not** check Simple Voice
Chat (`24454/udp`). Add a separate **TCP Port** monitor against UDP if you want
voice coverage — but Kuma's TCP monitor is TCP-only, so UDP voice has no clean
probe; rely on the player report instead.
- Put both MC monitors on the public **status page**
(Settings → Status Pages) so guests can self-check before pinging you.
- Optional companion HTTP monitors for the web stack:
`https://auth.${BASE_DOMAIN}`, `https://pack.${BASE_DOMAIN}/pack.toml`,
`https://${BASE_DOMAIN}` — a red `pack.toml` here explains client mod-mismatch
join failures.