6 Commits

Author SHA1 Message Date
4855447b29 feat(branding): use Ulicraft goat logo in header, ServerCard, and server icon
- landing header + footer brand: swap the Creeper pixel-art for the
  ulicraft-logo-mini.svg goat mark.
- ServerCard fallback icon: same logo (real SLP favicon still overrides on
  a successful ping).
- minecraft: set ICON=/extras/server-icon.png + OVERRIDE_ICON so the
  in-game server-list entry and the SLP favicon use the goat logo. PNG
  ships in ./runtime (mounted /extras).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 09:59:07 +02:00
c3b2d89ddc feat(landing): switch heading font to Block Blueprint
Replace Pixelify Sans with Block Blueprint as the heading font (theme.headFont).
Block Blueprint isn't on Google Fonts, so it's vendored straight from 1001fonts
(License: 1001Fonts Free For Personal Use — fine for this private friends'
server) as a TTF, with a hand-written @font-face appended to fonts.css. The
vendor step is added to fetch-fonts.sh (runs after the Google rewrite so it
survives re-runs). Pixelify stays available as a HEAD_FONTS option + the
hard-coded fallback.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 22:17:52 +02:00
362228f985 feat(landing): 230px fullbody roster, features goat column, trimmed header
- Members roster avatars render 230px tall (full body); NMSR size bumped to 256
  and tiles widened to fit the portrait.
- Features section is now two columns: the 4 feature cards stacked on the left, a
  Minecraft goat image on the right (public/Goat_JE1_BE1.webp). Stacks on narrow
  screens.
- Header nav links trimmed to How to Join + Status; the auth CTA cluster is now
  Register / Account / Play (the old "Log in" button relabeled Account →
  Cuenta/Kontua).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 22:13:58 +02:00
c8a6c77a8e feat(landing): rework — es default, 2-step join, roster + account polish
- Default language Spanish at root /, English moves to /en/ (eu unchanged):
  getStaticPaths {lang:undefined}->es + LANG_*_PATH maps swapped in ui.ts.
- Section order: hero -> join -> status -> members -> mods -> features.
- Join flow 3 -> 2 steps (drop the Connect/IP step; launcher handles the
  address). Remove the hero IP CopyChip. Header CTA renamed Play/Jugar/Jolastu
  and gains Register + Login links on all four pages.
- Account page: hide the whole login block once authenticated (not just the
  form), add an avatar Refresh button (cache-busted NMSR re-fetch), flatten the
  avatar (no bevel). New i18n key account.refresh.
- Register page: new REGISTRATION_SHOW_INVITE env (default false/hidden) toggles
  the invite-code field independently of the REGISTRATION_MODE backend gate.
- Members roster: drop the `admin` account, render full-body via a new
  ROSTER_AVATAR_MODE (default fullbodyiso); portrait tiles.
- Style: flatten emboss on feature icons (.picon) + player tiles (.roster-tile).
  PixelIcon gains optional image support (/icons/<name>.png|svg).
- Favicon now /favicon.png (committed) on all pages.
- Docs: plan/09-landing.md Assets section (logo/favicon/features-icons drop
  points) + default-language note; .env.example documents the two new vars.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 22:03:18 +02:00
3d52951355 feat(landing): pixel design ported to static Astro + en/es/eu i18n
Adopt the "Carved from stone" pixel design (landing/design/) as the apex
onboarding page, ported from its React/Babel-via-CDN prototype to static
Astro so it works on an offline LAN. Real modded-LAN content replaces the
prototype's fictional public-SMP copy.

- Vendor web fonts locally (tooling/fetch-fonts.sh -> public/fonts/) so the
  page renders without the Google Fonts CDN at party time.
- Port the design system (main.css: mood/hero/bevels) and split markup into
  Astro components (Creeper, PixelIcon, CopyChip, ServerListPanel).
- site.ts holds language-neutral config + theme knobs (mood/hero/headFont/
  dust) that replace the design's in-browser TweaksPanel; LITERALS holds
  never-translated product/in-game terms.
- i18n: English (/), Spanish (/es/), Euskera (/eu/) generated from one
  [...lang].astro via getStaticPaths; copy lives in src/i18n/ui.ts. Nav has
  an EN/ES/EU switcher; html lang + hreflang set per page.
- Status panel shows a static server-list row + honest stat tiles (no fake
  live count). Copy + scroll-reveal are the only client JS.

Build emits to ../www (gitignored). Euskera strings pending a native review.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 18:18:36 +02:00
c09da15bd0 initial commit 2026-05-24 04:03:42 +02:00