Propagate the bare-hostname fix (10b86ae) to the docs that still said "three
traps", and write down the meta-lesson it exposed.
The bug was invisible to every check we had: Filestash strips the scheme
before its own Host check, so `curl /` returned 200, the API answered, wrong
passwords were rejected, and the brand-new Uptime Kuma HTTP monitor stayed
green — while the SPA computed `http://https://files...` and no browser could
use the site. An HTTP monitor asserts "server returned 200", which is a much
weaker claim than "the app works".
- CLAUDE.md / README: four traps now, host-scheme first; add the post-change
check (`/api/config` → origin must be the real https URL).
- 19-routes: login form only renders at ?action=redirect (a bare 303 is
normal, not a bug); assert origin after config changes.
- 10-uptime-kuma: an HTTP monitor cannot see an SPA break — use a Keyword
monitor if you want teeth, and don't read green as "users can log in".
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
One shared login (htpasswd) for all players, writable. Config is rendered
from a template and mounted read-only, so git stays authoritative — the
admin console loads but cannot save, by design.
Filestash's OIDC/SAML middlewares are enterprise-only, so Keycloak SSO is
out; FILES_AUTH keeps htpasswd/passthrough switchable for later. Auth-off
(passthrough) is only valid once the host is off the public internet —
render-config.sh warns loudly when rendering it.
Three traps, all found by testing against the pinned image:
- the `local` backend is admin-gated: without LOCAL_BACKEND_SECRET in the
connection params every login fails with "backend error - Not Allowed"
- the htpasswd plugin only accepts $2a$ bcrypt, so a $2y$ hash from
`htpasswd -B` fails every login silently — use `openssl passwd -6`.
render-config.sh rejects the wrong format rather than shipping it
- APPLICATION_URL/ADMIN_PASSWORD env make filestash rewrite config.json at
boot, which fails on the :ro mount — both live in the rendered config
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
NMSR has no per-request avatar refresh (the `?skin=` override is ignored by this
build), so the only lever for a changed skin to appear is the resolve cache.
Drop resolve_cache_duration 15m -> 60s so account-page skin changes propagate
within ~1 min; texture cache stays 48h (Drasl skin URLs are content-hashed, so a
new skin is always a new URL — never stale). Cost is one extra internal Drasl
profile lookup per avatar per minute, trivial for 4-10 players.
Update the now-stale "~15 min" copy (skinLead + skinPreviewNote, en/es/eu) and
code comments to "~1 min".
Add plan/19-routes.md: a reference for the nmsr / landing / auth HTTP routes
(public via caddy + browser->Drasl + internal service-to-service), indexed in
plan/00-overview.md.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>