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Author SHA1 Message Date
0b8ad8ad6f feat(build): Multiline fix
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Gymkhana exports / All exports (push) Successful in 1m52s
2025-11-08 15:00:32 +01:00
a96e4adb15 feat(video): Compress & normalize videos. #237 2025-11-08 14:58:11 +01:00
3214b86f8b feat(credits): new text for score and perfect score 2025-11-08 14:09:05 +01:00
bbd55efc1e feat(achievements): Perfect global. 2025-11-08 13:50:35 +01:00
3c938e561c feat(intro): play music after selectin language 2025-11-08 13:39:54 +01:00
dd70792769 fix(audio): intro song was cut in last commit 2025-11-08 13:33:54 +01:00
aa08e66a39 feat(music): increase pause and intro menu songs 2025-11-08 13:11:53 +01:00
43c3106158 fix(audio): music volume to 0.35 and ambient to 0.5, closes #237 2025-11-08 12:46:37 +01:00
fa571f9b9f feat(license): added LICENSE AND COPYING 2025-11-08 11:43:32 +01:00
d075963a77 feat(build): Clear pipeline, fix api cfg. #215
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Gymkhana exports / All exports (push) Failing after 18s
2025-11-07 22:34:28 +01:00
1d777b422b feat(achievements): Notification counter. Closes #248 2025-11-07 21:52:17 +01:00
c5ea76f7de feat(story): more warnings about spoilers 2025-11-07 21:42:50 +01:00
62e5a044c1 feat(credits): On submit to credits, confetti for perfect, achiemevement literal. #247, #249, #246 2025-11-07 21:39:41 +01:00
459d1a121b feat(build): Create api file. #215 2025-11-07 21:16:23 +01:00
afcf8530e6 feat(story): palestina libre, closes #154 2025-11-07 20:52:47 +01:00
022d4c8a22 fix(creditos): Bat bi hiru lau. Closes #226 2025-11-07 15:43:30 +01:00
985d03c716 feat(creditos): Avisar puntuación se pierde. Closes #224 2025-11-07 15:37:20 +01:00
88f1973e97 feat(achievements): Amante de la música. Closes #209 2025-11-07 15:32:24 +01:00
0da6bcad9c feat(achievements): Ordenado eneko. #209 2025-11-07 15:11:32 +01:00
8a66bd18f9 chore: fix warnings 2025-11-07 15:09:49 +01:00
734a3a6bc2 feat(achievements): Ordenado. 2025-11-07 15:09:25 +01:00
33035e29b7 fix(cursor): Hotspot & overlapping collissions. Closes #242 2025-11-07 14:41:08 +01:00
5490162365 fix(ui): Unify theme 2025-11-07 14:36:03 +01:00
4274570e2f feat(dev): Colored values. 2025-11-07 13:57:25 +01:00
9d1b8e069f chore: format 2025-11-07 13:57:25 +01:00
be10ebf97a fix(core): Item manager has fix. #244 2025-11-07 13:57:25 +01:00
b22be297c4 feat(build): Encripted exports #215 2025-11-07 13:57:25 +01:00
3085622579 fix(i18n): missing texts in main_menu.csv 2025-11-07 13:25:42 +01:00
392e042615 feat(credits): watching credits is mandatory 2025-11-07 13:05:55 +01:00
22ed3a0fba fix(rtmi-ui): language buttons now has the exact same color that background, fixes #235 2025-11-07 12:19:46 +01:00
712c5bc7e2 feat(story): no retar al usuario con no usar shift, i18 fixes and more 2025-11-07 12:01:57 +01:00
29ae3ae5ef feat(achievements): show current/total in notification 2025-11-06 20:07:23 +01:00
ed0ac3c59f feat(achievements): 5 from 7 2025-11-06 19:41:25 +01:00
3946947331 fix(story): interaction_angle was 0 for all items, fixed where needed, fixes #229 2025-11-06 17:43:56 +01:00
27820d6d99 fix(rtmi-ui): initialize rtmi-score-manager on pause_menu, to avoid process being freezed on pause, fixes #230 2025-11-06 16:27:37 +01:00
cc060d6147 feat(rtmi-ui): pause menu uses old music loop, closes #227 2025-11-06 10:40:42 +01:00
fba8c70103 fix(rtmi-ui): 'click to skip the text' label has a confusing onFocus, deleted, fixes #240 2025-11-06 10:23:19 +01:00
2af4bea9b8 fix(i18n): dynamic tooltips from despensa's bidon, fixes #200 2025-11-06 10:15:45 +01:00
d47b4f40cc fix(speech): oier's first audios ending was missing 2025-11-06 09:49:42 +01:00
7aeab80166 fix(speech): clean up, deleted all audios and regenerated 2025-11-06 09:18:47 +01:00
0a986268cb fix(i18n): add cocina_ordenador_action2_say literal 2025-11-06 08:57:53 +01:00
f86bebd7ca fix(credits): crash if text file not found 2025-11-05 23:50:19 +01:00
eca4cc1d7b fix(scoreboard): prev/next page buttons, fixes #232 2025-11-05 19:17:53 +01:00
372d7cb3fe feat(i18n): remaining FR translations, except Palestina 2025-11-05 17:52:02 +01:00
8432bcd3f8 feat(scoreboard): submit score with hash! 2025-11-05 17:17:29 +01:00
a86ebb6526 chore: Some errors and warnings fixed. 2025-11-05 03:08:24 +01:00
f90b094fb4 fix(i18n): Some fr literals, tested and closed #35 2025-11-04 22:29:40 +01:00
333b6d6824 fix(video player): avoid crash if no subtitle file found 2025-11-04 19:39:05 +01:00
9bcb4445cc feat(i18n): FR translation thanks to Miette. 2025-11-04 19:10:35 +01:00
0acd750bf5 feat(story): palestina texts 2025-11-04 00:42:59 +01:00
db03051a8d feat(speech): eneko is morpheous 2025-11-04 00:26:24 +01:00
d1dc2d1219 fix(speech): dont pick pegatinas 2025-11-04 00:13:32 +01:00
d4ff624914 fix(story): Pegatinas muchs veces. #200 2025-11-04 00:05:31 +01:00
947ecc08f0 fix(story): Fix madera say 2025-11-04 00:05:31 +01:00
20098b250d fix(story): Fix input none 2025-11-04 00:05:31 +01:00
233723e47e feat(palestina): Say & tooltips. #154 2025-11-04 00:05:31 +01:00
1562bcb4bb fix(esc-dialog-option): add patch to fix say_last_option 2025-11-03 23:59:27 +01:00
07b3208dfc fix(speech) 2025-11-03 23:44:41 +01:00
7254168f23 fix(speech) 2025-11-03 22:25:32 +01:00
05c88881db feat(speech): Eneko 2025-11-03 21:04:17 +01:00
50e5402c40 feat(speech): Oiergit status 2025-11-03 19:36:07 +01:00
1665d77602 feat(rtmi-dialog): end dialog on speech finish, closes #225 2025-11-03 12:40:26 +01:00
f367f31d28 feat(speech): morpheo 2025-11-03 02:20:00 +01:00
c41165c193 feat(deploy): Remove publish. moved to it's own repo.
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Gymkhana exports / All exports (push) Failing after 1m35s
2025-11-03 02:19:51 +01:00
537a082f20 feat(build): Remove fullscreen from default for web export. Closes #216 2025-11-03 02:19:51 +01:00
5bc0362918 fix(achievements): show position before score submit, closes #223 2025-11-03 00:57:59 +01:00
13ec6d6080 fix(story): Sin pajaricos en los creditos. Fixes #221 2025-11-02 23:43:25 +01:00
2a5a0dfbfb feat(rtmi): Fullscreen button. Closess #217 2025-11-02 23:40:39 +01:00
703193513f feat(scoreboard): order by time 2025-11-02 22:50:39 +01:00
2c8f2fed4b feat(achievements): Stop time on pause. 2025-11-02 22:42:37 +01:00
420a4c5cd2 feat(scoreboard): From pause menu. Closes #218 2025-11-02 22:42:03 +01:00
7d32cbb659 feat(scoreboard): ui_enter event. Closes #222 2025-11-02 22:04:25 +01:00
8377181bef fix(rtmi): Smaller wait cursor 2025-11-02 21:56:38 +01:00
d7d73351fc feat(i18n): Credits from file 2025-11-02 21:28:33 +01:00
369628256e feat(scoreboard): submit scores! 2025-11-02 20:55:12 +01:00
0303316c4b feat(creditos): Menu order, back to menu. Closes #219 2025-11-02 19:51:21 +01:00
ffc5491733 fix(story): don't mix matrix and they live 2025-11-02 18:44:49 +01:00
cd067dd8b0 feat(scoreboard): auth with cookies. Will be replaced with encrypted checksum. 2025-11-02 15:59:03 +01:00
77520ddaea feat(video): Srt resources 2025-11-02 15:56:52 +01:00
fa0e43982d fix(video): Await to load 2025-11-02 13:41:47 +01:00
3e68c2eeeb feat(achievements): Creditos order change. confetti #168 2025-11-02 13:41:23 +01:00
43728d8190 fix(rtmi): Hide outline if no input
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Gymkhana exports / All exports (push) Failing after 1m31s
2025-11-02 01:30:17 +01:00
8b7ad7fe4a fix(story): Olla vacia walk and input 2025-11-02 01:13:50 +01:00
b5202e462c fix(rtmi): Item highlight and shift key 2025-11-02 00:48:56 +01:00
78eb9f5235 fix(rtmi): Outline handling rework. Closes #212 2025-11-01 23:34:09 +01:00
98ef52a19e feat(dialog): Minimum talking time, fix options. Closes #213 #204 2025-11-01 21:07:28 +01:00
d1c5d159a5 feat(rtmi): Custom cursors 2025-11-01 19:49:59 +01:00
eddd73036e feat(video): Reformat and mv to dir 2025-11-01 19:37:45 +01:00
2e5895a36f feat(cursor): Removed item arrow, added watch & hand, items with custom cursor. fixes #211 2025-11-01 19:30:46 +01:00
2a15b5466d chore: Format code 2025-11-01 16:30:31 +01:00
582 changed files with 6732 additions and 1430 deletions

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@@ -1,2 +0,0 @@
# Escoria developers own the code
* @StraToN @BHSDuncan @balloonpopper

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@@ -9,8 +9,6 @@ env:
GODOT_VERSION: 4.5
EXPORT_NAME: LasGymkhanikasDeUli
PROJECT_PATH: .
ITCHIO_ENABLED: ${{ vars.ITCHIO_ENABLED }}
BUTLER_API_KEY: ${{ secrets.BUTLER_API_KEY }}
jobs:
all-exports:
@@ -26,6 +24,10 @@ jobs:
- name: Setup
run: |
git clone https://github.com/godot-escoria/escoria-demo-game $PROJECT_PATH/../escoria-demo-game
- name: Setup
run: |
mkdir -p $PROJECT_PATH/secret
echo "${{ secrets.APPWRITE_API_CFG }}" > $PROJECT_PATH/secret/api.cfg
- name: All builds
run: |
./apply_patches.sh
@@ -36,17 +38,4 @@ jobs:
files: |
build/**/*.appimage
build/**/*.tar.gz
- name: Publish binaries
run: |
./publish.sh
- name: Publish web
uses: appleboy/ssh-action@v1
with:
host: ${{ secrets.WEB_PUBLISH_HOST }}
username: ${{ secrets.WEB_PUBLISH_USERNAME }}
key: ${{ secrets.WEB_PUBLISH_KEY }}
port: ${{ secrets.WEB_PUBLISH_PORT }}
script: |
cd ${{ vars.WEB_PUBLISH_PATH }}
./update.sh
build/**/*.zip

3
.gitignore vendored
View File

@@ -17,6 +17,7 @@ addons/escoria-core/default_bus_layout.tres
addons/godot-plugin-refresher/
addons/script-ide/
build/
.env
# API credentials
api.cfg
secret/

674
COPYING Normal file
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@@ -0,0 +1,674 @@
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possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
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to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

40
LICENSE
View File

@@ -1,7 +1,39 @@
Copyright (c) 2012-2020 Juan Linietsky, Ariel Manzur.
SOURCE CODE OF THIS GAME IS LICENSED UNDER GPL VERSION 3 (or later):
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
************************************************************************************
ALL THE MULTIMEDIA ASSETS (TEXT, IMAGES, AUDIO AND VIDEO) ARE LICENSED UNDER CREATIVE COMMONS ATTRIBUTION-NONCOMMERCIAL-SHAREALIKE 4.0 (except the Leve Palestina song and Morpheus' voice in Spanish version of Matrix):
Las Gymkhanikas de Uli © 2025 by Uliwood Studios is licensed under CC BY-NC-SA 4.0. To view a copy of this license, visit https://creativecommons.org/licenses/by-nc-sa/4.0/
************************************************************************************
THIS GAME USES ESCORIA FRAMEWORK AND IS BASED ON ESCORIA DEMO GAME. BOTH HAVE THE FOLLOWING LICENSE:
MIT License
Copyright (c) 2021 Escoria framework
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

View File

@@ -20,6 +20,10 @@ any-folder
- Export to MP4
- Convert to ogv `ffmpeg -i input.mp4 -c:v libtheora -q:v 6 -c:a libvorbis -q:a 4 output.ogv`
## Audio exports
- Speech: Quality: 5, 11.000khz, mono
- Music: Quality: 9, 44.100khz, stereo
## Export
- Web: `godot -v --export "HTML5" ../gymkhana-export-html/index.html`
- Linux: `godot -v --export "Linux/X11" ../LasGymkhanikasDeUli-1.0-RC1.appimage`

View File

@@ -39,8 +39,8 @@ func run(_command_params: Array) -> int:
escoria.dialog_player.say(
speaking_character_global_id,
"",
last_chosen_option,
last_chosen_option
last_chosen_option.get_translated_option(),
last_chosen_option.get_translation_id()
)
await escoria.dialog_player.say_finished
escoria.current_state = escoria.GAME_STATE.DEFAULT

View File

@@ -1,8 +0,0 @@
extends Label
func _ready():
mouse_entered.connect(_on_mouse_entered)
func _on_mouse_entered() -> void:
text = "click_to_skip_dialog_no_button"

View File

@@ -1 +0,0 @@
uid://nh6csabra4mk

View File

@@ -1,7 +1,6 @@
[gd_scene load_steps=3 format=3 uid="uid://dyi4lxm20wgne"]
[ext_resource type="Theme" uid="uid://dvpaon5mw2w8l" path="res://addons/escoria-ui-return-monkey-island/theme.tres" id="1_3renm"]
[ext_resource type="Script" uid="uid://nh6csabra4mk" path="res://addons/escoria-ui-return-monkey-island-dialog-simple/dialog_tip.gd" id="2_2n8es"]
[node name="Label" type="Label"]
offset_left = 1073.0
@@ -12,4 +11,3 @@ grow_horizontal = 0
mouse_filter = 1
theme = ExtResource("1_3renm")
text = "click_to_skip_dialog"
script = ExtResource("2_2n8es")

