Execute plan/18 (WS1-6) + plan/17.
- WS1: homepage join = 3 steps off packwiz (register -> UlicraftLauncher
-> join); per-OS downloads from a synced launcher-manifest.json (schema +
example committed); Fjord moved to its own /fjord page. Drop packwizUrl.
- WS2/3: mc-status gains an isolated /players endpoint (admin login ->
Drasl GET /players, own client+TTL+token cache, never blocks the status
path); online + registered rosters render shared name+avatar tiles;
AVATAR_MODE env (default headiso).
- WS4: /account skin CRUD via browser-direct Drasl (login -> upload ->
reset), in-memory token, players[0]; register relinks "Manage it here".
- WS5: footer link to status.${BASE_DOMAIN} in every footer.
- WS6: tooling/build-modlist.py generates mods.json + extracted logos from
the distribution forgemods; ModList.astro renders a flat list; stat tile
fed from the count.
Manifest/mods loaders read at build with a process.cwd() fallback (the
import.meta.url-only path does not resolve in Astro's bundled build).
New env: AVATAR_MODE, DRASL_ADMIN_USERNAME, DRASL_ADMIN_PASSWORD (mc-status
only). Generated mods.json / launcher-manifest.json / logos are gitignored;
.example.json files document the shapes. Build: 12 pages; mc-status builds.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
3.9 KiB
3.9 KiB
Mod shortlist + landing mod-list component (WS6)
Status: PLANNED — not started. Two separable deliverables: (1) a curated kitchen-sink gap doc (this file), (2) an auto-generated
mods.json+ logos that feed a flat mod-list component on the landing page (see also18-landing-rework.md).
TL;DR
- Current pack (76 jars,
mods-sides.json) is a polished vanilla+ QoL/perf base, not yet kitchen-sink. Strong perf + QoL + storage + FTB + voice; empty on tech and magic, thin on worldgen, no map mod. - Jars live in the external distribution repo (
$DISTRIBUTION_WEB_ROOT/servers/ ulicraft-1.21.1/forgemods/required/*.jar, Nebula-managed). Adding mods happens there, not in this repo. This doc is a shortlist only; depth = light (names by area, verify NeoForge 1.21.1 at add-time — no per-mod version/link research). - The landing component shows the installed pack (full client set), auto-generated from the jars — a different dataset from this shortlist. Flat alphabetical, pretty names, extracted logos, no categories, no Modrinth/CF links.
Current pack — what's already in (76 jars)
- Perf: sodium, sodium-extra, iris, immediatelyfast, entityculling, ferritecore, lithium, spark.
- QoL: JEI, Jade(+addons), JER, JEProfessions, appleskin, MouseTweaks, Controlling, Searchables, inventoryessentials, polymorph, rightclickharvest, simplemagnets, fastleafdecay, torchmaster, trashcans, corpse(+curioscompat), lootr, comforts, BetterF3, tagtooltips, cardboardboxes.
- Storage: sophisticatedbackpacks(+core), functionalstorage(+more).
- Farm/decor/build: FarmersDelight, FramedBlocks, handcrafted.
- FTB utils: chunks, essentials, library, teams, ultimine.
- Voice: Simple Voice Chat (
voicechat). - Scripting/guide: KubeJS(+rhino, +delight), ponderjs, Patchouli.
- Libs: architectury, balm, cloth-config, configured, curios, resourcefullib, supermartijn642 core/config, jamlib, baguettelib, titanium, utilitarian, YungsApi, Necronomicon, yacl.
Gaps vs kitchen-sink (tech + magic + exploration + QoL)
- Tech — empty. Candidates: Create, Mekanism, Immersive Engineering, Applied Energistics 2, Thermal Series, Powah. (Pick a subset; Create is the anchor.)
- Magic — empty. Candidates: Ars Nouveau, Botania, Iron's Spells 'n Spellbooks, Eidolon.
- Worldgen — thin (only
YungsApi+ExplorersCompass). Candidates: Terralith, Tectonic, YUNG's structure set (Better Dungeons/Mineshafts/Strongholds…), Repurposed Structures, William Wythers' Overhauled Overworld. - Map — none. Candidate: Xaero's Minimap + Worldmap.
- Server-side perf (optional): ModernFix, C2ME.
Orphaned dependencies (cleanup)
ponderjspresent but no Create — ponder is Create's. Add Create or drop.Necronomiconpresent but no Iron's Spells — it's Iron's Spells' lib. Add Iron's Spells or drop.
Curation tradeoff
Adding the tech+magic+worldgen anchors pushes 76 → 100+ jars, near the stated
50–100 ceiling, and raises the RAM/stability bar (INIT_MEMORY 4G/MAX_MEMORY 10G).
Curate deliberately; verify each candidate's NeoForge 1.21.1 build + the
21.1.233 loader pin at add-time.
Execution (external repo, when ready)
- Add jars in the distribution repo (Nebula
forgemods/required/), keep the NeoForge 1.21.1 builds matching the21.1.233pin. release-distro.shregeneratesdistribution.json+ uploads.- Back in this repo:
tooling/classify-mods.py(seed sides) → hand-edit new client-cosmetic entries toclient→tooling/sync-server-mods.sh. tooling/build-modlist.py(new, see18-landing-rework.md) regenerateslanding/src/data/mods.json+ logos → rebuild landing.
Related
04-mods.md— distribution-fed mod system, classify/sync, sides.18-landing-rework.md— the landing mod-list component +mods.jsongenerator.