Adopt the "Carved from stone" pixel design (landing/design/) as the apex onboarding page, ported from its React/Babel-via-CDN prototype to static Astro so it works on an offline LAN. Real modded-LAN content replaces the prototype's fictional public-SMP copy. - Vendor web fonts locally (tooling/fetch-fonts.sh -> public/fonts/) so the page renders without the Google Fonts CDN at party time. - Port the design system (main.css: mood/hero/bevels) and split markup into Astro components (Creeper, PixelIcon, CopyChip, ServerListPanel). - site.ts holds language-neutral config + theme knobs (mood/hero/headFont/ dust) that replace the design's in-browser TweaksPanel; LITERALS holds never-translated product/in-game terms. - i18n: English (/), Spanish (/es/), Euskera (/eu/) generated from one [...lang].astro via getStaticPaths; copy lives in src/i18n/ui.ts. Nav has an EN/ES/EU switcher; html lang + hreflang set per page. - Status panel shows a static server-list row + honest stat tiles (no fake live count). Copy + scroll-reveal are the only client JS. Build emits to ../www (gitignored). Euskera strings pending a native review. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
18 lines
364 B
Plaintext
18 lines
364 B
Plaintext
---
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// 8x8 creeper face — pure markup, styled by .creeper in main.css.
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const CREEPER = [
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"00000000",
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"01100110",
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"01100110",
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"00011000",
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"00111100",
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"00111100",
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"00100100",
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"00000000",
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];
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const cells = CREEPER.join("").split("");
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---
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<div class="creeper" aria-hidden="true">
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{cells.map((c) => <i class={c === "1" ? "f" : undefined} />)}
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</div>
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