View File

@@ -2,9 +2,13 @@
extends ESCDialogManager
class_name ESCReturnToMonekyIslandDialogs
# State machine that governs how the dialog manager behaves
var state_machine = preload("res://addons/escoria-ui-return-monkey-island-dialog-simple/rtmi_dialog_simple_state_machine.gd").new()
var state_machine = (
preload(
"res://addons/escoria-ui-return-monkey-island-dialog-simple/rtmi_dialog_simple_state_machine.gd"
)
. new()
)
# The currently running player
var _type_player: Node = null
@@ -26,8 +30,11 @@ var _is_saying: bool = false
# preserving a dialog box, whether to continue using that dialog box
var _should_preserve_dialog_box: bool = false
func _init() -> void:
_click_to_continue = escoria.settings_manager.get_custom_setting(RTMISimpleDialogSettings.CLEAR_TEXT_BY_CLICK_ONLY_KEY, false)
_click_to_continue = escoria.settings_manager.get_custom_setting(
RTMISimpleDialogSettings.CLEAR_TEXT_BY_CLICK_ONLY_KEY, false
)
func _ready() -> void:
@@ -44,6 +51,7 @@ func _ready() -> void:
func has_type(type: String) -> bool:
return true if type == "floating" else false
# Check whether a specific chooser type is supported by the
# dialog plugin
#
@@ -63,6 +71,7 @@ func has_chooser_type(type: String) -> bool:
func enable_preserve_dialog_box() -> void:
_should_preserve_dialog_box = true
# Instructs the dialog manager to no longer preserve the currently-preserved
# dialog box or to not preserve the next dialog box used by a `say` command
# (this is the default state).
@@ -109,30 +118,38 @@ func say(dialog_player: Node, global_id: String, text: String, type: String, key
state_machine._change_state("say")
func do_say(global_id: String, text: String) -> void:
func do_say(global_id: String, text: String, has_audio: bool = false) -> void:
# Only add_child here in order to prevent _type_player from running its _process method
# before we're ready, and only if it's necessary
if not _dialog_player.get_children().has(_type_player):
_dialog_player.add_child(_type_player)
if not _click_to_continue:
add_dialog_tip()
_type_player.say(global_id, text)
_type_player.say(global_id, text, has_audio)
escoria.game_scene.clear_highlights()
gymkhana.cursor_manager.clear_cursor()
func _init_type_player(type: String) -> void:
if type == "floating":
_type_player = preload(\
"res://addons/escoria-ui-return-monkey-island-dialog-simple/types/floating.tscn"\
).instantiate()
_dialog_tip = preload(\
"res://addons/escoria-ui-return-monkey-island-dialog-simple/dialog_tip.tscn"\
).instantiate()
_type_player = (
preload(
"res://addons/escoria-ui-return-monkey-island-dialog-simple/types/floating.tscn"
)
. instantiate()
)
_dialog_tip = (
preload("res://addons/escoria-ui-return-monkey-island-dialog-simple/dialog_tip.tscn")
. instantiate()
)
_type_player.say_finished.connect(_on_say_finished)
_type_player.say_visible.connect(_on_say_visible)
func _initialize_say_states(global_id: String, text: String, type: String, key: String) -> void:
state_machine.states_map["say"].initialize(self, global_id, text, type, key)
state_machine.states_map["finish"].initialize(_dialog_player)
@@ -145,12 +162,13 @@ func _initialize_say_states(global_id: String, text: String, type: String, key:
func _on_say_finished():
if not _should_preserve_dialog_box and _dialog_player.get_children().has(_type_player):
_dialog_player.remove_child(_type_player)
hide_dialop_tip()
_is_saying = false
say_finished.emit()
func _on_say_visible():
escoria.game_scene.hide_tooltips()
say_visible.emit()
@@ -168,20 +186,22 @@ func choose(dialog_player: Node, dialog: ESCDialog, type: String):
state_machine.states_map["choices"].initialize(dialog_player, self, dialog, type)
state_machine._change_state("choices")
escoria.game_scene.clear_highlights()
func do_choose(dialog_player: Node, dialog: ESCDialog, type: String = "simple"):
escoria.game_scene.hide_tooltips()
var chooser
if type == "simple" or type == "":
chooser = preload(\
"res://addons/escoria-ui-return-monkey-island-dialog-simple/chooser/simple.tscn"\
).instantiate()
chooser = (
preload(
"res://addons/escoria-ui-return-monkey-island-dialog-simple/chooser/simple.tscn"
)
. instantiate()
)
dialog_player.add_child(chooser)
chooser.set_dialog(dialog)
chooser.show_chooser()
@@ -191,20 +211,24 @@ func do_choose(dialog_player: Node, dialog: ESCDialog, type: String = "simple"):
# MODIFIED FOR RETURN TO MONKEY UI
if option is ESCDialogOption:
escoria.globals_manager.set_global("ESC_DIALOG_CHOSEN_OPTION", option.option)
escoria.globals_manager.set_global("ESC_DIALOG_CHOSEN_OPTION", option)
# END MODIFIED FOR RETURN TO MONKEY UI
option_chosen.emit(option)
escoria.game_scene.hide_tooltips()
escoria.game_scene.update_highlights()
# Trigger running the dialogue faster
func speedup():
(escoria.object_manager.get_object(escoria.object_manager.SPEECH).node as ESCSpeechPlayer).set_state("off")
if is_instance_valid(_type_player):
_type_player.speedup()
# Trigger an instant finish of the current dialog
func finish():
(escoria.object_manager.get_object(escoria.object_manager.SPEECH).node as ESCSpeechPlayer).set_state("off")
if is_instance_valid(_type_player):
_type_player.finish()
@@ -213,9 +237,12 @@ func finish():
func interrupt():
if _dialog_player.get_children().has(_type_player):
(
escoria.object_manager.get_object(escoria.object_manager.SPEECH).node\
as ESCSpeechPlayer
).set_state("off")
(
escoria.object_manager.get_object(escoria.object_manager.SPEECH).node
as ESCSpeechPlayer
)
. set_state("off")
)
if not _should_preserve_dialog_box and _dialog_player.get_children().has(_type_player):
_dialog_player.remove_child(_type_player)
@@ -229,9 +256,16 @@ func add_dialog_tip():
_dialog_player.add_child(_dialog_tip)
_dialog_tip.visible = true
func hide_dialop_tip():
if _dialog_player.get_children().has(_dialog_tip):
_dialog_tip.visible = false
func _on_paused():
hide_dialop_tip()
## To be called if voice audio has finished.
func voice_audio_finished():
if is_instance_valid(_type_player) and _type_player.has_method("voice_audio_finished"):
_type_player.voice_audio_finished()

View File

@@ -5,7 +5,7 @@ func _init():
_add_states_to_machine()
current_state_name = "idle"
START_STATE = states_map[current_state_name]
initialize(states_map[current_state_name])

View File

@@ -23,6 +23,8 @@ var _ready_to_say: bool
# (other states rely on the setup that the dialog manager does)
var _say_started: bool
var _has_audio: bool = false
var _stop_talking_animation_on_option: String
@@ -69,6 +71,7 @@ func enter():
escoria.logger.trace(self, "Dialog State Machine: Entered 'say'.")
_say_started = false
_has_audio = false
if not _dialog_manager.say_visible.is_connected(_on_say_visible):
_dialog_manager.say_visible.connect(_on_say_visible)
@@ -86,6 +89,7 @@ func enter():
escoria.object_manager.get_object(escoria.object_manager.SPEECH).node\
as ESCSpeechPlayer
).set_state(_speech_resource)
_has_audio = true
if _stop_talking_animation_on_option == RTMISimpleDialogSettings.STOP_TALKING_ANIMATION_ON_END_OF_AUDIO:
if not (
@@ -115,13 +119,13 @@ func enter():
func exit() -> void:
if not _say_started:
_dialog_manager.do_say(_character, _text)
_dialog_manager.do_say(_character, _text, _has_audio)
_say_started = true
func update(_delta):
if _ready_to_say:
_dialog_manager.do_say(_character, _text)
_dialog_manager.do_say(_character, _text, _has_audio)
_say_started = true
_ready_to_say = false

View File

@@ -31,7 +31,7 @@ func handle_input(_event):
_dialog_manager.say_finished.disconnect(_on_say_finished)
finished.emit("interrupt")
get_viewport().set_input_as_handled()
#get_viewport().set_input_as_handled()
# Handles the end of a say function after it has emitted say_finished.

View File

@@ -1,13 +1,21 @@
# A dialog GUI showing a dialog box and character portraits
extends Window
# Signal emitted when text has been said
signal say_finished
# Signal emitted when text has just become fully visible
signal say_visible
const SLOW_TEXT_MODE_MULTIPLIER: float = 2
# Progress bar feature flag
const PROGRESS_BAR_ENABLED: bool = false
const MINIMUM_TALKING_TIME: float = 2.0
const DEFAULT_SPEECH_SPEED_MULTIPLIER: float = 1.0
@export var centered_text: bool
# The text speed per character for normal display
var _text_time_per_character: float
@@ -31,23 +39,19 @@ var _is_speeding_up: bool = false
# The current line of text being displayed.
var _current_line: String
# If the current line has audio or not.
var _has_audio: bool
# Timer for character talking
var _talking_timer
# Timer for clearing the dialog
var _clearing_timer
# Whether the dialog manager is paused
@onready var is_paused: bool = true
var _x_position_offset: int = -10
var _y_position_offset: int = -20
var dialog_location_node = null
@export var centered_text: bool
var X_POSITION_OFFSET: int = -10
var Y_POSITION_OFFSET: int = -20
const SLOW_TEXT_MODE_MULTIPLIER: float = 2
var _dialog_location_node = null
# Click to continue flag from settings.
var _click_to_continue: bool = false
@@ -58,13 +62,20 @@ var _slow_text_mode: bool = false
# Progress var Tween reference
var _progress_tween: Tween
# Progress bar feature flag
const PROGRESS_BAR_ENABLED: bool = true
# Whether the dialog manager is paused
@onready var is_paused: bool = true
# Build up the UI
func _ready():
_click_to_continue = escoria.settings_manager.get_custom_setting(RTMISimpleDialogSettings.CLEAR_TEXT_BY_CLICK_ONLY_KEY, RTMISimpleDialogSettings.CLEAR_TEXT_BY_CLICK_ONLY_DEFAULT_VALUE)
_slow_text_mode = escoria.settings_manager.get_custom_setting(RTMISimpleDialogSettings.SLOW_TEXT_MODE_KEY, RTMISimpleDialogSettings.SLOW_TEXT_MODE_DEFAULT_VALUE)
_click_to_continue = escoria.settings_manager.get_custom_setting(
RTMISimpleDialogSettings.CLEAR_TEXT_BY_CLICK_ONLY_KEY,
RTMISimpleDialogSettings.CLEAR_TEXT_BY_CLICK_ONLY_DEFAULT_VALUE
)
_slow_text_mode = escoria.settings_manager.get_custom_setting(
RTMISimpleDialogSettings.SLOW_TEXT_MODE_KEY,
RTMISimpleDialogSettings.SLOW_TEXT_MODE_DEFAULT_VALUE
)
_text_time_per_character = ProjectSettings.get_setting(
RTMISimpleDialogSettings.TEXT_TIME_PER_LETTER_MS
@@ -73,11 +84,13 @@ func _ready():
if _text_time_per_character < 0:
escoria.logger.warn(
self,
"%s setting must be a non-negative number. Will use default value of %s." %
[
(
"%s setting must be a non-negative number. Will use default value of %s."
% [
RTMISimpleDialogSettings.TEXT_TIME_PER_LETTER_MS,
escoria.TEXT_TIME_PER_LETTER_MS_DEFAULT_VALUE
]
)
)
_text_time_per_character = escoria.TEXT_TIME_PER_LETTER_MS_DEFAULT_VALUE
@@ -89,11 +102,13 @@ func _ready():
if _fast_text_time_per_character < 0:
escoria.logger.warn(
self,
"%s setting must be a non-negative number. Will use default value of %s." %
[
(
"%s setting must be a non-negative number. Will use default value of %s."
% [
RTMISimpleDialogSettings.TEXT_TIME_PER_LETTER_MS_FAST,
escoria.TEXT_TIME_PER_LETTER_MS_FAST_DEFAULT_VALUE
]
)
)
_fast_text_time_per_character = escoria.TEXT_TIME_PER_LETTER_MS_FAST_DEFAULT_VALUE
@@ -105,11 +120,13 @@ func _ready():
if _reading_speed_in_wpm <= 0:
escoria.logger.warn(
self,
"%s setting must be a positive number. Will use default value of %s." %
[
(
"%s setting must be a positive number. Will use default value of %s."
% [
RTMISimpleDialogSettings.READING_SPEED_IN_WPM,
escoria.READING_SPEED_IN_WPM_DEFAULT_VALUE
]
)
)
_reading_speed_in_wpm = escoria.READING_SPEED_IN_WPM_DEFAULT_VALUE
@@ -141,8 +158,9 @@ func _ready():
# #### Parameters
# - character: The global id of the character speaking
# - line: Line to say
func say(character: String, line: String) :
func say(character: String, line: String, has_audio: bool = false):
_current_line = line
_has_audio = has_audio
show()
# Hide in case the same box is used
@@ -153,32 +171,35 @@ func say(character: String, line: String) :
# Position the RichTextLabel on the character's dialog position, if any.
_current_character = escoria.object_manager.get_object(character).node
var dialog_location_count:int = 0
var dialog_location_count: int = 0
for c in escoria.object_manager.get_object(character).node.get_children():
if c is Marker2D:
# Identify any Postion2D nodes
if c is ESCDialogLocation:
dialog_location_count += 1
dialog_location_node = c
_dialog_location_node = c
if dialog_location_count > 1:
escoria.logger.warn(
self,
"Multiple ESCDialogLocation nodes found " +
"object %s. Last one will be used." % _current_character)
(
"Multiple ESCDialogLocation nodes found "
+ "object %s. Last one will be used." % _current_character
)
)
# Set text color to color set in the actor
var text_color = _current_character.dialog_color
var text_color_html = text_color.to_html(false)
%text_node.text = "[color=#" + text_color_html + "]" \
.format([text_color_html]) + tr(line) + "[/color]"
%text_node.text = (
"[color=#" + text_color_html + "]".format([text_color_html]) + tr(line) + "[/color]"
)
if centered_text:
%text_node.text = "[center]" + %text_node.text + "[/center]"
if _current_character.is_inside_tree() and \
is_instance_valid(dialog_location_node):
position = dialog_location_node.get_global_transform_with_canvas().origin
if _current_character.is_inside_tree() and is_instance_valid(_dialog_location_node):
position = _dialog_location_node.get_global_transform_with_canvas().origin
position.x -= size.x / 2
else:
@@ -191,20 +212,18 @@ func say(character: String, line: String) :
_current_character.start_talking()
var _slow_text_mode = ProjectSettings.get_setting(
RTMISimpleDialogSettings.SLOW_TEXT_MODE
)
var slow_text_mode = ProjectSettings.get_setting(RTMISimpleDialogSettings.SLOW_TEXT_MODE)
var time_show_full_text = _calculate_talking_time()
# We keep the timer as a way to simulate reading time.
_talking_timer.start(time_show_full_text)
if PROGRESS_BAR_ENABLED:
var _total_time: float = _calculate_total_time()
var total_time: float = _calculate_total_time()
%ProgressBar.visible = true
%ProgressBar.value = 0
_progress_tween.tween_property(%ProgressBar, "value", 100, _total_time)
_progress_tween.tween_property(%ProgressBar, "value", 100, total_time)
set_process(true)
@@ -214,6 +233,7 @@ func speedup():
say_visible.emit()
say_finished.emit()
# Called by the dialog player when user wants to finish dialogue immediately.
func finish():
say_visible.emit()
@@ -222,34 +242,48 @@ func finish():
# To be called if voice audio has finished.
func voice_audio_finished():
_stop_character_talking()
if not _click_to_continue:
_stop_character_talking()
finish();
# Handler to deal with this node being removed
# Handler to deal with this node being removed
func _on_tree_exiting() -> void:
_stop_character_talking()
# The dialog line was printed, start the waiting time and then finish
# the dialog
func _on_dialog_line_typed():
_stop_character_talking()
# This signal is for the core.
say_visible.emit()
if not _click_to_continue:
# Start time to pass line, except click is required or line has audio.
if not _click_to_continue and not _has_audio:
var time_to_disappear: float = _calculate_time_to_disappear()
_clearing_timer.start(time_to_disappear)
func _calculate_talking_time() -> float:
if _slow_text_mode:
escoria.logger.info(self, "Text in Slow mode")
_text_time_per_character = _text_time_per_character * SLOW_TEXT_MODE_MULTIPLIER
return _text_time_per_character / 1000 * len(_current_line)
var time = _text_time_per_character / 1000 * len(_current_line)
var minimum_time = MINIMUM_TALKING_TIME
if _slow_text_mode:
minimum_time = MINIMUM_TALKING_TIME * SLOW_TEXT_MODE_MULTIPLIER
if time < minimum_time:
return minimum_time
return time
func _calculate_time_to_disappear() -> float:
return (_get_number_of_words() as float / _reading_speed_in_wpm as float)
return _get_number_of_words() as float / _reading_speed_in_wpm as float
func _calculate_total_time() -> float:
@@ -275,12 +309,14 @@ func _on_paused():
# Handler managing resume notification from Escoria
func _on_resumed():
_talking_timer.set_paused(false)
func _stop_character_talking():
# Make the speaking item animation stop talking, if it is still alive
if is_instance_valid(_current_character) and _current_character != null:
_current_character.stop_talking()
func _on_tree_exited():
_stop_character_talking()
@@ -289,19 +325,21 @@ func _account_for_margin_x() -> void:
if position.x < 0:
position.x = 0
var screen_margin_x = position.x + size.x - \
ProjectSettings.get("display/window/size/viewport_width")
var screen_margin_x = (
position.x + size.x - ProjectSettings.get("display/window/size/viewport_width")
)
if screen_margin_x > 0:
position.x -= screen_margin_x + X_POSITION_OFFSET
position.x -= screen_margin_x + _x_position_offset
func _account_for_margin_y() -> void:
if position.y < 0:
position.y = 0
var screen_margin_y = position.y + size.y - \
ProjectSettings.get("display/window/size/viewport_height")
var screen_margin_y = (
position.y + size.y - ProjectSettings.get("display/window/size/viewport_height")
)
if screen_margin_y > 0:
position.y -= screen_margin_y + Y_POSITION_OFFSET
position.y -= screen_margin_y + _y_position_offset

View File

@@ -35,6 +35,18 @@ func get_achievements() -> Dictionary:
return _achievement_tracker.duplicate()
func get_achievements_total() -> int:
return _game_achievements.size()
func get_unlocked_achievements_total() -> int:
var unlocked_achievements_total = 0
for key in _achievement_tracker:
if _achievement_tracker.get(key):
unlocked_achievements_total += 1
return unlocked_achievements_total
func reset_achievements() -> void:
_achievement_tracker.clear()
_load_achievements()
@@ -72,15 +84,21 @@ func generate_achievement_literal(achievement_id: String, variant: String = "_ti
return literal
func format_time(time) -> String:
return str(time)
func start_tracking_time() -> void:
if not time_tracker == null:
time_tracker.restart()
func pause_tracking_time() -> void:
if not time_tracker == null:
time_tracker.pause()
func resume_tracking_time() -> void:
if not time_tracker == null:
time_tracker.resume()
func stop_tracking_time() -> void:
if not time_tracker == null:
time_tracker.stop()

View File

@@ -10,9 +10,10 @@ var achievement_id: String:
return achievement_id
set(p_achievement_id):
achievement_id = p_achievement_id
%AchievementTitle.text = gymkhana.achievement_manager.generate_achievement_literal(
%AchievementTitle.text = tr(gymkhana.achievement_manager.generate_achievement_literal(
achievement_id, "title"
)
))
%AchievementCounter.text = "(%s/%s)" % [gymkhana.achievement_manager.get_unlocked_achievements_total(), gymkhana.achievement_manager.get_achievements_total()]
var _timer: Timer = Timer.new()

