Files
ulicraft-server-v1/tooling/dns-records.sh
Oier Bravo Urtasun f14578dc65 feat(dns): party-DNS records generator + online/airgap modes
DNS is now your own party server. tooling/dns-records.sh prints the records
(online = service names; airgap = + Mojang/launcher/NeoForge spoofs) in several
formats. build-stack --up online|airgap selects the mirror layer and prints the
matching records. dnsmasq moved to an optional override (docker-compose.dnsmasq.yml).
Default domain switched to .lan (.local is hijacked by mDNS on unicast DNS).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-24 05:56:54 +02:00

73 lines
2.3 KiB
Bash
Executable File

#!/usr/bin/env bash
# dns-records.sh — print the DNS records to configure on YOUR party DNS server.
#
# Usage: tooling/dns-records.sh [online|airgap] (default: airgap)
# online service names only — your DNS forwards everything else to the internet
# airgap service names + the spoofed upstream hosts (Mojang/launcher/NeoForge),
# so guest laptops fetch game files from the LAN mirror with no internet
#
# All names point to HOST_LAN_IP. Reads BASE_DOMAIN / HOST_LAN_IP from .env.
# Prints several formats; use whichever your DNS UI wants.
set -euo pipefail
cd "$(dirname "$0")/.."
[ -f .env ] && { set -a; . ./.env; set +a; }
: "${BASE_DOMAIN:?BASE_DOMAIN unset (set in .env)}"
: "${HOST_LAN_IP:?HOST_LAN_IP unset (set in .env)}"
mode="${1:-airgap}"
# Stack service names (always).
services=(
"${BASE_DOMAIN}"
"auth.${BASE_DOMAIN}"
"packwiz.${BASE_DOMAIN}"
"mc.${BASE_DOMAIN}"
)
# Upstream hosts spoofed onto the LAN mirror (AIRGAP only). Keep in sync with
# caddy/conf.d/20-mirror.caddy and docker-compose.mirror.yml.
spoof=(
"meta.prismlauncher.org"
"piston-meta.mojang.com"
"piston-data.mojang.com"
"libraries.minecraft.net"
"maven.neoforged.net"
"resources.download.minecraft.net"
)
names=("${services[@]}")
case "$mode" in
online) ;;
airgap) names+=("${spoof[@]}") ;;
*) echo "usage: $0 [online|airgap]" >&2; exit 1 ;;
esac
echo "# DNS records for mode=${mode} -> ${HOST_LAN_IP}"
echo "# Configure these on your party DNS server (all A records to the host)."
echo
echo "## Plain (name -> ip)"
for n in "${names[@]}"; do printf '%-36s %s\n' "$n" "$HOST_LAN_IP"; done
echo
echo "## hosts file (/etc/hosts style)"
for n in "${names[@]}"; do printf '%s %s\n' "$HOST_LAN_IP" "$n"; done
echo
echo "## BIND zone (A records)"
for n in "${names[@]}"; do printf '%-36s IN A %s\n' "${n}." "$HOST_LAN_IP"; done
echo
echo "## dnsmasq (address=)"
echo "address=/${BASE_DOMAIN}/${HOST_LAN_IP} # wildcard covers all *.${BASE_DOMAIN}"
if [ "$mode" = airgap ]; then
for n in "${spoof[@]}"; do printf 'address=/%s/%s\n' "$n" "$HOST_LAN_IP"; done
fi
echo
echo "## Minecraft (no port needed)"
echo "# Clients connect to mc.${BASE_DOMAIN} (defaults to :25565)."
echo "# Optional SRV if your DNS supports it:"
echo "_minecraft._tcp.mc.${BASE_DOMAIN}. IN SRV 0 0 25565 mc.${BASE_DOMAIN}."