Add an env-driven `user:`/`group_add` to the filestash service plus tooling/filestash-set-run-user.sh. Running the container as a real host account (oxps: oier=1002) makes every file it writes into the share owned by that account, so scp/ssh and the web UI share one owner — no chown dance. Defaults FILES_UID/FILES_GID=1000, leaving cochi (image's own uid) untouched. group_add 1000 keeps the 0730 image binary + 0770 /app/data usable under any uid; the helper also chowns the filestash_state volume (1000:1000) so a non-1000 uid doesn't crash-loop unable to write its own sqlite/config. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
137 lines
6.9 KiB
Bash
137 lines
6.9 KiB
Bash
# Copy to .env and fill in real values
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# Single base domain for the whole stack; every service is a subdomain of this.
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# DNS is handled OUTSIDE this repo — point ${BASE_DOMAIN} and every subdomain
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# (auth. avatar. status. distribution. www.) at the host running nginx.
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BASE_DOMAIN=ulicraft.net
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RCON_PASSWORD=change-me-to-something-random
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# Registration mode (BACKEND gate) for self-hosted accounts (Drasl).
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# invite = closed; guests need an admin-minted invite code (recommended on a
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# public, internet-present host). Admin mints via POST /drasl/api/v2/invites.
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# open = anyone can self-register with username+password (set [RateLimit]!).
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# Consumed by render-config.sh (-> Drasl RegistrationNewPlayer.RequireInvite).
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# Default: invite. NOTE: this no longer controls the landing invite FIELD — that's
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# REGISTRATION_SHOW_INVITE below.
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REGISTRATION_MODE=invite
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# Show the invite-code FIELD on the landing register form. Read by the landing
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# BUILD (data/site.ts) only; default false (hidden). Independent of the backend
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# gate above. CAVEAT: if REGISTRATION_MODE=invite (Drasl requires a code) but this
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# is false, public self-registration can't supply one — enable both together, or
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# mint accounts admin-side. true | false.
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REGISTRATION_SHOW_INVITE=false
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# NMSR avatar render mode for the landing's avatar tiles. Read by the landing
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# BUILD (data/site.ts) only. Avatar URL =
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# https://avatar.${BASE_DOMAIN}/<mode>/<uuid>?size=N. e.g. headiso | head | fullbody.
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# AVATAR_MODE → ServerCard online row + account preview (heads)
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# ROSTER_AVATAR_MODE → Members grid (full body; default fullbodyiso)
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AVATAR_MODE=headiso
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ROSTER_AVATAR_MODE=fullbodyiso
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# Drasl admin creds for the registered-players roster (/api/mcstatus/players).
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# Consumed ONLY by the mc-status container (server-side login → sanitized
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# [{uuid,name}] list); these NEVER reach the browser. Use a DEDICATED, rotatable
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# admin account (Drasl has no read-only role) to limit blast radius. Leave blank
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# to disable the roster (the Members grid then just shows its empty state).
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DRASL_ADMIN_USERNAME=
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DRASL_ADMIN_PASSWORD=
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# caddy host-published port. The host's own nginx terminates TLS and
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# reverse-proxies to caddy by Host header (nginx/ulicraft-caddy.conf.tmpl), so
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# bind caddy to a high localhost-only port — only nginx should reach it.
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CADDY_HTTP_PORT=8880
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CADDY_HTTP_BIND=127.0.0.1
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# distribution.${BASE_DOMAIN} static vhost. Absolute host path to the built
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# static site — it lives in ANOTHER repo. Bind-mounted read-only into caddy.
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DISTRIBUTION_WEB_ROOT=/home/oier/projects/mc-mods/ulicraft-group/ulicraft-distribution/dist
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# ── files.${BASE_DOMAIN} — Filestash player file share ────────────────
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# Screenshots / schematics / maps. ONE shared login for all players, writable.
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# Full design + gotchas: plan/20-files.md.
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# Host path holding the shared files. Keep it OUTSIDE the repo — guest-writable
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# data must not live in a git tree we `git pull` into.
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FILES_DATA_DIR=/srv/ulicraft-files
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# Literal mount flag for FILES_DATA_DIR: rw | ro. `ro` makes the share
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# read-only at the KERNEL, regardless of what the Filestash UI thinks. It is a
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# mount flag rather than a boolean because compose has no conditionals — the
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# value is substituted straight into the volume string.