View File

@@ -23,7 +23,7 @@ offset_bottom = 40.0
layout_mode = 2
theme_override_constants/margin_left = 10
theme_override_constants/margin_top = 10
theme_override_constants/margin_right = 5
theme_override_constants/margin_right = 15
theme_override_constants/margin_bottom = 10
[node name="HBoxContainer" type="HBoxContainer" parent="PanelContainer/MarginContainer"]
@@ -33,10 +33,19 @@ theme_override_constants/separation = 8
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/MarginContainer/HBoxContainer"]
layout_mode = 2
[node name="Label" type="Label" parent="PanelContainer/MarginContainer/HBoxContainer/VBoxContainer"]
[node name="HBoxContainer" type="HBoxContainer" parent="PanelContainer/MarginContainer/HBoxContainer/VBoxContainer"]
layout_mode = 2
[node name="Label" type="Label" parent="PanelContainer/MarginContainer/HBoxContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2
text = "ACHIEVEMENT_UNLOCKED_NOTIFICATION_LABEL"
[node name="AchievementCounter" type="Label" parent="PanelContainer/MarginContainer/HBoxContainer/VBoxContainer/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
text = "(1/2)"
horizontal_alignment = 2
[node name="AchievementTitle" type="Label" parent="PanelContainer/MarginContainer/HBoxContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
@@ -44,6 +53,7 @@ text = "ACHIEVEMENT_ACHIVEMENT_ID_TITLE"
label_settings = SubResource("LabelSettings_fw80s")
[node name="ClearButton" type="Button" parent="PanelContainer/MarginContainer/HBoxContainer"]
visible = false
custom_minimum_size = Vector2(30, 30)
layout_mode = 2
size_flags_horizontal = 4

View File

@@ -40,6 +40,12 @@ func stop() -> void:
_timer.stop()
_timer.timeout.disconnect(_timer_timeout)
func pause() -> void:
_timer.paused = true
func resume() -> void:
_timer.paused = false
func restart() -> void:
reset()
start()

View File

@@ -6,11 +6,22 @@ const PERFECT = "perfect"
const FASTEST = "fastest"
const SUBMIT = "submit"
var url: String
const API_CONFIG_PATH = "res://secret/api.cfg"
const API_CONFIG_DB_SECTION = "score_db"
const API_CONFIG_SUBMIT_SECTION = "score_submit"
# Variables loaded from api.cfg
var api_url: String
var project_id: String
var database_id: String
var email: String
var password: String
var score_submit_url: String
var score_submit_key: String
# Session cookie used for authentication. Needed for score submitting. Stored encrypted in session_cookie.cfg
# using session_cookie_encrypted_pass as key.
var session_cookie: String = ""
# Session cookie expiry date in seconds from Unix epoch.
var session_cookie_expiry_date: int = -1
var http_requests: Dictionary = {
PERFECT: HTTPRequest.new(),
@@ -18,12 +29,13 @@ var http_requests: Dictionary = {
SUBMIT: HTTPRequest.new(),
}
# Session cookie used for authentication. Needed for score submitting.
var session_cookie: String = ""
func _init(scene) -> void:
_load_api_config()
# TODO: remove when https://functions.app.fosil.eu has a valid certificate
http_requests[SUBMIT].set_tls_options(TLSOptions.client_unsafe())
scene.add_child(http_requests[PERFECT])
scene.add_child(http_requests[FASTEST])
scene.add_child(http_requests[SUBMIT])
@@ -31,69 +43,67 @@ func _init(scene) -> void:
func _load_api_config() -> void:
var config = ConfigFile.new()
var error = config.load("res://api.cfg")
var error = config.load(API_CONFIG_PATH)
if error != OK:
push_error("An error occurred loading api config: error=%s" % error)
return
url = config.get_value("api", "url", "")
project_id = config.get_value("api", "project_id", "")
database_id = config.get_value("api", "database_id", "")
email = config.get_value("api", "email", "")
password = config.get_value("api", "password", "")
api_url = config.get_value(API_CONFIG_DB_SECTION, "url", "")
project_id = config.get_value(API_CONFIG_DB_SECTION, "project_id", "")
database_id = config.get_value(API_CONFIG_DB_SECTION, "database_id", "")
score_submit_url = config.get_value(API_CONFIG_SUBMIT_SECTION, "url", "")
score_submit_key = config.get_value(API_CONFIG_SUBMIT_SECTION, "key", "")
func get_scores(collection: String) -> Array[RTMIScoreRow]:
var http_request = http_requests[collection]
var data = await _score_http_request(http_request, "%s/databases/%s/collections/%s/documents" % [url, database_id, collection])
if collection == FASTEST:
submit_score()
var response_data = await _score_http_request(http_request, "%s/databases/%s/collections/%s/documents" % [api_url, database_id, collection])
if not data:
if not response_data:
return []
# Map DB rows to RTMIScoreRow
var scores_untyped = data.get("documents").map(func(document): return RTMIScoreRow.new(document))
var scores_untyped = response_data.get("documents").map(func(document): return RTMIScoreRow.new(document))
scores_untyped.sort_custom(func(first, last): return first.time < last.time)
# Array.map() does not support typing, we need to use Array.assign to set the type.
var scores: Array[RTMIScoreRow]
scores.assign(scores_untyped)
return scores
func submit_score() -> void:
var session_cookie = await get_session_cookie(http_requests[SUBMIT])
push_error("SESSION COOKIE=%s" % session_cookie)
return
func get_session_cookie(http_request: HTTPRequest) -> String:
if session_cookie:
return session_cookie
var error = http_request.request(
"%s/account/sessions/email" % url,
["X-Appwrite-Project: %s" % project_id, "Content-Type: application/json"],
HTTPClient.METHOD_POST,
'{"email":"%s","password":"%s"}' % [email, password]
func submit_score(collection: String, name: String, time: int) -> bool:
var hash = ("%s_%s_%s_%s" % [collection, name, time, score_submit_key]).sha256_text()
var request_data: String = (
JSON
. new()
. stringify(
{
"collectionId": collection,
"score":
{
"name": name,
"time": time,
},
"hash": hash
}
)
)
if error != OK:
push_error("An error occurred creating the HTTP request: error=%s" % error)
return ""
var response_data = await _score_http_request(http_requests[SUBMIT], score_submit_url, HTTPClient.METHOD_POST, request_data)
var response: Array = await http_request.request_completed
var result: int = response[0]
var http_status: int = response[1]
var response_headers: PackedStringArray = response[2]
if not response_data.success:
push_error("Error submitting score: error=%s" % response_data.errorMsg)
if result != HTTPRequest.RESULT_SUCCESS or http_status < 200 or http_status >= 300:
push_error("HTTP request returned an error: result=%s http_status=%s" % [result, http_status])
return ""
return response_data.success
var cookie_pos = Array(response_headers).find_custom(func(header: String): return header.to_lower().begins_with("set-cookie: "))
if cookie_pos < 0:
return ""
session_cookie = response_headers[cookie_pos].substr("set-cookie: ".length()).get_slice(";", 0)
return session_cookie
## Calculates a certain time which position would have in scoreboard. First position is 0.
func calculate_score_position(collection: String, time: int) -> int:
var scores: Array[RTMIScoreRow] = await get_scores(collection)
var pos = scores.find_custom(func(score): return time < score.time)
if pos < 0:
return scores.size()
return pos
func _score_http_request(
@@ -110,18 +120,20 @@ func _score_http_request(
var response: Array = await http_request.request_completed
var result: int = response[0]
var http_status: int = response[1]
var body: PackedByteArray = response[3]
var response_body: PackedByteArray = response[3]
if result != HTTPRequest.RESULT_SUCCESS or http_status < 200 or http_status >= 300:
push_error("HTTP request returned an error: result=%s http_status=%s" % [result, http_status])
push_error("HTTP request returned an error: result=%s http_status=%s body=%s" % [result, http_status, response_body.get_string_from_utf8()])
return null
var response_data = JSON.parse_string(body.get_string_from_utf8())
var response_data = JSON.parse_string(response_body.get_string_from_utf8())
if not response_data:
push_error("Error parsing HTTP body.")
push_error("Error parsing HTTP response body.")
return null
return response_data
func format_time(time: int) -> String:
var hours = time / 3600
var minutes = (time % 3600) / 60

View File

@@ -1,12 +1,14 @@
[gd_scene load_steps=4 format=3 uid="uid://cqgluci3f3v3n"]
[gd_scene load_steps=5 format=3 uid="uid://cqgluci3f3v3n"]
[ext_resource type="Script" uid="uid://bhi02d1pasur4" path="res://addons/escoria-ui-return-monkey-island/achievements/scoreboard/rtmi_scoreboard.gd" id="1_efvuy"]
[ext_resource type="Theme" uid="uid://djtwqnfbbt5t8" path="res://addons/escoria-ui-return-monkey-island/theme/menu.tres" id="1_ip2kf"]
[ext_resource type="PackedScene" uid="uid://ooknv238745j" path="res://addons/escoria-ui-return-monkey-island/achievements/scoreboard/rtmi_scoreboard_panel.tscn" id="1_o5uv4"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_efvuy"]
bg_color = Color(0.22, 0.22, 0.22, 1)
[node name="RtmiScoreboard" type="PanelContainer"]
process_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
@@ -14,6 +16,7 @@ grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme = ExtResource("1_ip2kf")
theme_override_styles/panel = SubResource("StyleBoxFlat_efvuy")
script = ExtResource("1_efvuy")

View File

@@ -7,17 +7,21 @@ const RECORDS_PER_PAGE: int = 10
@export var collection: String
var scores: Array[RTMIScoreRow]
var total_records = 0
var current_page = 0
var total_pages = 0
var total_records: int = 0
var current_page: int = 0
var total_pages: int = 0
@onready var prev_button: RTMIMenuButton = %PrevButton
@onready var next_button: RTMIMenuButton = %NextButton
@onready var spinner: Spinner = %Spinner
func _ready() -> void:
%Title.text = str("SCOREBOARD_%s_TITLE" % collection).to_upper()
spinner.hide()
prev_button.pressed.connect(_prev_page)
next_button.pressed.connect(_next_page)
func refresh() -> void:
current_page = 0
@@ -26,34 +30,32 @@ func refresh() -> void:
await _get_scores()
spinner.hide()
_fill_scores()
_update_pager()
func _fill_scores():
_clear_scores()
total_records = scores.size()
total_pages = total_records / RECORDS_PER_PAGE
if total_records % RECORDS_PER_PAGE > 0:
total_pages += 1
_update_pager()
if scores.is_empty():
return
var pos: int = RECORDS_PER_PAGE * current_page + 1
total_records = scores.size()
total_pages = 1
if total_records > RECORDS_PER_PAGE:
total_pages = 1 + floor(total_records / RECORDS_PER_PAGE)
var start_score = current_page * RECORDS_PER_PAGE
var end_score = (current_page + 1) * RECORDS_PER_PAGE
if end_score >= total_records:
end_score = total_records + 1
var scores_slice = scores.slice(start_score, end_score)
var scores_slice = scores.slice(
current_page * (RECORDS_PER_PAGE + 1), RECORDS_PER_PAGE * (current_page + 1)
)
#for score in range(current_page * RECORDS_PER_PAGE * current_page + 1):
for score in scores:
var pos: int = RECORDS_PER_PAGE * current_page + 1
for score in scores_slice:
# ToDo create and add rich label
var label = Label.new()
label.add_theme_font_override(
"font", load("res://addons/escoria-ui-return-monkey-island/fonts/SpaceMono-Regular.ttf")
)
label.text = (
" %2s. %-24s %10s %19s"
% [pos, score.name.to_upper(), _format_time(score.time), _format_date(score.date)]
)
label.add_theme_font_override("font", load("res://addons/escoria-ui-return-monkey-island/fonts/SpaceMono-Regular.ttf"))
label.text = (" %2s. %-24s %10s %19s" % [pos, score.name.to_upper(), _format_time(score.time), _format_date(score.date)])
%Scores.add_child(label)
pos += 1
@@ -71,23 +73,35 @@ func _get_scores() -> void:
scores = await gymkhana.score_manager.get_scores(collection)
func _prev_page() -> void:
if current_page > 0:
current_page -= 1
_fill_scores()
func _next_page() -> void:
if current_page < total_pages - 1:
current_page += 1
_fill_scores()
func _update_pager() -> void:
prev_button.disabled = true
next_button.disabled = true
prev_button.focus_mode = FOCUS_NONE
if current_page > 1:
next_button.disabled = true
next_button.focus_mode = FOCUS_NONE
if current_page > 0:
prev_button.disabled = false
if current_page + 1 < total_pages:
if current_page < total_pages - 1:
next_button.disabled = false
func _format_date(iso_date: String) -> String:
var date = Time.get_datetime_dict_from_datetime_string(iso_date, false)
return (
"%s/%02d/%02d %02d:%02d"
% [date["year"], date["month"], date["day"], date["hour"], date["minute"]]
)
return "%s/%02d/%02d %02d:%02d" % [date["year"], date["month"], date["day"], date["hour"], date["minute"]]
func _format_time(time: int) -> String:

View File

@@ -1,15 +1,21 @@
[gd_scene load_steps=6 format=3 uid="uid://ooknv238745j"]
[gd_scene load_steps=8 format=3 uid="uid://ooknv238745j"]
[ext_resource type="Script" uid="uid://cxvhsdqap7w1b" path="res://addons/escoria-ui-return-monkey-island/achievements/scoreboard/rtmi_scoreboard_panel.gd" id="1_35c2h"]
[ext_resource type="Theme" uid="uid://djtwqnfbbt5t8" path="res://addons/escoria-ui-return-monkey-island/theme/menu.tres" id="1_ine7w"]
[ext_resource type="FontFile" uid="uid://bq0vin2knt0or" path="res://addons/escoria-ui-return-monkey-island/fonts/SpaceMono-Regular.ttf" id="2_bn406"]
[ext_resource type="Script" uid="uid://elqkwjm0r5c7" path="res://addons/escoria-ui-return-monkey-island/menus/rtmi_menu_button.gd" id="2_hgepf"]
[ext_resource type="Script" uid="uid://doqt8bqgwakt" path="res://addons/tattomoosa.spinner/spinner.gd" id="4_bn406"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_ine7w"]
bg_color = Color(0.2520276, 0.25202766, 0.25202754, 1)
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_hgepf"]
[node name="ScoreBoardPanel" type="PanelContainer"]
size_flags_horizontal = 3
size_flags_vertical = 3
theme = ExtResource("1_ine7w")
theme_override_styles/panel = SubResource("StyleBoxFlat_ine7w")
script = ExtResource("1_35c2h")
[node name="MarginContainer" type="MarginContainer" parent="."]
@@ -128,7 +134,7 @@ process_thread_group = 0
physics_interpolation_mode = 2
auto_translate_mode = 0
editor_description = ""
visible = true
visible = false
modulate = Color(1, 1, 1, 1)
self_modulate = Color(1, 1, 1, 1)
show_behind_parent = false

View File

@@ -1,16 +1,21 @@
class_name RTMIAchievementSummaryContainer
extends PanelContainer
signal score_submitted()
const CHARACTER_LIMIT: int = 32
const ALLOWED_CHARACTERS = "[à-ÿÀ-ŸA-Za-z0-9 _-]"
var error = false
var _perfect = false
var perfect = false
var collection: String
@onready var input_name: LineEdit = %InputName
@onready var total_time: Label = %TotalTime
@onready var pos: Label = %Position
@onready var achievement_count: Label = %AchievementCount
@onready var unlocked_achievements_container: VBoxContainer = %UnlockedAchievementsContainer
@onready var submit_button: RTMIMenuButton = %SubmitButton
@onready var submit_button: Spinner = %Spinner
@onready var spinner: Spinner = %Spinner
func _ready() -> void:
@@ -19,34 +24,50 @@ func _ready() -> void:
input_name.grab_focus()
func show():
super.show()
func _input(event: InputEvent) -> void:
if event.is_action_released("ui_accept"):
if event.is_action_pressed("ui_enter"):
_on_submit_button_up()
func refresh() -> void:
_fill()
func _fill():
_clear()
total_time.text = gymkhana.achievement_manager.format_time(
gymkhana.achievement_manager.played_time
)
total_time.text = gymkhana.score_manager.format_time(gymkhana.achievement_manager.played_time)
var achievements = gymkhana.achievement_manager.get_achievements()
var unlocked = 0
for achievement_key in achievements:
var label = Label.new()
label.text = achievement_key
label.text = tr(gymkhana.achievement_manager.generate_achievement_literal(
achievement_key, "title"
))
label.add_theme_color_override("font_color", Color.DIM_GRAY)
if achievements.get(achievement_key):
label.add_theme_color_override("font_color", Color.GREEN)
unlocked += 1
unlocked_achievements_container.add_child(label)
achievement_count.text = "%s / %s" % [unlocked, achievements.size()]
if unlocked == achievements.size():
submit_button.text = tr("SUBMIT_PERFECT_SCORE")
_perfect = true
perfect = true
collection = gymkhana.score_manager.PERFECT if perfect else gymkhana.score_manager.FASTEST
check_score()
func check_score():
if perfect:
escoria.game_scene.launch_confetti()
escoria.globals_manager.set_global("turno_cocina_perfect_score", true)
var played_time = floor(randf() * 1000)
var pos_int = await gymkhana.score_manager.calculate_score_position(collection, gymkhana.achievement_manager.played_time)
pos.text = "#" + str(pos_int + 1)
func _clear() -> void:
@@ -68,22 +89,29 @@ func _on_input_name_changed(_new_text: String):
var valid = _validate_name()
if not valid:
_set_error()
_set_label_error()
return
_set_no_error()
_set_label_no_error()
func _on_submit_button_up() -> void:
# ToDo:
# - send data
var valid = _validate_name()
if not valid:
_set_error()
_set_label_error()
return
spinner.show()
#gymkhana.score_manager.submit_score()
_set_submit_ok()
var success: bool = await gymkhana.score_manager.submit_score(collection, input_name.text, gymkhana.achievement_manager.played_time)
if success:
_set_submit_ok()
input_name.editable = false
input_name.selecting_enabled = false
input_name.focus_mode = FOCUS_NONE
submit_button.disabled = true
submit_button.focus_mode = FOCUS_NONE
score_submitted.emit()
else:
_set_submit_error()
spinner.hide()
@@ -105,20 +133,17 @@ func _validate_name() -> bool:
return true
func _set_error() -> void:
if not error:
input_name.modulate.b = 0.0
input_name.modulate.g = 0.0
error = true
func _set_label_error() -> void:
input_name.modulate = Color.RED
func _set_no_error() -> void:
if error:
input_name.modulate.b = 1.0
input_name.modulate.g = 1.0
error = false
func _set_label_no_error() -> void:
input_name.modulate = Color.WHITE
func _set_submit_ok() -> void:
submit_button.modulate.r = 0.0
submit_button.modulate.b = 0.0
submit_button.modulate = Color.GREEN
func _set_submit_error() -> void:
submit_button.modulate = Color.RED

