docs(mc): document Simple Voice Chat voice_host gotcha + commit prod snapshot

voice_host lives in the mc_data volume and regenerates empty on world wipe,
silently breaking remote voice (secret sent, UDP handshake never completes →
red icon). Document the set/restore steps and the VPN-client false-positive
(Cloudflare One/WARP, FortiClient drop voice UDP). Add a known-good prod
snapshot at server-configs/voicechat-server.properties (voice_host=ulicraft.net).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-06-24 23:16:02 +02:00
parent d12071df04
commit e45ce210ba
2 changed files with 103 additions and 0 deletions

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@@ -68,6 +68,52 @@ docker exec minecraft sh -c 'cat /data/ops.json' # verify level 4 + right UUI
needed (takes effect live). Current op: `oier`
(`7fbc9adb-bcf4-3913-9a99-46d46acd1009`), level 4, set 2026-06-21.
## Simple Voice Chat — `voice_host` (NOT repo-tracked)
Voice chat is UDP `24454/udp`, published in compose. The mod auto-generates
`/data/config/voicechat/voicechat-server.properties` in the `mc_data` volume.
**Gotcha — `voice_host` must be set or remote clients get a red/crossed icon.**
Behind any NAT/Docker the server announces an address for clients' UDP
connection; if `voice_host=` is empty it auto-detects the internal Docker IP →
unreachable → the secret (TCP) is sent but the UDP handshake never completes
("Sent secret" with no following "successfully connected to voice chat").
Set on prod:
```
docker exec minecraft sed -i 's/^voice_host=.*/voice_host=ulicraft.net/' \
/data/config/voicechat/voicechat-server.properties
docker restart minecraft # mod reads props only at startup
```
**⚠️ This value lives in the `mc_data` volume, NOT auto-managed from this repo.**
It survives restarts and `compose down/up`, but a **world wipe / fresh `mc_data`**
regenerates the file with `voice_host=` empty → voice silently breaks again.
A known-good prod snapshot is committed at
`server-configs/voicechat-server.properties` (reference copy, `voice_host=ulicraft.net`).
After a world reset, either re-run the `sed` + `docker restart` above, or restore
the snapshot:
```
docker cp server-configs/voicechat-server.properties \
minecraft:/data/config/voicechat/voicechat-server.properties
docker restart minecraft
```
(Snapshot is not auto-mounted — to make it durable, add a bind mount of
`server-configs/voicechat-server.properties` into `/data/config/voicechat/` in
compose.)
Verify after a client joins:
`docker logs minecraft 2>&1 | grep -i "connected to voice"` → expect
`Player <name> ... successfully connected to voice chat`.
Note: a red voice icon can ALSO be client-side — a VPN/zero-trust client
(Cloudflare One/WARP, FortiClient) on the player's machine silently drops the
voice UDP. Rule out VPNs before touching the server.
## Tasks
- [ ] Compose: authlib URL `http://auth.${BASE_DOMAIN}/authlib-injector`
@@ -77,3 +123,4 @@ needed (takes effect live). Current op: `oier`
- [ ] `depends_on`: drasl (authlib must resolve at boot)
- [ ] Confirm `ENFORCE_SECURE_PROFILE=FALSE` ↔ drasl `SignPublicKeys=false`
- [ ] Verify a client joins with their drasl skin
- [ ] After any world wipe: re-set `voice_host` (see Simple Voice Chat section)