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FILES_MOUNT_MODE=rw
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# Runtime uid:gid of the filestash process (docker `user:`). Leave at the image
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# default 1000:1000 UNLESS you want files it writes into the share owned by a
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# host account. To own the share as `oier` on oxps: set both to 1002 and run
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# tooling/filestash-set-run-user.sh (it chowns the state volume + share to match
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# — a bare override without the chown makes filestash fail to write its sqlite).
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# The compose keeps group_add 1000 so any uid can still exec the image binary.
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FILES_UID=1000
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FILES_GID=1000
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# Auth middleware (rendered into config.json by render-config.sh):
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# htpasswd one shared user/pass — the only internet-safe value
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# passthrough NO LOGIN. Anyone reaching the vhost is in.
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# none alias of passthrough
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# passthrough/none on a WRITABLE, internet-reachable share is an open upload
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# relay (malware/phishing hosted on your domain, under your cert, with your
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# bandwidth — and a domain blocklisting would take auth. and the apex down
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# with it). Only set it once this host is unreachable from the internet.
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FILES_AUTH=htpasswd
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# The shared player credential (FILES_AUTH=htpasswd).
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# FILES_PASSWORD_HASH: openssl passwd -6 '<password>'
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# MUST be $6$ (sha512). The htpasswd plugin's bcrypt branch only accepts $2a$,
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# so a $2y$ hash from `htpasswd -B` fails EVERY login, silently.
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# render-config.sh rejects the wrong format rather than shipping it.
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FILES_USER=uli
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FILES_PASSWORD_HASH=
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# Filestash /admin console password — bcrypt, and /admin IS publicly exposed, so
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# use a 20+ char generated password. It is the only credential guarding config.
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# docker run --rm caddy:alpine caddy hash-password --plaintext '<password>'
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FILES_ADMIN_PASSWORD_HASH=
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# Session key (openssl rand -hex 16). Must be non-empty: an empty secret_key
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# makes filestash rewrite config.json at boot, which fails on the :ro mount.
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FILES_SECRET_KEY=
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# Unlocks the local storage backend, which filestash admin-gates: it refuses to
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# init unless the connection params carry this secret. config.json supplies it
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# server-side; players never see it. openssl rand -hex 24.
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FILES_LOCAL_SECRET=
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# ── generators.${BASE_DOMAIN} — offline Minecraft data pack generators ────
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# A pinned fork of misode.github.io, built from source and served with its own
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# data mirror so it works with ZERO internet at the LAN party. The app is 100%
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# client-side, so the mirror is what makes it offline-capable — not the fact
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# that the host has no WAN. Full design: plan/21-generators.md.
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# Absolute host path to the ulicraft-generators checkout (the fork). This is the
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# docker build context; the fork carries its own Dockerfile + Caddyfile.
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GENERATORS_REPO=/home/oier/projects/mc-mods/ulicraft-group/ulicraft-generators
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# Where tooling/sync-generators-data.sh puts the ~107M mcmeta + vanilla-mcdoc
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# mirror. Gitignored, fetched deliberately with WAN, mounted read-only.
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# Must be re-synced (with a matching MC_REF) if the pinned MC version moves.
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GENERATORS_DATA_DIR=./generators-data
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# Only needed if using CurseForge-exclusive mods:
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# CF_API_KEY=your-curseforge-api-key
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# ── Let's Encrypt via OVH DNS-01 (tooling/issue-letsencrypt.sh) ───────
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# Only needed to issue real TLS certs. DNS-01 needs no inbound ports.
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LE_EMAIL=you@example.com
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# space-separated subdomains; apex ${BASE_DOMAIN} is always included
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LE_SUBDOMAINS=auth distribution www avatar status files generators
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# OVH API creds (DNS zone write). Create at https://eu.api.ovh.com/createToken/
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# OVH_CK can be blank on first run — acme.sh prints an auth URL, then paste it.
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OVH_END_POINT=ovh-eu
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OVH_AK=
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OVH_AS=
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OVH_CK=
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# LE_STAGING=1 # use the untrusted staging CA for dry runs
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