View File

@@ -1,9 +1,11 @@
[gd_scene load_steps=4 format=3 uid="uid://ch5d4emoxq6t4"]
[gd_scene load_steps=5 format=3 uid="uid://ch5d4emoxq6t4"]
[ext_resource type="Script" uid="uid://wor3bvk7tdh0" path="res://addons/escoria-ui-return-monkey-island/achievements/summary/rtmi_achievement_summary.gd" id="1_vcqj7"]
[ext_resource type="Script" uid="uid://elqkwjm0r5c7" path="res://addons/escoria-ui-return-monkey-island/menus/rtmi_menu_button.gd" id="2_3d1qx"]
[ext_resource type="Script" uid="uid://doqt8bqgwakt" path="res://addons/tattomoosa.spinner/spinner.gd" id="3_co5jd"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_co5jd"]
[node name="AchievementSummary" type="PanelContainer"]
custom_minimum_size = Vector2(300, 0)
offset_right = 40.0
@@ -20,32 +22,71 @@ theme_override_constants/margin_bottom = 10
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer"]
layout_mode = 2
[node name="Title" type="Label" parent="MarginContainer/VBoxContainer"]
unique_name_in_owner = true
[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
theme_override_font_sizes/font_size = 23
text = "ACHIEVEMENT_SUMMARY"
horizontal_alignment = 1
[node name="TotalTimeLabel" type="Label" parent="MarginContainer/VBoxContainer"]
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
[node name="TotalTimeLabel" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer"]
layout_mode = 2
theme_override_font_sizes/font_size = 20
text = "TOTAL_TIME"
horizontal_alignment = 1
[node name="TotalTime" type="Label" parent="MarginContainer/VBoxContainer"]
[node name="TotalTime" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
theme_override_font_sizes/font_size = 41
text = "00:00:00s"
theme_override_font_sizes/font_size = 24
text = "0h 00m 00s"
horizontal_alignment = 1
vertical_alignment = 2
[node name="VBoxContainer2" type="VBoxContainer" parent="MarginContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
[node name="PositionLabel" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer2"]
layout_mode = 2
theme_override_font_sizes/font_size = 20
text = "POSITION"
horizontal_alignment = 1
[node name="Position" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer2"]
unique_name_in_owner = true
layout_mode = 2
theme_override_font_sizes/font_size = 24
text = "-"
horizontal_alignment = 1
vertical_alignment = 2
[node name="HSeparator" type="HSeparator" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
theme_override_styles/separator = SubResource("StyleBoxEmpty_co5jd")
[node name="MarginContainer2" type="MarginContainer" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
[node name="HBoxContainer2" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
[node name="AchievementTitle" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer2"]
layout_mode = 2
theme_override_font_sizes/font_size = 12
text = "ACHIEVEMENT_SUMMARY"
[node name="AchievementCount" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer2"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 12
text = "1 / 7"
horizontal_alignment = 2
[node name="MarginContainer" type="MarginContainer" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
theme_override_constants/margin_left = 5
theme_override_constants/margin_top = 10
theme_override_constants/margin_right = 5
theme_override_constants/margin_bottom = 10
[node name="UnlockedAchievementsContainer" type="VBoxContainer" parent="MarginContainer/VBoxContainer/MarginContainer"]
@@ -77,6 +118,10 @@ text = "ACHIEVEMENT TEXT PLACEHOLDER"
layout_mode = 2
text = "ACHIEVEMENT TEXT PLACEHOLDER"
[node name="HSeparator3" type="HSeparator" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
theme_override_styles/separator = SubResource("StyleBoxEmpty_co5jd")
[node name="InputName" type="LineEdit" parent="MarginContainer/VBoxContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 60)
@@ -85,6 +130,10 @@ placeholder_text = "NAME_PLACEHOLDER"
clear_button_enabled = true
caret_blink = true
[node name="HSeparator2" type="HSeparator" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
theme_override_styles/separator = SubResource("StyleBoxEmpty_co5jd")
[node name="SubmitButton" type="Button" parent="MarginContainer/VBoxContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 60)

View File

@@ -6,7 +6,7 @@
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sodipodi:docname="arrow.svg"
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After

Width:  |  Height:  |  Size: 4.9 KiB

View File

@@ -3,8 +3,8 @@
# Enable music volume
#
# @ESC
extends ESCBaseCommand
class_name PlayMenuMusic
extends ESCBaseCommand
# Return the descriptor of the arguments of this command
func configure() -> ESCCommandArgumentDescriptor:
@@ -17,7 +17,7 @@ func validate(arguments: Array):
# Run the command
func run(command_params: Array) -> int:
func run(_command_params: Array) -> int:
gymkhana.music_manager.play_menu()
return ESCExecution.RC_OK

View File

@@ -1,10 +1,10 @@
# `play_menu_music`
# `play_palestina_music`
#
# Enable music volume
#
# @ESC
extends ESCBaseCommand
class_name PlayPalestinaMusic
extends ESCBaseCommand
# Return the descriptor of the arguments of this command
func configure() -> ESCCommandArgumentDescriptor:
@@ -17,7 +17,7 @@ func validate(arguments: Array):
# Run the command
func run(command_params: Array) -> int:
func run(_command_params: Array) -> int:
gymkhana.music_manager.play_palestina()
return ESCExecution.RC_OK

View File

@@ -1,7 +1,7 @@
@tool
@icon("res://addons/escoria-core/design/esc_item.svg")
extends ESCItem
class_name ESCItemWithTooltip
extends ESCItem
# custom_data["target_tooltips"]: Dictionary[String, Dictionary]
# Tooltip texts if item is target. Dictionary with action as key ("action3" or "action4") and an inner dictionary as value.
@@ -10,21 +10,28 @@ class_name ESCItemWithTooltip
## Enables automatic ESCItemComponetPickedObserver loading.
@export var with_is_picked_component = false
## Custom cursor
@export var custom_cursor: String = ""
## ESCItemComponents children of this node
var components: Dictionary = {}
var cursor: String:
get:
return custom_cursor if custom_cursor != "" else "hand"
func _ready():
super._ready()
register_components()
func has_component(key: String)->bool:
func has_component(key: String) -> bool:
return components.has(key)
func get_component(key: String):
if(has_component(key)):
if has_component(key):
return components[key]
return null
@@ -32,7 +39,7 @@ func get_component(key: String):
func register_components():
autoload_components()
for child in get_children():
if(child is ESCItemComponent):
if child is ESCItemComponent:
child = child as ESCItemComponent
components[child.get_component_type()] = child
child.register(custom_data)
@@ -40,22 +47,23 @@ func register_components():
func autoload_components():
add_child(ESCItemComponentOutline.new())
# Adds picked observer when configured.
if with_is_picked_component:
add_child(ESCItemComponentPickedObserver.new())
func set_custom_data(data: Dictionary) -> void:
super.set_custom_data(data)
if custom_data.has("count"):
ESCItemCountManager.new().update_sprite(self)
func _get_inventory_texture_hovered() -> Texture2D:
if custom_data.has("count"):
return inventory_texture
elif inventory_texture_hovered == null:
if inventory_texture_hovered == null:
return _get_inventory_texture()
else:
return inventory_texture_hovered
return inventory_texture_hovered

View File

@@ -58,14 +58,14 @@ const ESC_UI_CHANGE_VERB_ACTION = "esc_change_verb"
@export var dev_tools_node: Control
@export var video_player: RTMIVideoPlayer
@export var language_selector: RTMILanguageSelector
var last_target: Object
@export var confetti: RTMIConfetti
# Tracks the mouse's current position onscreen.
var _current_mouse_pos = Vector2.ZERO
func _init():
gymkhana.item_count_manager = ESCItemCountManager.new()
gymkhana.tooltip_manager = ESCTootltipManager.new()
gymkhana.global_observer = RTMIGlobalObserver.new()
@@ -143,12 +143,14 @@ func _ready():
var esc_music_player = escoria.object_manager.get_object("_music").node
gymkhana.music_manager.esc_music_player = esc_music_player
gymkhana.score_manager = RTMIScoreManager.new(self)
gymkhana.score_manager = RTMIScoreManager.new(get_node(pause_menu))
tooltip_node = rtmi_tooltip_node
# We need a slightly modified version of Action Manager to combine items with different actions.
escoria.action_manager = ESCActionManagerMonkey.new()
escoria.action_manager.action_input_state_changed.connect(_on_input_state_changed)
# We need to connect inside the scene_tree. Cursor manager is in the singelton.
escoria.inputs_manager.input_mode_changed.connect(_on_input_mode_changed)
#escoria.di = RTMIDependencyInjector.new()
@@ -187,8 +189,6 @@ func toggle_room_selector_visibility():
func _input(event: InputEvent) -> void:
if escoria.inputs_manager.input_mode == escoria.inputs_manager.INPUT_NONE:
return
if event.is_action_pressed("ui_cancel") && escoria.current_state == escoria.GAME_STATE.DEFAULT:
request_pause_menu.emit()
@@ -199,6 +199,10 @@ func _input(event: InputEvent) -> void:
if event.is_action_pressed("ui_dev_tools"):
dev_tools_node.visible = !dev_tools_node.visible
if event.is_action("ui_show_hints"):
gymkhana.is_hint_active = event.pressed
update_highlights()
## BACKGROUND ##
func click_on_bg(position: Vector2) -> void:
@@ -214,8 +218,8 @@ func click_on_bg(position: Vector2) -> void:
escoria.action_manager.action_state
== ESCActionManager.ACTION_INPUT_STATE.AWAITING_TARGET_ITEM
):
gymkhana.cursor_manager.clear_cursor()
escoria.action_manager.clear_current_tool()
gymkhana.cursor_manager.clear_cursor()
if escoria.main.current_scene.player:
escoria.action_manager.do(
@@ -223,6 +227,7 @@ func click_on_bg(position: Vector2) -> void:
[escoria.main.current_scene.player.global_id, position],
true
)
update_highlights()
func left_click_on_bg(position: Vector2) -> void:
@@ -240,6 +245,7 @@ func left_double_click_on_bg(position: Vector2) -> void:
[escoria.main.current_scene.player.global_id, position, true],
true
)
update_highlights()
func mousewheel_action(direction: int) -> void:
@@ -252,7 +258,7 @@ func element_focused(element_id: String) -> void:
if escoria.current_state != escoria.GAME_STATE.DEFAULT:
return
if escoria.inputs_manager.input_mode != escoria.inputs_manager.INPUT_ALL:
if not _is_input_all():
return
var target_obj = escoria.object_manager.get_object(element_id).node
@@ -260,23 +266,24 @@ func element_focused(element_id: String) -> void:
tooltip_node.set_target(target_obj.tooltip_name)
tooltip_node.set_target_object(target_obj)
if is_instance_valid(last_target):
last_target.get_component("outline").highlight(false)
if escoria.action_manager.has_actions(target_obj):
if target_obj is ESCItemWithTooltip:
target_obj.get_component("outline").highlight(true)
last_target = target_obj
if target_obj.is_interactive:
gymkhana.cursor_manager.handle_item_cursor(target_obj)
update_highlights()
func element_unfocused() -> void:
if not _is_input_all():
return
gymkhana.cursor_manager.clear_cursor()
tooltip_node.set_target("")
tooltip_node.set_target_object(null)
if last_target != null:
if not Input.is_action_pressed("ui_show_hints"):
last_target.get_component("outline").highlight(false)
last_target = null
update_highlights()
## ITEMS ##
@@ -322,10 +329,14 @@ func left_double_click_on_item(item_global_id: String, event: InputEvent) -> voi
## INVENTORY ##
func click_on_inventory_item(item_global_id: String, event: InputEvent, action: String) -> void:
if not _is_input_all():
return
# Skip inventory clicks when eneko_catando
if _check_eneko_catando():
return
clear_highlights()
# If we are using an inventory item reset mouse cursor
if escoria.action_manager.action_state == null:
gymkhana.cursor_manager.clear_cursor()
@@ -336,6 +347,7 @@ func click_on_inventory_item(item_global_id: String, event: InputEvent, action:
gymkhana.cursor_manager.clear_cursor()
escoria.action_manager.set_current_action(action)
var target_obj = escoria.object_manager.get_object(item_global_id).node
# If item needs combination with this action, use the item texture as mouse cursor
@@ -343,13 +355,14 @@ func click_on_inventory_item(item_global_id: String, event: InputEvent, action:
action in target_obj.combine_when_selected_action_is_in
and escoria.action_manager.current_tool == null
):
var texture = target_obj.inventory_texture
gymkhana.cursor_manager.set_cursor(texture)
gymkhana.cursor_manager.set_texture_cursor(target_obj.inventory_texture)
escoria.action_manager.do(
escoria.action_manager.ACTION.ITEM_LEFT_CLICK, [item_global_id, event], true
)
update_highlights()
# Hide tooltip if some action is being performed
# Disabled: leaves the tooltips hidden. ToDo: check if has other implications.
#if escoria.action_manager.action_state == ESCActionManager.ACTION_INPUT_STATE.COMPLETED:
@@ -430,6 +443,7 @@ func unpause_game():
escoria.main.current_scene.show()
escoria.set_game_paused(false)
gymkhana.music_manager.resume()
gymkhana.achievement_manager.resume_tracking_time()
func pause_game():
@@ -449,7 +463,8 @@ func pause_game():
escoria.main.current_scene.game.hide_ui()
escoria.main.current_scene.hide()
escoria.set_game_paused(true)
gymkhana.music_manager.play_menu()
gymkhana.music_manager.play_menu(false)
gymkhana.achievement_manager.pause_tracking_time()
func get_custom_data() -> Dictionary:
@@ -504,7 +519,9 @@ func update_tooltip_following_mouse_position(tooltip: RTMIRichTooltip):
)
func set_tooltip_position(node_id: String, tooltip: RTMIRichTooltip, size: Vector2, offset: Vector2):
func set_tooltip_position(
node_id: String, tooltip: RTMIRichTooltip, size: Vector2, offset: Vector2
):
var mouse_position = calculate_mouse_position(size)
var corrected_position = correct_position(tooltip, size, mouse_position, offset)
tooltip.get_node(node_id).position = corrected_position
@@ -542,11 +559,9 @@ func correct_position(
func _on_event_done(return_code: int, _event_name: String):
escoria.logger.info(self, "EVENT DONE! code= %s" % [return_code])
# Reset mouse cursor (should be not needed, but avoids not resetting the cursor on bugs)
gymkhana.cursor_manager.clear_cursor()
# Show tooltips, they were hidden while performing action
tooltip_node.show()
update_highlights()
func _on_MenuButton_pressed() -> void:
@@ -596,6 +611,12 @@ func _on_say_finished() -> void:
_current_mouse_pos = get_viewport().get_mouse_position()
update_tooltip_following_mouse_position(tooltip_node)
await get_tree().create_timer(0.01).timeout
update_highlights()
func _is_input_all():
return escoria.inputs_manager.input_mode == ESCInputsManager.INPUT_ALL
func _check_eneko_catando() -> bool:
if escoria.globals_manager.has("cocina_delante_catando"):
@@ -625,6 +646,27 @@ func _item_has_event_and_target(item_global_id: String, action: String) -> bool:
return target_object.events.has(event_name)
func _on_input_state_changed(new_state: ESCActionManager.ACTION_INPUT_STATE):
if new_state == ESCActionManager.ACTION_INPUT_STATE.AWAITING_ITEM:
gymkhana.cursor_manager.clear_cursor()
func _on_input_mode_changed(new_mode):
gymkhana.cursor_manager.handle_input_mode_change(new_mode)
update_highlights()
func clear_highlights():
for child in escoria.main.get_children():
if child is ESCRoom:
for room_child in child.get_children():
if room_child is ESCItemWithTooltip:
room_child.get_component("outline").highlight(false)
func update_highlights():
for child in inventory_ui.get_node(inventory_ui.inventory_ui_container).get_children():
child.update_highlight()
for child in escoria.main.get_children():
if child is ESCRoom:
for room_child in child.get_children():
if room_child is ESCItemWithTooltip:
room_child.get_component("outline").update_highlight()
func launch_confetti():
confetti.launch()

