Collapse the override-file matrix into a single docker-compose.yml holding the whole stack: drasl, minecraft, mc-backup, caddy, nmsr, uptime-kuma. Bring-up is now just `docker compose up -d --build`. Removed features (dead-ends for this deployment): - airgap / full asset mirror (mirror-airgap.sh, mirror-mods.sh, 20-mirror.caddy, caddy local-CA export, /ca.crt) - dnsmasq + avahi/mDNS + dns-records.sh + mdns-host-setup.sh + ENABLE_MDNS; DNS is now handled outside this repo (HOST_LAN_IP dropped) - Blessing Skin auth variant (compose + 00-core-blessingskin.caddy + BS_* env) - host-nginx-static variant (docker-compose.nginx.yml, nginx/ulicraft.conf.tmpl) - build-stack.sh and its run modes (online/airgap/core) Production ingress is the only path now: host nginx terminates TLS (LE certs) in front of caddy on a localhost-only port; caddy routes every vhost by Host header. Launcher downloads move mirror/launcher -> launcher/. Docs: README, deploy skill, and plan/ rewritten to match; obsolete plan docs (dnsmasq, blessing-skin, assets-mirror, full-airgap-mirror, dns-and-run-modes) deleted. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Deployment — redeploy to cochi
Production host for the Ulicraft stack.
| Host | cochi (SSH alias) |
| Path | /home/ubuntu/mc/ulicraft-server-v1 |
| Branch | main |
| Compose | single docker-compose.yml (no overrides) |
| Auth | Drasl (password login) |
| Ingress | host nginx (Let's Encrypt TLS) → caddy → services (see 15-letsencrypt.md) |
| Restart | hard (compose down → compose up --build) — brief full downtime |
Routine redeploy
ssh cochi
cd /home/ubuntu/mc/ulicraft-server-v1
git pull --ff-only
tooling/render-config.sh # re-render drasl/nmsr/pack configs from .env
docker compose down --remove-orphans
docker compose up -d --build
Or as a one-shot from your workstation:
ssh cochi 'set -e
cd /home/ubuntu/mc/ulicraft-server-v1
git pull --ff-only
tooling/render-config.sh
docker compose down --remove-orphans
docker compose up -d --build'
render-config.sh re-renders configs (and render-pack.sh for the packwiz
pack) from .env before the stack comes back up.
What survives a hard restart
Named volumes persist — world and auth data are safe:
mc_data— world + installed NeoForge/modsdrasl_state— Drasl accounts/skinskuma_data— Uptime Kuma config/historybackups/— mc-backup snapshots
down removes containers, not volumes. Players are disconnected during the
restart (a few minutes); they reconnect once minecraft is healthy again.
Prerequisites (one-time, on cochi)
- SSH access as the
cochialias. .envpresent and complete:BASE_DOMAIN,RCON_PASSWORD,CADDY_HTTP_PORT,CADDY_HTTP_BIND,DISTRIBUTION_WEB_ROOT, and the Let's Encrypt block (render-config.shhalts on an unsetBASE_DOMAIN).- Docker + compose plugin,
packwiz,envsubst,git. - Host nginx + Let's Encrypt certs installed once — see
15-letsencrypt.md. - First deploy only — online prep (build landing, fetch launcher, fetch
authlib into
runtime/). Not needed for routine redeploys.
Verify
docker compose ps # caddy, drasl, minecraft, mc-backup, nmsr, uptime-kuma up
docker compose logs -f minecraft # watch for "Done"
curl -fsS "https://auth.$(grep '^BASE_DOMAIN=' .env | cut -d= -f2)/" >/dev/null && echo "auth ok"
Rollback
git log --oneline -5 # find the last-good commit
git checkout <sha> # or: git reset --hard <sha>
docker compose down --remove-orphans
docker compose up -d --build
Notes
- Production needs internet on
cochiat restart: the server installs/re-syncs NeoForge + mods over the network. - All ingress goes through host nginx → caddy. After a redeploy, nginx config is
unchanged; only re-run
tooling/render-nginx.sh --installifBASE_DOMAIN/CADDY_HTTP_PORTchanged (see15-letsencrypt.md).