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=26 format=3 uid="uid://cabos3cse6b71"]
[gd_scene load_steps=32 format=3 uid="uid://cabos3cse6b71"]
[ext_resource type="PackedScene" uid="uid://bl50queikqfjc" path="res://addons/escoria-ui-return-monkey-island/inventory/inventory_ui.tscn" id="1"]
[ext_resource type="Script" path="res://addons/escoria-core/game/scenes/dialogs/esc_dialog_player.gd" id="2"]
@@ -6,6 +6,7 @@
[ext_resource type="Shader" uid="uid://bgopfs5nlgkcu" path="res://addons/escoria-ui-return-monkey-island/shaders/black_and_white.gdshader" id="2_ssxmx"]
[ext_resource type="PackedScene" uid="uid://dmw5gicuenj53" path="res://addons/escoria-core/game/scenes/camera_player/camera.tscn" id="3"]
[ext_resource type="PackedScene" uid="uid://d2kogebvoxy51" path="res://addons/escoria-ui-return-monkey-island/rtmi_rich_tooltip.tscn" id="4"]
[ext_resource type="PackedScene" uid="uid://c7mjom1gqkjwv" path="res://addons/escoria-ui-return-monkey-island/ui/confetti.tscn" id="4_ixq7a"]
[ext_resource type="Script" uid="uid://lkc4isk3g0rj" path="res://addons/escoria-ui-return-monkey-island/game.gd" id="5"]
[ext_resource type="Texture2D" uid="uid://ce2rx8nm1s6gh" path="res://addons/escoria-ui-return-monkey-island/icons/music-double-note.svg" id="6"]
[ext_resource type="PackedScene" uid="uid://d3wdxi18u52c5" path="res://addons/escoria-ui-return-monkey-island/menus/main_menu/main_menu.tscn" id="7"]
@@ -13,12 +14,17 @@
[ext_resource type="PackedScene" uid="uid://dl7w8oqk1rmhw" path="res://addons/escoria-ui-return-monkey-island/menus/pause_menu/pause_menu.tscn" id="8"]
[ext_resource type="Theme" uid="uid://bf2eet52fueam" path="res://addons/escoria-ui-return-monkey-island/theme/ui.tres" id="9"]
[ext_resource type="PackedScene" uid="uid://ctg3fukoficqk" path="res://addons/escoria-ui-return-monkey-island/video_player/video_player.tscn" id="12"]
[ext_resource type="Texture2D" uid="uid://cy3eeo64v6ddw" path="res://addons/escoria-ui-return-monkey-island/icons/fullscreen_hover.svg" id="12_te176"]
[ext_resource type="Texture2D" uid="uid://dghklsdy5nmcg" path="res://addons/escoria-ui-return-monkey-island/icons/music-double-note-hover.svg" id="13"]
[ext_resource type="Script" uid="uid://do70qpvafu5my" path="res://addons/escoria-ui-return-monkey-island/ui/full_screen_button.gd" id="13_6rlck"]
[ext_resource type="Texture2D" uid="uid://b35fk7ltvp1hc" path="res://addons/escoria-ui-return-monkey-island/icons/menu.svg" id="13_we0hb"]
[ext_resource type="Script" uid="uid://chas0xyx88njl" path="res://addons/escoria-ui-return-monkey-island/buttons/music_button.gd" id="14"]
[ext_resource type="Texture2D" uid="uid://d0fbiaksfmg7j" path="res://addons/escoria-ui-return-monkey-island/icons/exit_fullscreen.svg" id="14_c6byj"]
[ext_resource type="Texture2D" uid="uid://c6hw4fs6aoydo" path="res://addons/escoria-ui-return-monkey-island/icons/menu_hover.svg" id="14_parhr"]
[ext_resource type="Texture2D" uid="uid://d2sehci16hioi" path="res://addons/escoria-ui-return-monkey-island/icons/music-double-note-hover-disabled.svg" id="15"]
[ext_resource type="Texture2D" uid="uid://y2hfekr163su" path="res://addons/escoria-ui-return-monkey-island/icons/exit_fullscreen_hover.svg" id="15_j7gr8"]
[ext_resource type="Texture2D" uid="uid://e2xk0aimdte" path="res://addons/escoria-ui-return-monkey-island/icons/music-double-note-disabled.svg" id="16"]
[ext_resource type="Texture2D" uid="uid://nsthsaybnd71" path="res://addons/escoria-ui-return-monkey-island/icons/fullscreen.svg" id="18_ixq7a"]
[ext_resource type="PackedScene" uid="uid://d3kgkl2r5xe4d" path="res://addons/escoria-ui-return-monkey-island/achievements/rtmi_achievement_notification_container.tscn" id="18_ssxmx"]
[ext_resource type="PackedScene" uid="uid://c0066wpl3qky4" path="res://addons/escoria-ui-return-monkey-island/menus/language_selector/language_selector.tscn" id="19_we0hb"]
[ext_resource type="Shader" uid="uid://iehp1eakxyak" path="res://addons/escoria-ui-return-monkey-island/shaders/vignette.gdshader" id="20_parhr"]
@@ -35,17 +41,19 @@ shader_parameter/vignette_strength = 0.9
shader_parameter/dither_strength = 0.03
shader_parameter/vignette_color = Color(0, 0, 0, 1)
[node name="game" type="Node2D" node_paths=PackedStringArray("inventory_ui", "rtmi_tooltip_node", "dev_tools_node", "video_player", "language_selector")]
[node name="game" type="Node2D" node_paths=PackedStringArray("inventory_ui", "rtmi_tooltip_node", "dev_tools_node", "video_player", "language_selector", "confetti")]
script = ExtResource("5")
inventory_ui = NodePath("game_layer/ui_layer/Inventory")
rtmi_tooltip_node = NodePath("game_layer/tooltip_layer/tooltip")
dev_tools_node = NodePath("game_layer/ui_layer/DevTools")
video_player = NodePath("menu_layer/video_player")
language_selector = NodePath("menu_layer/language_selector")
confetti = NodePath("CanvasLayer/Confetti")
main_menu = NodePath("menu_layer/main_menu")
pause_menu = NodePath("menu_layer/pause_menu")
mouse_tooltip_margin = 70.0
editor_debug_mode = 1
ui_parent_control_node = NodePath("game_layer/ui_layer/Tools")
[node name="black_and_white_shader" type="CanvasLayer" parent="."]
unique_name_in_owner = true
@@ -60,6 +68,10 @@ anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="Confetti" parent="CanvasLayer" instance=ExtResource("4_ixq7a")]
[node name="Vignette" type="CanvasLayer" parent="."]
process_mode = 4
@@ -114,6 +126,17 @@ layout_mode = 2
layout_mode = 2
alignment = 2
[node name="FullScreenButton" type="TextureButton" parent="game_layer/ui_layer/Tools/MarginContainer/HBoxContainer2"]
process_mode = 3
layout_mode = 2
texture_normal = ExtResource("18_ixq7a")
texture_hover = ExtResource("12_te176")
script = ExtResource("13_6rlck")
fullscreen_active_texture = ExtResource("14_c6byj")
fullscreen_active_hover_texture = ExtResource("15_j7gr8")
fullscreen_default_texture = ExtResource("18_ixq7a")
fullscreen_default_hover_texture = ExtResource("12_te176")
[node name="MusicButton" type="TextureButton" parent="game_layer/ui_layer/Tools/MarginContainer/HBoxContainer2"]
custom_minimum_size = Vector2(64, 0)
layout_mode = 2
@@ -160,5 +183,6 @@ visible = false
unique_name_in_owner = true
visible = false
[connection signal="button_down" from="game_layer/ui_layer/Tools/MarginContainer/HBoxContainer2/FullScreenButton" to="game_layer/ui_layer/Tools/MarginContainer/HBoxContainer2/FullScreenButton" method="_on_button_down"]
[connection signal="pressed" from="game_layer/ui_layer/Tools/MarginContainer/HBoxContainer2/MusicButton" to="." method="_on_MusicButton_pressed"]
[connection signal="pressed" from="game_layer/ui_layer/Tools/MarginContainer/HBoxContainer2/MenuButton" to="." method="_on_MenuButton_pressed"]

View File

@@ -22,37 +22,46 @@ var achievement_manager: RTMIAchievementManager = RTMIAchievementManager.new()
var score_manager: RTMIScoreManager
var fullscreen_manager: RTMIFullscreenManager = RTMIFullscreenManager.new()
var version: GymnkhanaVersion = GymnkhanaVersion.new()
var is_hint_active: bool = false
var _debug_time_start: float
func get_item(global_id: String) -> ESCItem:
var object = escoria.object_manager.get_object(global_id)
if !object:
return null
var node = object.node
if not node is ESCItem:
escoria.logger.error(
self,
"Object is not an ESCItem"
)
escoria.logger.error(self, "Object is not an ESCItem")
return null
return node
func start_time() -> void:
_debug_time_start = Time.get_unix_time_from_system()
pass
func stop_time(custom_source: String = "") -> void:
var elapsed = Time.get_unix_time_from_system() - _debug_time_start
var source = custom_source if custom_source != "" else escoria.object_manager.current_room_key.room_global_id
print('RTMI_DEBUG: "%s" loading time: %s' % [source,elapsed])
pass
var source = (
custom_source
if custom_source != ""
else escoria.object_manager.current_room_key.room_global_id
)
print('RTMI_DEBUG: "%s" loading time: %s' % [source, elapsed])
func is_item_under_mouse(global_id: String):
var physics2d_dss: PhysicsDirectSpaceState2D = escoria.game_scene.get_world_2d().direct_space_state
var physics2d_dss: PhysicsDirectSpaceState2D = (
escoria.game_scene.get_world_2d().direct_space_state
)
var params := PhysicsPointQueryParameters2D.new()
params.position = escoria.main.current_scene.game.get_global_mouse_position()
params.collision_mask = 0x7FFFFFFF
@@ -65,26 +74,38 @@ func is_item_under_mouse(global_id: String):
continue
if (c.collider as ESCItemWithTooltip).global_id == global_id:
return true
return false
func has_combination_with_current_tool(global_id: String):
if escoria.action_manager.current_tool == null:
return false
var current_object = escoria.object_manager.get_object(global_id)
return current_object.events.has("action3 %s" % escoria.action_manager.current_tool.global_id)\
return (
current_object.events.has("action3 %s" % escoria.action_manager.current_tool.global_id)
or current_object.events.has("action4 %s" % escoria.action_manager.current_tool.global_id)
)
func warm_esc_cache() -> void:
# Instance analizer
var _ashes_analyzer = ESCAshesAnalyzer.new()
var ashes_analyzer = ESCAshesAnalyzer.new()
# From ESCAshesAnalyzer
var files: Array[String] = _ashes_analyzer._get_script_files_recursive(ESCAshesAnalyzer.BASE_PROJECT_DIR)
var files: Array[String] = ashes_analyzer._get_script_files_recursive(
ESCAshesAnalyzer.BASE_PROJECT_DIR
)
files.sort()
for file in files:
# We need to use the compiler from the escoria singelton for the cache to work.
escoria.esc_compiler.load_esc_file(file)
func toogle_fullscreen():
pass
func set_fullscreen(value: bool):
pass

View File

@@ -0,0 +1,73 @@
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<svg
width="64"
height="64"
stroke-width="1.5"
viewBox="0 0 64 64"
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xmlns:svg="http://www.w3.org/2000/svg">
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<sodipodi:namedview
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style="fill:#ffffff;fill-opacity:0.330383;stroke:none;stroke-width:3.41;stroke-linecap:round;stroke-linejoin:round;stroke-opacity:1;paint-order:normal"
id="rect1"
width="64"
height="64"
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y="0"
ry="11.032078" />
<g
id="g3"
transform="matrix(0.72808748,0,0,0.72808748,8.7012004,8.7012005)"
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id="g1">
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sodipodi:nodetypes="ccc" />
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sodipodi:nodetypes="ccc" />
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<svg
width="64"
height="64"
stroke-width="1.5"
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color="#000000"
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xmlns:svg="http://www.w3.org/2000/svg">
<defs
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<sodipodi:namedview
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pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1.0"
inkscape:showpageshadow="2"
inkscape:pageopacity="0.0"
inkscape:pagecheckerboard="0"
inkscape:deskcolor="#d1d1d1"
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<rect
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width="64"
height="64"
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height="64"
stroke-width="1.5"
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xmlns:svg="http://www.w3.org/2000/svg">
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<sodipodi:namedview
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pagecolor="#ffffff"
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borderopacity="1.0"
inkscape:showpageshadow="2"
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inkscape:pagecheckerboard="0"
inkscape:deskcolor="#d1d1d1"
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<rect
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id="rect1"
width="64"
height="64"
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<g
id="g3"
transform="matrix(0.72808748,0,0,0.72808748,8.7012004,8.7012005)"
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@@ -39,14 +39,14 @@ func _on_inventory_item_mouse_enter():
_is_hovered = true
if escoria.current_state != escoria.GAME_STATE.DEFAULT:
return
self.material = shader_material
update_highlight()
# Handle mouse leaving the item and send the respecitve signal
func _on_inventory_item_mouse_exit():
super._on_inventory_item_mouse_exit()
_is_hovered = false
self.material = null
update_highlight()
func set_texture(texture: Texture):
@@ -54,24 +54,21 @@ func set_texture(texture: Texture):
self.texture_hover = texture
func _input(event: InputEvent) -> void:
if not event.is_action("ui_show_hints") or escoria.current_state != escoria.GAME_STATE.DEFAULT:
return
func update_highlight():
if (
escoria.action_manager.action_state
!= escoria.action_manager.ACTION_INPUT_STATE.AWAITING_TARGET_ITEM
):
highlight(_is_hovered)
return
if escoria.action_manager.current_tool == null:
return
if gymkhana.has_combination_with_current_tool(global_id):
if event.pressed:
self.material = shader_material
elif not _is_hovered:
self.material = null
highlight(gymkhana.is_hint_active)
func highlight(value: bool) -> void:
self.material = shader_material if value else null
## Handles the gui input and emits the respective signals.[br]

View File

@@ -1,6 +1,6 @@
class_name ESCItemComponent extends Node
var _custom_data: Dictionary
var _custom_data: Dictionary
func get_component_type() -> String:
@@ -8,12 +8,13 @@ func get_component_type() -> String:
return ""
func register(custom_data: Dictionary) -> void:
func register(_custom_data: Dictionary) -> void:
pass
func get_global_id() -> String:
return self.get_parent().global_id
func get_object() -> ESCObject:
return escoria.object_manager.get_object(get_global_id())

View File

@@ -3,9 +3,11 @@ extends ESCItemComponent
var outline: ItemOutline
func get_component_type():
return "outline"
func _ready() -> void:
var collision = get_parent().collision
if collision is CollisionPolygon2D:
@@ -25,32 +27,45 @@ func highlight(value: bool) -> void:
if node is ItemOutline:
node.visible = value
func _input(event) -> void:
if not event.is_action("ui_show_hints"):
func _input(event) -> void :
if event.is_action("ui_show_hints"):
update_highlight()
func update_highlight():
if escoria.current_state != escoria.GAME_STATE.DEFAULT:
highlight(false)
return
if escoria.current_state != escoria.GAME_STATE.DEFAULT:
if escoria.inputs_manager.input_mode != ESCInputsManager.INPUT_ALL:
highlight(false)
return
if get_object() and not get_object().interactive:
highlight(false)
return
#if gymkhana.is_item_under_mouse(get_global_id()):
# highlight(true)
# return
# No tool selected
if escoria.action_manager.action_state == escoria.action_manager.ACTION_INPUT_STATE.AWAITING_VERB_OR_ITEM:
if event.pressed:
highlight(true)
elif not gymkhana.is_item_under_mouse(get_global_id()):
highlight(false)
if (
escoria.action_manager.action_state
<= escoria.action_manager.ACTION_INPUT_STATE.AWAITING_ITEM
):
highlight(gymkhana.is_hint_active or gymkhana.is_item_under_mouse(get_global_id()))
return
# Only with tool selected
if escoria.action_manager.action_state != escoria.action_manager.ACTION_INPUT_STATE.AWAITING_TARGET_ITEM:
return
#if escoria.action_manager.action_state != escoria.action_manager.ACTION_INPUT_STATE.AWAITING_TARGET_ITEM:
# highlight(false)
# return
if not gymkhana.has_combination_with_current_tool(get_global_id()):
highlight(false)
return
if event.pressed:
highlight(true)
elif not gymkhana.is_item_under_mouse(get_global_id()):
highlight(false)
#if gymkhana.is_hint_active:
# highlight(true)
#elif not gymkhana.is_item_under_mouse(get_global_id()):
#highlight(false)
highlight(gymkhana.is_hint_active or gymkhana.is_item_under_mouse(get_global_id()))

View File

@@ -1,24 +1,27 @@
extends ESCItemComponent
class_name ESCItemComponentPickedObserver
extends ESCItemComponent
func get_component_type():
return "picked-observer"
func _process(delta: float) -> void:
func _process(_delta: float) -> void:
if "globals_manager" not in escoria:
return
var is_picked = escoria.globals_manager.get_global(get_global_id() + RTMIGlobalObserver.PICKED_SUFFIX )
var is_picked = escoria.globals_manager.get_global(
get_global_id() + RTMIGlobalObserver.PICKED_SUFFIX
)
if is_picked == null:
return
var esc_object = get_object()
if esc_object == null:
return
# Exclusively set to false when picked. Other events and and strategies may use the active property before being picked.
if is_picked:
esc_object.active = false

View File

@@ -1,5 +1,6 @@
extends Control
class_name RTMILanguageSelector
extends Control
func _ready() -> void:
for child in %languageItems.get_children():
@@ -7,13 +8,15 @@ func _ready() -> void:
child.queue_free()
for lang in gymkhana.language_manager.get_languages():
var _lang_button = RTMIMenuButton.new()
_lang_button.custom_minimum_size = Vector2i(0,40)
_lang_button.text = gymkhana.language_manager.get_languages()[lang]
%languageItems.add_child(_lang_button)
_lang_button.connect("gui_input", Callable(self, "_on_language_input").bind(lang))
var lang_button = RTMIMenuButton.new()
lang_button.custom_minimum_size = Vector2i(0, 40)
lang_button.text = gymkhana.language_manager.get_languages()[lang]
%languageItems.add_child(lang_button)
lang_button.connect("gui_input", Callable(self, "_on_language_input").bind(lang))
func _on_language_input(event: InputEvent, language: String):
if event.is_pressed():
gymkhana.language_manager.set_language(language)
self.hide()
gymkhana.music_manager.play_menu()

View File

@@ -1,9 +1,8 @@
[gd_scene load_steps=5 format=3 uid="uid://c0066wpl3qky4"]
[gd_scene load_steps=4 format=3 uid="uid://c0066wpl3qky4"]
[ext_resource type="Script" uid="uid://bb2dncmckwtj2" path="res://addons/escoria-ui-return-monkey-island/menus/language_selector/language_selector.gd" id="1_rfy64"]
[ext_resource type="Theme" uid="uid://djtwqnfbbt5t8" path="res://addons/escoria-ui-return-monkey-island/theme/menu.tres" id="1_ygmpa"]
[ext_resource type="Texture2D" uid="uid://d0ta8viehhtdj" path="res://addons/escoria-ui-return-monkey-island/icons/translation.svg" id="2_502ci"]
[ext_resource type="Theme" uid="uid://dvpaon5mw2w8l" path="res://addons/escoria-ui-return-monkey-island/theme.tres" id="2_jw4w0"]
[node name="language_selector" type="Control"]
clip_contents = true
@@ -24,7 +23,7 @@ anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
scale = Vector2(1.02084, 1)
theme = ExtResource("2_jw4w0")
theme = ExtResource("1_ygmpa")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
layout_mode = 1

View File

@@ -1,29 +1,24 @@
# An options menu
extends Control
# The back button was pressed
signal back_button_pressed
# Custom setting key
const SPEECH_SPEED_SETTING: String = "speech_speed"
# The current settings
var backup_settings
# A list of languages already added to the language selection
var _loaded_languages: Array = []
# The settings changed
@onready var changed = false
func _ready() -> void:
for lang in gymkhana.language_manager.get_languages():
(%options.get_node("language_selector") as OptionButton).add_item(gymkhana.language_manager.get_languages()[lang])
(%options.get_node("language_selector") as OptionButton).add_item(
gymkhana.language_manager.get_languages()[lang]
)
# Show the options
@@ -38,25 +33,37 @@ func show():
# #### Parameters
# - p_settings: The settings to use
func initialize_options(p_settings):
var _options = %options
var options = %options
(%options.get_node("language_selector") as OptionButton).select(gymkhana.language_manager.get_current_language_index())
(%options.get_node("language_selector") as OptionButton).select(
gymkhana.language_manager.get_current_language_index()
)
_options.get_node("general_volume").value = p_settings["master_volume"]
_options.get_node("sound_volume").value = p_settings["sfx_volume"]
_options.get_node("music_volume").value = p_settings["music_volume"]
_options.get_node("speech_volume").value = p_settings["speech_volume"]
options.get_node("general_volume").value = p_settings["master_volume"]
options.get_node("sound_volume").value = p_settings["sfx_volume"]
options.get_node("music_volume").value = p_settings["music_volume"]
options.get_node("speech_volume").value = p_settings["speech_volume"]
_options.get_node("fullscreen").set_pressed_no_signal(p_settings["fullscreen"])
options.get_node("fullscreen").set_pressed_no_signal(p_settings["fullscreen"])
var video_subtitles = _get_custom_setting(p_settings["custom_settings"], RTMIUiSettings.VIDEO_SUBTITLES_KEY, false)
_options.get_node("video_subtitles").set_pressed_no_signal(video_subtitles)
var video_subtitles = _get_custom_setting(
p_settings["custom_settings"], RTMIUiSettings.VIDEO_SUBTITLES_KEY, false
)
options.get_node("video_subtitles").set_pressed_no_signal(video_subtitles)
var click_to_continue = _get_custom_setting(p_settings["custom_settings"], RTMISimpleDialogSettings.CLEAR_TEXT_BY_CLICK_ONLY_KEY, RTMISimpleDialogSettings.CLEAR_TEXT_BY_CLICK_ONLY_DEFAULT_VALUE)
_options.get_node("click_to_continue").set_pressed_no_signal(click_to_continue)
var slow_text_mode = _get_custom_setting(p_settings["custom_settings"], RTMISimpleDialogSettings.SLOW_TEXT_MODE_KEY, RTMISimpleDialogSettings.SLOW_TEXT_MODE_DEFAULT_VALUE)
_options.get_node("slow_text_mode").set_pressed_no_signal(slow_text_mode)
var click_to_continue = _get_custom_setting(
p_settings["custom_settings"],
RTMISimpleDialogSettings.CLEAR_TEXT_BY_CLICK_ONLY_KEY,
RTMISimpleDialogSettings.CLEAR_TEXT_BY_CLICK_ONLY_DEFAULT_VALUE,
)
options.get_node("click_to_continue").set_pressed_no_signal(click_to_continue)
var slow_text_mode = _get_custom_setting(
p_settings["custom_settings"],
RTMISimpleDialogSettings.SLOW_TEXT_MODE_KEY,
RTMISimpleDialogSettings.SLOW_TEXT_MODE_DEFAULT_VALUE
)
options.get_node("slow_text_mode").set_pressed_no_signal(slow_text_mode)
# The language was changed
@@ -67,10 +74,7 @@ func initialize_options(p_settings):
func _on_language_input(event: InputEvent, language: String):
if event.is_pressed():
TranslationServer.set_locale(language)
ESCProjectSettingsManager.set_setting(
ESCProjectSettingsManager.TEXT_LANG,
language
)
ESCProjectSettingsManager.set_setting(ESCProjectSettingsManager.TEXT_LANG, language)
changed = true
@@ -79,13 +83,8 @@ func _on_language_input(event: InputEvent, language: String):
# #### Parameters
# - value: The new volume level
func _on_sound_volume_changed(value):
if ESCProjectSettingsManager.get_setting(
ESCProjectSettingsManager.SFX_VOLUME
) != value:
ESCProjectSettingsManager.set_setting(
ESCProjectSettingsManager.SFX_VOLUME,
value
)
if ESCProjectSettingsManager.get_setting(ESCProjectSettingsManager.SFX_VOLUME) != value:
ESCProjectSettingsManager.set_setting(ESCProjectSettingsManager.SFX_VOLUME, value)
escoria.settings_manager.apply_settings()
changed = true
@@ -95,13 +94,8 @@ func _on_sound_volume_changed(value):
# #### Parameters
# - value: The new volume level
func _on_music_volume_changed(value):
if ESCProjectSettingsManager.get_setting(
ESCProjectSettingsManager.MUSIC_VOLUME
) != value:
ESCProjectSettingsManager.set_setting(
ESCProjectSettingsManager.MUSIC_VOLUME,
value
)
if ESCProjectSettingsManager.get_setting(ESCProjectSettingsManager.MUSIC_VOLUME) != value:
ESCProjectSettingsManager.set_setting(ESCProjectSettingsManager.MUSIC_VOLUME, value)
escoria.settings_manager.apply_settings()
changed = true
@@ -111,13 +105,8 @@ func _on_music_volume_changed(value):
# #### Parameters
# - value: The new volume level
func _on_general_volume_changed(value):
if ESCProjectSettingsManager.get_setting(
ESCProjectSettingsManager.MASTER_VOLUME
) != value:
ESCProjectSettingsManager.set_setting(
ESCProjectSettingsManager.MASTER_VOLUME,
value
)
if ESCProjectSettingsManager.get_setting(ESCProjectSettingsManager.MASTER_VOLUME) != value:
ESCProjectSettingsManager.set_setting(ESCProjectSettingsManager.MASTER_VOLUME, value)
escoria.settings_manager.apply_settings()
changed = true
@@ -127,13 +116,8 @@ func _on_general_volume_changed(value):
# #### Parameters
# - value: The new volume level
func _on_speech_volume_value_changed(value: float) -> void:
if ESCProjectSettingsManager.get_setting(
ESCProjectSettingsManager.SPEECH_VOLUME
) != value:
ESCProjectSettingsManager.set_setting(
ESCProjectSettingsManager.SPEECH_VOLUME,
value
)
if ESCProjectSettingsManager.get_setting(ESCProjectSettingsManager.SPEECH_VOLUME) != value:
ESCProjectSettingsManager.set_setting(ESCProjectSettingsManager.SPEECH_VOLUME, value)
escoria.settings_manager.apply_settings()
changed = true
@@ -143,14 +127,11 @@ func _on_speech_volume_value_changed(value: float) -> void:
# #### Parameters
# - button_pressed: Fullscreen (true) or windowed (false)
func _on_fullscreen_toggled(toggle_pressed: bool) -> void:
if ESCProjectSettingsManager.get_setting(
ESCProjectSettingsManager.FULLSCREEN
) != toggle_pressed:
ESCProjectSettingsManager.set_setting(
ESCProjectSettingsManager.FULLSCREEN,
toggle_pressed
)
escoria.settings_manager.apply_settings()
if (
ESCProjectSettingsManager.get_setting(ESCProjectSettingsManager.FULLSCREEN)
!= toggle_pressed
):
gymkhana.fullscreen_manager.active = toggle_pressed
changed = true
@@ -168,9 +149,6 @@ func _on_video_subtitles_toggled(button_pressed: bool) -> void:
# Save the settings
func _on_apply_pressed():
escoria.settings_manager.custom_settings[RTMISimpleDialogSettings.CLEAR_TEXT_BY_CLICK_ONLY_KEY] = ESCProjectSettingsManager.get_setting(
RTMISimpleDialogSettings.CLEAR_TEXT_BY_CLICK_ONLY
)
escoria.settings_manager.save_settings()
changed = false
emit_signal("back_button_pressed")
@@ -184,13 +162,8 @@ func _on_back_pressed():
func _on_click_to_continue_toggled(toggle_pressed: bool) -> void:
if ESCProjectSettingsManager.get_setting(
RTMISimpleDialogSettings.CLEAR_TEXT_BY_CLICK_ONLY
) != toggle_pressed:
ESCProjectSettingsManager.set_setting(
RTMISimpleDialogSettings.CLEAR_TEXT_BY_CLICK_ONLY,
toggle_pressed
)
if escoria.settings_manager.get_custom_setting(RTMISimpleDialogSettings.CLEAR_TEXT_BY_CLICK_ONLY_KEY, false) != toggle_pressed:
escoria.settings_manager.custom_settings.set(RTMISimpleDialogSettings.CLEAR_TEXT_BY_CLICK_ONLY_KEY, toggle_pressed)
escoria.settings_manager.apply_settings()
changed = true
@@ -201,17 +174,13 @@ func _on_language_selector_item_selected(index: int) -> void:
changed = true
func _on_slow_text_mode_toggled(toggled_on: bool) -> void:
if ESCProjectSettingsManager.get_setting(
RTMISimpleDialogSettings.SLOW_TEXT_MODE
) != toggled_on:
ESCProjectSettingsManager.set_setting(
RTMISimpleDialogSettings.SLOW_TEXT_MODE,
toggled_on
)
func _on_slow_text_mode_toggled(toggle_pressed: bool) -> void:
if escoria.settings_manager.get_custom_setting(RTMISimpleDialogSettings.SLOW_TEXT_MODE_KEY, false) != toggle_pressed:
escoria.settings_manager.custom_settings.set(RTMISimpleDialogSettings.SLOW_TEXT_MODE_KEY, toggle_pressed)
escoria.settings_manager.apply_settings()
changed = true
func _get_custom_setting(custom_settings: Dictionary, key: String, default_value = null):
if custom_settings.has(key):
return custom_settings.get(key)

View File

@@ -1,12 +1,13 @@
# A menu shown in game
extends Control
# Make the pause menu process in pause mode and hide it just to be sure
func _ready():
self.process_mode = Node.PROCESS_MODE_ALWAYS
escoria.game_scene.hide_ui()
hide()
gymkhana.achievement_manager.time_updated.connect(_on_time_updated)
@@ -14,6 +15,7 @@ func _ready():
func _on_continue_pressed():
_unpause()
# Show the save slots
func _on_save_game_pressed():
$VBoxContainer.hide()
@@ -74,12 +76,19 @@ func _on_new_game_pressed():
escoria.new_game()
_unpause()
func _input(event: InputEvent) -> void:
if event.is_action_pressed("ui_cancel") and escoria.current_state == escoria.GAME_STATE.PAUSED:
call_deferred("_unpause")
func _unpause():
escoria.main.current_scene.game.unpause_game()
func _on_time_updated(current_time):
%CurrentTime.text = gymkhana.achievement_manager.format_time(current_time)
%CurrentTime.text = gymkhana.score_manager.format_time(current_time)
func _on_highscores_button_up() -> void:
escoria.game_scene.show_highscores()

View File

@@ -87,6 +87,14 @@ size_flags_vertical = 3
text = "CONTINUE_GAME"
script = ExtResource("6_31lra")
[node name="highscores" type="Button" parent="VBoxContainer/menuitems"]
custom_minimum_size = Vector2(0, 40)
layout_mode = 2
theme = ExtResource("1_e0gqa")
text = "HIGHSCORES"
script = ExtResource("6_31lra")
metadata/_custom_type_script = "uid://elqkwjm0r5c7"
[node name="new_game" type="Button" parent="VBoxContainer/menuitems"]
custom_minimum_size = Vector2(0, 30)
layout_mode = 2
@@ -125,6 +133,7 @@ script = ExtResource("6_31lra")
[connection signal="back_button_pressed" from="load_game" to="." method="_on_load_game_back_button_pressed"]
[connection signal="back_button_pressed" from="options" to="." method="_on_options_back_button_pressed"]
[connection signal="pressed" from="VBoxContainer/menuitems/continue" to="." method="_on_continue_pressed"]
[connection signal="button_up" from="VBoxContainer/menuitems/highscores" to="." method="_on_highscores_button_up"]
[connection signal="pressed" from="VBoxContainer/menuitems/new_game" to="." method="_on_new_game_pressed"]
[connection signal="pressed" from="VBoxContainer/menuitems/save_game" to="." method="_on_save_game_pressed"]
[connection signal="pressed" from="VBoxContainer/menuitems/load_game" to="." method="_on_load_game_pressed"]

View File

@@ -1,22 +1,22 @@
extends Button
class_name RTMIMenuButton
@onready var hover_sound = AudioStreamPlayer.new()
@onready var click_sound = AudioStreamPlayer.new()
extends Button
# Enables hover and click sound
@export var with_sound: bool = true
@onready var hover_sound = AudioStreamPlayer.new()
@onready var click_sound = AudioStreamPlayer.new()
func _ready() -> void:
if with_sound:
hover_sound.stream = preload("res://addons/escoria-ui-return-monkey-island/sounds/menu_button.ogg")
click_sound.stream = preload("res://addons/escoria-ui-return-monkey-island/sounds/menu_button.ogg")
click_sound.stream = hover_sound.stream
hover_sound.volume_db = -20
click_sound.volume_db = -20
click_sound.pitch_scale = 1.5
add_child(hover_sound)
add_child(click_sound)
pressed.connect(func(): click_sound.play())
mouse_entered.connect(func(): hover_sound.play())

View File

@@ -2,47 +2,57 @@
# Plugin script to initialize Escoria simple mouse UI
extends EditorPlugin
var _srt_loader := SrtFormatLoader.new()
var _srt_saver := SrtFormatSaver.new()
var _txt_loader := TxtResourceLoader.new()
var _txt_saver := TxtResourceSaver.new()
func _enter_tree() -> void:
# Set up the loader and saver.
ResourceLoader.add_resource_format_loader(_srt_loader)
ResourceSaver.add_resource_format_saver(_srt_saver)
ResourceLoader.add_resource_format_loader(_txt_loader)
ResourceSaver.add_resource_format_saver(_txt_saver)
func _exit_tree() -> void:
ResourceLoader.remove_resource_format_loader(_srt_loader)
ResourceSaver.remove_resource_format_saver(_srt_saver)
ResourceLoader.remove_resource_format_loader(_txt_loader)
ResourceSaver.remove_resource_format_saver(_txt_saver)
# Override function to return the plugin name.
func _get_plugin_name():
return "escoria-ui-return-monkey-island"
# Deregister UI
func _disable_plugin():
print("Disabling plugin Escoria UI Return to Monkey Island.")
EscoriaPlugin.deregister_ui("res://addons/escoria-ui-return-monkey-island/game.tscn")
ESCProjectSettingsManager.remove_setting(
RTMIUiSettings.SOUND_LIBRARY_FOLDER
)
ESCProjectSettingsManager.remove_setting(
RTMIUiSettings.SAVEGAME_ENABLED
)
ESCProjectSettingsManager.remove_setting(RTMIUiSettings.SOUND_LIBRARY_FOLDER)
ESCProjectSettingsManager.remove_setting(RTMIUiSettings.SAVEGAME_ENABLED)
# Register UI with Escoria
func _enable_plugin():
print("Enabling plugin Escoria UI Return to Monkey Island.")
add_autoload_singleton(
"gymkhana",
"res://addons/escoria-ui-return-monkey-island/gymkhana_autoload.gd"
"gymkhana", "res://addons/escoria-ui-return-monkey-island/gymkhana_autoload.gd"
)
if EscoriaPlugin.register_ui(self, "res://addons/escoria-ui-return-monkey-island/game.tscn"):
ESCProjectSettingsManager.register_setting(
RTMIUiSettings.SOUND_LIBRARY_FOLDER,
"res://game/sounds",
{
"type": TYPE_STRING
}
RTMIUiSettings.SOUND_LIBRARY_FOLDER, "res://game/sounds", {"type": TYPE_STRING}
)
ESCProjectSettingsManager.register_setting(
RTMIUiSettings.SAVEGAME_ENABLED,
true ,
{
"type": TYPE_BOOL
}
RTMIUiSettings.SAVEGAME_ENABLED, true, {"type": TYPE_BOOL}
)
else:
get_editor_interface().set_plugin_enabled(
_get_plugin_name(),
false
)
get_editor_interface().set_plugin_enabled(_get_plugin_name(), false)

View File

@@ -0,0 +1,33 @@
@abstract class_name BaseTextPlainFormatLoader
extends ResourceFormatLoader
const ResourceClass = preload("res://addons/escoria-ui-return-monkey-island/resources/text_plain_resource.gd")
@abstract func get_recognized_extensions() -> Array
func _get_recognized_extensions() -> PackedStringArray:
return PackedStringArray(get_recognized_extensions())
func _get_resource_type(path: String) -> String:
var ext = path.get_extension().to_lower()
if get_recognized_extensions().has(ext):
return "Resource"
return ""
func _handles_type(typename: StringName) -> bool:
return ClassDB.is_parent_class(typename, "Resource")
func _load(path: String, _original_path: String, _use_sub_threads: bool, _cache_mode: int):
var res := TextPlainResource.new()
var file = FileAccess.open(path, FileAccess.READ)
if file != null:
res.text = file.get_as_text()
file.close()
return res

View File

@@ -0,0 +1 @@
uid://cug1ohj0d6n0y

View File

@@ -0,0 +1,29 @@
@abstract class_name BaseTextPlainFormatSaver
extends ResourceFormatSaver
const ResourceClass = preload(
"res://addons/escoria-ui-return-monkey-island/resources/text_plain_resource.gd"
)
@abstract func get_recognized_extensions(_resource: Resource) -> Array
func _get_recognized_extensions(resource: Resource) -> PackedStringArray:
return get_recognized_extensions(resource)
func _recognize(resource: Resource) -> bool:
resource = resource as ResourceClass
if resource:
return true
return false
func _save(resource: Resource, path: String, flags: int) -> int:
var err: int
var file = FileAccess.open(path,flags)
file.store_string(resource.get("text"))
file.close()
return OK

View File

@@ -0,0 +1 @@
uid://pqbdpwsvm4vh

View File

@@ -0,0 +1,7 @@
class_name TextPlainResource
extends Resource
@export_multiline var text: String = "":
set(value):
text = value
emit_changed()

View File

@@ -0,0 +1 @@
uid://b6f8ogiirps2b

View File

@@ -0,0 +1,5 @@
class_name TxtResourceLoader
extends BaseTextPlainFormatLoader
func get_recognized_extensions() -> Array:
return ["txt"]

View File

@@ -0,0 +1 @@
uid://2gvou7rj0pmj

View File

@@ -0,0 +1,5 @@
class_name TxtResourceSaver
extends BaseTextPlainFormatSaver
func get_recognized_extensions(_resource) -> Array:
return ["txt"]

View File

@@ -0,0 +1 @@
uid://b45a4s3k4ysmk

View File

@@ -1,29 +1,114 @@
class_name RTMICursorManager
## Valid direction
enum DIRECTIONS {
NORTH,
EAST,
SOUTH,
WEST,
}
const RESIZE_RATIO: float = 0.5
const RESIZE_RATIO: float = 1.0
const BASE_CURSOR := "res://addons/escoria-ui-return-monkey-island/cursors/arrow.svg"
const BASE_CURSOR := "res://addons/escoria-ui-return-monkey-island/cursors/left_ptr.svg"
var base_cursor_texture := preload(BASE_CURSOR)
const CURSORS: Dictionary = {
"arrow": preload(BASE_CURSOR),
"blank": preload("res://addons/escoria-ui-return-monkey-island/cursors/blank.svg"),
"wait": preload("res://addons/escoria-ui-return-monkey-island/cursors/wait.svg"),
"hand": preload("res://addons/escoria-ui-return-monkey-island/cursors/hand.svg"),
"north": preload("res://addons/escoria-ui-return-monkey-island/cursors/north.svg"),
"east": preload("res://addons/escoria-ui-return-monkey-island/cursors/east.svg"),
"south": preload("res://addons/escoria-ui-return-monkey-island/cursors/south.svg"),
"west": preload("res://addons/escoria-ui-return-monkey-island/cursors/west.svg"),
}
const CURSOR_HOTSPOTS: Dictionary = {
"arrow": Vector2i.ZERO,
"blank": Vector2i.ZERO,
"wait": Vector2i.ZERO,
"hand": Vector2i(10, 2),
"north": Vector2i(9, 2),
"east": Vector2i(42, 9),
"south": Vector2i(8, 41),
"west": Vector2i(3, 9),
}
func set_cursor(texture: Texture2D) -> void:
func set_cursor(cursor_id: String):
Input.set_custom_mouse_cursor(
CURSORS[cursor_id], Input.CURSOR_ARROW, CURSOR_HOTSPOTS[cursor_id]
)
func set_texture_cursor(texture: Texture2D, custom_hotspot = null) -> void:
var image = texture.get_image()
image.resize(image.get_width() * RESIZE_RATIO, image.get_height() * RESIZE_RATIO)
var rect = Rect2i(Vector2i.ZERO, Vector2i(127,127))
var newImage = base_cursor_texture.get_image()
newImage.blend_rect(image, rect, Vector2i.ZERO)
var cursor_width = image.get_width() * RESIZE_RATIO
var cursor_height = image.get_height() * RESIZE_RATIO
image.resize(cursor_width, cursor_height)
var rect = Rect2i(Vector2i.ZERO, Vector2i(127, 127))
var new_image = CURSORS["blank"].get_image()
new_image.blend_rect(image, rect, Vector2i.ZERO)
var hotspot = Vector2i(cursor_width / 2, cursor_height / 2)
if custom_hotspot != null and custom_hotspot is Vector2i:
hotspot = custom_hotspot
# Hotspot es una coordenada x,y de dentro de la imagen. En este caso (0,0)
Input.set_custom_mouse_cursor( newImage, Input.CURSOR_ARROW, Vector2i.ZERO)
Input.set_custom_mouse_cursor(
new_image, Input.CURSOR_ARROW, Vector2i(cursor_width / 2, cursor_height / 2)
)
func clear_cursor():
Input.set_custom_mouse_cursor(base_cursor_texture)
if escoria.inputs_manager.input_mode == ESCInputsManager.INPUT_NONE:
Input.set_custom_mouse_cursor(CURSORS["wait"], Input.CURSOR_ARROW)
return
if (
escoria.action_manager.action_state
== ESCActionManager.ACTION_INPUT_STATE.AWAITING_TARGET_ITEM
):
return
Input.set_custom_mouse_cursor(CURSORS["arrow"], Input.CURSOR_ARROW)
func hide_cursor():
Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
func show_cursor():
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
func set_hand_cursor():
Input.set_custom_mouse_cursor(CURSORS["hand"], Input.CURSOR_ARROW, CURSOR_HOTSPOTS["hand"])
Input.set_default_cursor_shape(Input.CURSOR_ARROW)
func set_waiting_cursor():
Input.set_custom_mouse_cursor(CURSORS["wait"], Input.CURSOR_ARROW, CURSOR_HOTSPOTS["wait"])
Input.set_default_cursor_shape(Input.CURSOR_ARROW)
func set_direction_cursor(direction: String):
Input.set_custom_mouse_cursor(
CURSORS[direction], Input.CURSOR_ARROW, CURSOR_HOTSPOTS[direction]
)
Input.set_default_cursor_shape(Input.CURSOR_ARROW)
func handle_input_mode_change(_new_mode):
clear_cursor()
func handle_item_cursor(item: ESCItemWithTooltip):
if (
escoria.action_manager.action_state
== ESCActionManager.ACTION_INPUT_STATE.AWAITING_TARGET_ITEM
):
return
gymkhana.cursor_manager.set_cursor(item.cursor)

View File

@@ -0,0 +1,15 @@
class_name RTMIFullscreenManager
signal changed(new_value)
var active: bool:
get = _is_fullscreen, set = _set_fullscreen
func _is_fullscreen() -> bool:
return ESCProjectSettingsManager.get_setting(ESCProjectSettingsManager.FULLSCREEN)
func _set_fullscreen(value: bool):
active = value
ESCProjectSettingsManager.set_setting(ESCProjectSettingsManager.FULLSCREEN, value)
escoria.settings_manager.apply_settings()
changed.emit(value)

View File

@@ -0,0 +1 @@
uid://cby0its5nubwq

View File

@@ -15,9 +15,6 @@ var esc_music_player: ESCMusicPlayer:
esc_music_player = music_player_node
esc_music_player.stream.connect("finished", _on_song_finished)
var _menu_song: String = "res://gymkhana/sounds/intro_menu_loop.ogg"
var _palestina_song: String = "res://gymkhana/sounds/music/leve palestina.ogg"
var game_songs: Array[String] = [
"res://gymkhana/sounds/music/Bossa do Uli.ogg",
"res://gymkhana/sounds/music/Orient minor.ogg",
@@ -26,6 +23,10 @@ var game_songs: Array[String] = [
"res://gymkhana/sounds/music/Windy chill.ogg",
]
var _intro_menu_song: String = "res://gymkhana/sounds/intro_menu_loop.ogg"
var _pause_menu_song: String = "res://gymkhana/sounds/pause_menu_loop.ogg"
var _palestina_song: String = "res://gymkhana/sounds/music/leve palestina.ogg"
var _is_menu = false
var _current_song_index: int = 0
@@ -46,50 +47,51 @@ var _filter_gain_ratio: float = 0.3
var _panner_effect: AudioEffectPanner
var _panner_default: float = 0
var _played_songs: Array = []
func _init() -> void:
#_filter_effect = AudioEffectFilter.new()
_filter_effect = AudioEffectLowPassFilter.new()
_filter_effect.cutoff_hz = _filter_map[0]
_filter_effect.resonance = 1.0
AudioServer.add_bus_effect(
AudioServer.get_bus_index(escoria.BUS_MUSIC),
_filter_effect)
AudioServer.add_bus_effect(AudioServer.get_bus_index(escoria.BUS_MUSIC), _filter_effect)
_panner_effect = AudioEffectPanner.new()
_panner_effect.pan = _panner_default
AudioServer.add_bus_effect(
AudioServer.get_bus_index(escoria.BUS_MUSIC),
_panner_effect)
AudioServer.add_bus_effect(AudioServer.get_bus_index(escoria.BUS_MUSIC), _panner_effect)
func toggle() -> void:
music_enabled = !music_enabled
AudioServer.set_bus_mute(
AudioServer.get_bus_index(escoria.BUS_MUSIC),
!music_enabled
)
AudioServer.set_bus_mute(AudioServer.get_bus_index(escoria.BUS_MUSIC), !music_enabled)
toggled.emit(music_enabled)
func play_menu() -> void:
## Play intro menu music. If `intro` is `false` play pause menu music.
func play_menu(intro = true) -> void:
_disable_effects()
if state != "off" or state != "default":
_last_playback_position = esc_music_player.get_playback_position()
_play(_menu_song, true)
if intro:
_play(_intro_menu_song, true)
else:
_play(_pause_menu_song, true)
func play_game() -> void:
_enable_effects()
if state == "off" or state == "default":
_play(game_songs[_current_song_index])
func select_song(index: int) -> void:
_enable_effects()
_play(game_songs[index])
pass
func play_palestina(index: int = 0) -> void:
func play_palestina() -> void:
if state != _palestina_song:
_last_playback_position = esc_music_player.get_playback_position()
_play(_palestina_song)
@@ -100,12 +102,12 @@ func pause() -> void:
_last_playback_position = esc_music_player.get_playback_position()
esc_music_player.set_state("paused")
func resume() -> void:
_enable_effects()
if state == "paused" or state == _menu_song:
if state == "paused" or state == _intro_menu_song or state == _pause_menu_song:
_play(_get_song_by_index(_current_song_index), false, _last_playback_position)
func _play(song_resource: String, loop: bool = false, from_seconds: float = 0.0) -> void:
var resource = load(song_resource)
@@ -113,51 +115,65 @@ func _play(song_resource: String, loop: bool = false, from_seconds: float = 0.0)
escoria.logger.error(self, "Can't load %s file" % song_resource)
return
if game_songs.has(song_resource):
_add_played_song(song_resource)
_check_achievement()
resource.loop = loop
esc_music_player.state = song_resource
esc_music_player.stream.stream = resource
esc_music_player.stream.play(from_seconds)
func stop() -> void:
esc_music_player.set_state("off")
func force_music() -> void:
_disable_effects()
AudioServer.set_bus_mute(
AudioServer.get_bus_index(escoria.BUS_MUSIC),
false
)
AudioServer.set_bus_volume_db(
AudioServer.get_bus_index(escoria.BUS_MUSIC),
linear_to_db(
1.0
)
)
AudioServer.set_bus_mute(AudioServer.get_bus_index(escoria.BUS_MUSIC), false)
AudioServer.set_bus_volume_db(AudioServer.get_bus_index(escoria.BUS_MUSIC), linear_to_db(1.0))
func _on_song_finished() -> void:
play_next_song()
func play_next_song() -> void:
_update_next_song_index()
_play(_get_song_by_index(_current_song_index))
func _get_song_by_index(index: int) -> String:
return game_songs[index]
func _update_next_song_index() -> void:
_current_song_index += 1
if _current_song_index == game_songs.size():
_current_song_index = 0
func _disable_effects() -> void:
AudioServer.set_bus_bypass_effects(AudioServer.get_bus_index(escoria.BUS_MUSIC), true)
func _enable_effects() -> void:
AudioServer.set_bus_bypass_effects(AudioServer.get_bus_index(escoria.BUS_MUSIC), false)
func set_distance_to_music(distance: int, pan: float = 0) -> void:
_filter_effect.gain = _filter_base_gain - distance * _filter_gain_ratio
_filter_effect.cutoff_hz = _filter_map[distance]
_panner_effect.pan = pan
func _add_played_song(song: String) -> void:
if not _played_songs.has(song):
_played_songs.append(song)
func _check_achievement() -> void:
if _played_songs.size() == game_songs.size():
gymkhana.achievement_manager.unlock_achievement("musica")

View File

@@ -1 +0,0 @@
uid://50obw3tgp33n

View File

@@ -12,7 +12,7 @@ corner_radius_bottom_right = 5
corner_radius_bottom_left = 5
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_tpolp"]
bg_color = Color(0.144063, 0.144063, 0.144062, 1)
bg_color = Color(0.14902, 0.14902, 0.14902, 1)
[sub_resource type="StyleBoxFlat" id="2"]
bg_color = Color(0, 0, 0, 0.509804)

View File

@@ -1,4 +1,6 @@
[gd_resource type="Theme" load_steps=11 format=3 uid="uid://djtwqnfbbt5t8"]
[gd_resource type="Theme" load_steps=12 format=3 uid="uid://djtwqnfbbt5t8"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_aw8ss"]
[sub_resource type="StyleBoxFlat" id="1"]
bg_color = Color(0.14902, 0.14902, 0.14902, 0.784314)
@@ -9,7 +11,11 @@ corner_radius_bottom_left = 5
expand_margin_bottom = 5.0
[sub_resource type="StyleBoxFlat" id="2"]
bg_color = Color(0.285156, 0.285156, 0.285156, 0.784314)
bg_color = Color(0.48570347, 0.48570353, 0.48570347, 0.78431374)
corner_radius_top_left = 5
corner_radius_top_right = 5
corner_radius_bottom_right = 5
corner_radius_bottom_left = 5
[sub_resource type="StyleBoxFlat" id="3"]
bg_color = Color(0.027451, 0.027451, 0.027451, 0.745098)
@@ -35,7 +41,7 @@ bg_color = Color(0.219501, 0.219501, 0.219501, 1)
[resource]
Button/font_sizes/font_size = 18
Button/styles/disabled = null
Button/styles/disabled = SubResource("StyleBoxEmpty_aw8ss")
Button/styles/focus = SubResource("1")
Button/styles/hover = SubResource("2")
Button/styles/normal = SubResource("1")

View File

@@ -1,26 +1,27 @@
@tool
extends Control
func get_registry_id():
return "global_inspector"
func _ready() -> void:
escoria.globals_manager.global_changed.connect(_on_escoria_global_changed)
func _on_escoria_global_changed(global: String, old_value, new_value) -> void:
func _on_escoria_global_changed(_global: String, _old_value, _new_value) -> void:
clear()
var global_variables = escoria.globals_manager._globals
global_variables.sort()
for variable_name in global_variables:
#labelContainer\
# .add_child(UiEscoriaVariableBuilder\
# .create(variable_name, escoria.globals_manager._globals[variable_name]))
%Container.add_child(
UiEscoriaVariableBuilder.create(
variable_name, "%s" % escoria.globals_manager._globals[variable_name]
)
UiEscoriaVariableBuilder.prepare().name(
variable_name).value(escoria.globals_manager._globals[variable_name]).build()
)
func clear():
for child in %Container.get_children():
%Container.remove_child(child)

View File

@@ -21,9 +21,10 @@ func _on_room_ready() -> void:
var object = room_objects[object_id]
%ObjectContainer.add_child(
UiEscoriaVariableBuilder.prepare().name(object.global_id)\
.valueFunc( func set_value():
.value_func( func set_value():
return "Active" if object.active else "Off"
)
.color(Color.GREEN_YELLOW if object.active else Color.GRAY)
.build()
)

View File

@@ -1,11 +1,19 @@
extends Control
class_name UIEscoriaVariable
extends Control
enum {
STRING,
NUMBER,
BOOL
}
var var_name: String
var var_value
var custom_color: Color
var _copied: bool = false
func set_variable(name: String, value):
var_name = name
var_value = value
@@ -16,11 +24,19 @@ func set_variable(name: String, value):
format_value()
func format_value():
#if custom_color != null:
# $Value.add_theme_color_override("font_color", custom_color)
# return
if var_value is bool:
var boolean_color = Color.GREEN if var_value else Color.RED
$Value.add_theme_color_override("font_color", boolean_color)
return
if var_value == null:
$Value.add_theme_color_override("font_color", Color.CORAL)
return
if var_value is int or var_value is float:
$Value.add_theme_color_override("font_color", Color.NAVAJO_WHITE)
@@ -36,4 +52,4 @@ func _set_copied(value: bool):
$Name.add_theme_color_override("font_color", Color.AQUA)
else:
$Name.add_theme_color_override("font_color", Color.WHITE)

View File

@@ -1,14 +1,19 @@
class_name UiEscoriaVariableBuilder
const _scene = preload("res://addons/escoria-ui-return-monkey-island/tools/dev/ui/ui_escoria_variable.tscn")
var _scene = preload(
"res://addons/escoria-ui-return-monkey-island/tools/dev/ui/ui_escoria_variable.tscn"
)
var _var_name: String
var _var_value
var _custom_color: Color
func _init(key: String = "", value = null):
_var_name = key
_var_value = value
func name(name: String) -> UiEscoriaVariableBuilder:
_var_name = name
return self
@@ -17,23 +22,32 @@ func name(name: String) -> UiEscoriaVariableBuilder:
func value(value) -> UiEscoriaVariableBuilder:
_var_value = value
return self
func nameFunc(callable: Callable) -> UiEscoriaVariableBuilder:
func name_func(callable: Callable) -> UiEscoriaVariableBuilder:
_var_name = callable.call()
return self
func valueFunc(callable: Callable) -> UiEscoriaVariableBuilder:
func value_func(callable: Callable) -> UiEscoriaVariableBuilder:
_var_value = callable.call()
return self
func color(color: Color) -> UiEscoriaVariableBuilder:
_custom_color = color
return self
func build() -> UIEscoriaVariable:
var ui_variable = _scene.instantiate()
ui_variable.set_variable(_var_name, _var_value)
if _custom_color != null:
ui_variable.custom_color = _custom_color
return ui_variable
static func prepare():
return UiEscoriaVariableBuilder.new()
static func create(name: String, value):
return UiEscoriaVariableBuilder.new(name, value).build()

View File

@@ -0,0 +1,21 @@
class_name RTMIConfetti
extends Node2D
@onready var cpu_particles_2d: CPUParticles2D = $CPUParticles2D
@onready var cpu_particles_2d_2: CPUParticles2D = $CPUParticles2D2
func launch():
visible = true
cpu_particles_2d.emitting = true
cpu_particles_2d_2.emitting = true
cpu_particles_2d.restart()
cpu_particles_2d_2.restart()
func stop():
visible = true
cpu_particles_2d.emitting = false
cpu_particles_2d_2.emitting = false
cpu_particles_2d_2.restart()

View File

@@ -0,0 +1 @@
uid://s1s08sgq8te7

View File

@@ -0,0 +1,52 @@
[gd_scene load_steps=5 format=3 uid="uid://c7mjom1gqkjwv"]
[ext_resource type="Script" uid="uid://s1s08sgq8te7" path="res://addons/escoria-ui-return-monkey-island/ui/confetti.gd" id="1_5ccud"]
[ext_resource type="Texture2D" uid="uid://1gbwusfgagys" path="res://addons/escoria-ui-return-monkey-island/images/confetti.svg" id="1_akxxl"]
[sub_resource type="Curve" id="Curve_akxxl"]
_limits = [-360.0, 360.0, 0.0, 1.0]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.33557048, 42.711853), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
point_count = 3
[sub_resource type="Gradient" id="Gradient_akxxl"]
offsets = PackedFloat32Array(0.12351544, 0.31591448, 0.4631829, 0.6128266, 0.7672209, 0.89548695, 0.94299287, 1)
colors = PackedColorArray(1, 0, 0.016666412, 1, 0.98333335, 1, 0, 1, 0, 1, 0.3166666, 1, 0, 0.7999997, 1, 1, 0.3166666, 0, 1, 1, 0.8333335, 0, 1, 1, 1, 0, 0.016666412, 1, 1, 1, 1, 1)
[node name="Confetti" type="Node2D"]
script = ExtResource("1_5ccud")
[node name="CPUParticles2D" type="CPUParticles2D" parent="."]
position = Vector2(416, -42)
emitting = false
amount = 40
texture = ExtResource("1_akxxl")
lifetime = 1.9000000000000001
one_shot = true
emission_shape = 3
emission_rect_extents = Vector2(640, 1)
initial_velocity_min = 136.76
initial_velocity_max = 136.76
angular_velocity_min = -1.0
angular_velocity_max = -1.0
angular_velocity_curve = SubResource("Curve_akxxl")
angle_min = -166.2
angle_max = 160.0
color_initial_ramp = SubResource("Gradient_akxxl")
[node name="CPUParticles2D2" type="CPUParticles2D" parent="."]
position = Vector2(948, -39)
emitting = false
amount = 40
texture = ExtResource("1_akxxl")
lifetime = 1.9000000000000001
one_shot = true
emission_shape = 3
emission_rect_extents = Vector2(640, 1)
direction = Vector2(-5, 0)
initial_velocity_min = 136.76
initial_velocity_max = 136.76
angular_velocity_min = -1.0
angular_velocity_max = -1.0
angular_velocity_curve = SubResource("Curve_akxxl")
color_initial_ramp = SubResource("Gradient_akxxl")
hue_variation_max = 0.38

View File

@@ -0,0 +1,25 @@
extends TextureButton
@export var fullscreen_active_texture: Texture2D
@export var fullscreen_active_hover_texture: Texture2D
@export var fullscreen_default_texture: Texture2D
@export var fullscreen_default_hover_texture: Texture2D
func _ready() -> void:
gymkhana.fullscreen_manager.changed.connect(_on_fullscreen_change)
func _on_fullscreen_change(new_state: bool):
set_texture(new_state)
func set_texture(state: bool) -> void:
if state:
texture_normal = fullscreen_active_texture
texture_hover = fullscreen_active_hover_texture
else:
texture_normal = fullscreen_default_texture
texture_hover = fullscreen_default_hover_texture
func _on_button_down() -> void:
gymkhana.fullscreen_manager.active = !gymkhana.fullscreen_manager.active

View File

@@ -0,0 +1 @@
uid://do70qpvafu5my

View File

@@ -0,0 +1,7 @@
class_name SubtitleResource
extends Resource
@export_multiline var text: String = "":
set(value):
text = value
emit_changed()

View File

@@ -0,0 +1 @@
uid://dqn54bl8n206s

View File

@@ -0,0 +1,39 @@
@tool
class_name SrtFormatLoader
extends ResourceFormatLoader
const SrtClass = preload(
"res://addons/escoria-ui-return-monkey-island/video_player/subtitles/subtitle_resource.gd"
)
func _get_recognized_extensions() -> PackedStringArray:
return PackedStringArray(["srt"])
func _get_resource_type(path: String) -> String:
var ext = path.get_extension().to_lower()
if ext == "srt":
return "Resource"
return ""
func _handles_type(typename: StringName) -> bool:
return ClassDB.is_parent_class(typename, "Resource")
func _load(path: String, _original_path: String, _use_sub_threads: bool, _cache_mode: int):
var res := SubtitleResource.new()
var file = FileAccess.open(path, FileAccess.READ)
if (not file):
push_error("Error loading SRT: path=%s error=%s" % [path, FileAccess.get_open_error()])
res.text = ""
return res
res.text = file.get_as_text()
printt( "Loaded SRT: path=%s" % path)
file.close()
return res

View File

@@ -0,0 +1,30 @@
@tool
class_name SrtFormatSaver
extends ResourceFormatSaver
# Preload to avoid problems with project.godot
const SubtitleResource = preload(
"res://addons/escoria-ui-return-monkey-island/video_player/subtitles/subtitle_resource.gd"
)
func _get_recognized_extensions(_resource: Resource) -> PackedStringArray:
return PackedStringArray(["srt"])
func _recognize(resource: Resource) -> bool:
resource = resource as SubtitleResource
if resource:
return true
return false
func _save(resource: Resource, path: String, flags: int) -> int:
var err: int
var file = FileAccess.open(path,flags)
file.store_string(resource.get("text"))
file.close()
return OK

View File

@@ -46,8 +46,8 @@ func parse_subtitles_file(path: String) -> Error:
text = ""
visible = false
var file := FileAccess.open(path, FileAccess.READ)
if not file:
var resource : SubtitleResource = await load(path)
if not resource:
return FAILED
var state := 0 # 0: read id, 1: read time, 2: read content
@@ -59,10 +59,11 @@ func parse_subtitles_file(path: String) -> Error:
# Compile regex patterns
var time_regex = RegEx.new()
time_regex.compile("(?<start>[0-9,:]+)\\s*-->\\s*(?<end>[0-9,:]+)")
while not file.eof_reached():
var line := file.get_line().strip_edges()
var lines = resource.text.split("\n")
for line in lines:
#while not file.text.eof_reached():
# var line = file.get_line().strip_edges()
prints(line)
match state:
0: # Read ID
if line.is_empty():

View File

@@ -1,17 +1,19 @@
class_name RTMIVideoManager
var _video_player: RTMIVideoPlayer
var is_playing: bool:
get:
return _video_player.is_playing()
var _video_player: RTMIVideoPlayer
func _init(video_player: RTMIVideoPlayer) -> void:
_video_player = video_player
# Show inventory when video player finishes playing a video (inventory is hidden when a video starts)
_video_player.connect("finished", _on_video_player_finished)
func play_video(video_file: String) -> void:
escoria.game_scene.hide_ui()
escoria.game_scene.clear_tooltip()
@@ -19,12 +21,15 @@ func play_video(video_file: String) -> void:
_video_player.visible = true
_video_player.play(video_file)
func skip() -> void:
_video_player.skip()
func _on_video_player_finished() -> void:
escoria.game_scene.show_ui()
gymkhana.music_manager.resume()
func get_video_player():
return _video_player

View File

@@ -0,0 +1 @@
uid://de3trrng81u4d

View File

@@ -1,26 +1,30 @@
@tool
extends Node
class_name RTMIVideoPlayer
extends Node
signal finished
func _ready() -> void:
%CursorTimer.connect("timeout", _on_cursor_hide_timer_timeout)
func play(video_path: String):
# Load subtitles if option enabled
if escoria.settings_manager.custom_settings[RTMIUiSettings.VIDEO_SUBTITLES_KEY]:
$VideoStreamPlayer/SubtitlesLabel.parse_subtitles_file(_get_srt_path(video_path))
var video = await load(video_path)
# Play video
$VideoStreamPlayer.set_stream(load(video_path))
$VideoStreamPlayer.set_stream(video)
$VideoStreamPlayer.play()
func _on_VideoPlayer_finished():
self.visible = false
gymkhana.cursor_manager.show_cursor()
emit_signal("finished")
func skip():
$VideoStreamPlayer.stop()
@@ -45,15 +49,18 @@ func _get_srt_path(video_path: String):
var locale = TranslationServer.get_locale()
return video_path.left(-3) + locale + ".srt"
func _process(delta: float) -> void:
func _process(_delta: float) -> void:
if not self.visible or Input.mouse_mode == Input.MOUSE_MODE_HIDDEN or not is_playing():
return
if %CursorTimer.is_stopped():
%CursorTimer.start()
func _on_cursor_hide_timer_timeout() -> void:
gymkhana.cursor_manager.hide_cursor()
func _input(event: InputEvent) -> void:
if event is InputEventMouseMotion:
gymkhana.cursor_manager.show_cursor()

View File

@@ -0,0 +1 @@
uid://cpebpyckwc5i2

View File

@@ -1,6 +1,10 @@
#!/bin/bash
source bash_colors.sh
if [ -f .env ]; then
source .env
fi
DEFAULT_DESTINATION_PATH="../escoria-demo-game"
DESTINATION_PATH="${1:-$DEFAULT_DESTINATION_PATH}"

View File

@@ -1,4 +1,9 @@
#!/bin/bash
source bash_colors.sh
if [ -f .env ]; then
source .env
fi
# Output to stdout for godot export. --quiet or --verbose
STD_OUTPUT="--quiet"
@@ -6,70 +11,75 @@ STD_OUTPUT="--quiet"
PROJECT_PATH=$PWD
echo "Project path: $PROJECT_PATH"
cp override.cfg.debug override.cfg
VERSION=`git branch --show-current | sed 's/release\///'`
EXPORT_NAME="LasGymkhanikasDeUli-$VERSION"
EXPORT_DIR="build"
echo >> override.cfg
echo "escoria/main/game_version=\"$VERSION\"" >> override.cfg
echo "Building $VERSION version"
echo "Release builds"
mkdir -p $PROJECT_PATH/$EXPORT_DIR
RELEASE_EXPORT_DIR=$EXPORT_DIR/release
BUILD_TYPES=(
"release"
"debug"
)
AMD64=amd64
ARM64=arm64
WEB=web
PLATFORMS=(
"amd"
"arm"
"web"
)
#sed -i "s/res\:\/\/saves\//user\:\/\/saves\//" project.godot
#sed -i "s/savegame_enabled\=true/savegame_enabled\=false/" project.godot
#sed -i "s/debug_enabled\=true/savegame_enabled\=false/" project.godot
declare -A PLATFORM_NAMES
PLATFORM_NAMES["amd"]=$EXPORT_NAME
PLATFORM_NAMES["arm"]=$EXPORT_NAME
PLATFORM_NAMES["web"]="index"
#sed -i "s/INFO/ERROR/" project.godot
#sed -i "s/TRACE/ERROR/" project.godot
declare -A PLATFORM_EXTENSIONS
PLATFORM_EXTENSIONS["amd"]=".x86_64.appimage"
PLATFORM_EXTENSIONS["arm"]=".arm_64.appimage"
PLATFORM_EXTENSIONS["web"]=".html"
echo "Building $AMD64..."
mkdir -p $RELEASE_EXPORT_DIR/$AMD64
godot --headless $STD_OUTPUT --export-release "Linux" "$RELEASE_EXPORT_DIR/$AMD64/$EXPORT_NAME.x86_64.appimage"
declare -A PLATFORM_EXPORTS
PLATFORM_EXPORTS["amd"]="Linux"
PLATFORM_EXPORTS["arm"]="LinuxARM"
PLATFORM_EXPORTS["web"]="Web"
echo "Building $ARM64..."
mkdir -p $RELEASE_EXPORT_DIR/$ARM64
godot --headless $STD_OUTPUT --export-release "LinuxARM" "$RELEASE_EXPORT_DIR/$ARM64/$EXPORT_NAME.arm_64.appimage"
declare -A PLATFORM_OVERRIDES
PLATFORM_OVERRIDES["amd"]="debug"
PLATFORM_OVERRIDES["arm"]="debug"
PLATFORM_OVERRIDES["web"]="web"
echo "Building $WEB..."
mkdir -p $RELEASE_EXPORT_DIR/$WEB
godot --headless $STD_OUTPUT --export-release "Web" "$RELEASE_EXPORT_DIR/$WEB/index.html"
cd $RELEASE_EXPORT_DIR
tar cfz $WEB.tar.gz web
cd $PROJECT_PATH
CURRENT_EXPORT_DIR=$EXPORT_DIR/release
echo "Debug builds..."
for TYPE in "${BUILD_TYPES[@]}"; do
echo "$TYPE builds..."
DEBUG_EXPORT_DIR=$EXPORT_DIR/debug
EXPORT_NAME=$EXPORT_NAME-debug
mkdir -p $DEBUG_EXPORT_DIR
echo "Building $AMD64..."
mkdir -p $DEBUG_EXPORT_DIR/$AMD64
godot --headless $STD_OUTPUT --export-debug "Linux" "$DEBUG_EXPORT_DIR/$AMD64/$EXPORT_NAME.x86_64.appimage"
CURRENT_EXPORT_DIR=$PROJECT_PATH/$EXPORT_DIR/$TYPE
mkdir -p $CURRENT_EXPORT_DIR
echo "Building $ARM64..."
mkdir -p $DEBUG_EXPORT_DIR/$ARM64
godot --headless $STD_OUTPUT --export-debug "LinuxARM" "$DEBUG_EXPORT_DIR/$ARM64/$EXPORT_NAME.arm_64.appimage"
echo "Building $WEB..."
mkdir -p $DEBUG_EXPORT_DIR/$WEB
godot --headless $STD_OUTPUT --export-debug "Web" "$DEBUG_EXPORT_DIR/$WEB/index.html"
cd $DEBUG_EXPORT_DIR
tar cfz $WEB-debug.tar.gz web
for PLATFORM in "${PLATFORMS[@]}"; do
if [ "$TYPE" == "release" ]; then CURRENT_EXPORT_NAME=${PLATFORM_NAMES[$PLATFORM]}; else CURRENT_EXPORT_NAME="${PLATFORM_NAMES[$PLATFORM]}-$TYPE"; fi
echo "Building $PLATFORM..."
mkdir -p $CURRENT_EXPORT_DIR/$PLATFORM
cp $PROJECT_PATH/override.cfg.${PLATFORM_OVERRIDES[$PLATFORM]} $PROJECT_PATH/override.cfg
echo "escoria/main/game_version=\"$VERSION\"" >> $PROJECT_PATH/override.cfg
if [ "$PLATFORM" == "web" ]; then CURRENT_EXPORT_NAME=${PLATFORM_NAMES[$PLATFORM]}; else CURRENT_EXPORT_NAME=$CURRENT_EXPORT_NAME; fi
godot --headless $STD_OUTPUT --export-$TYPE "${PLATFORM_EXPORTS[$PLATFORM]}" "$CURRENT_EXPORT_DIR/$PLATFORM/$CURRENT_EXPORT_NAME${PLATFORM_EXTENSIONS[$PLATFORM]}"
done
cd $CURRENT_EXPORT_DIR/web
tar cfz ../web-$TYPE.tar.gz .
zip ../web-$TYPE.zip *
cd $PROJECT_PATH
done
rm $PROJECT_PATH/override.cfg

View File

@@ -7,11 +7,11 @@ advanced_options=true
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter="*.esc, *.csv, *.ncsv, *.cfg"
include_filter="*.esc, *.csv, *.ncsv, *.cfg, *.srt"
exclude_filter="*.xcf, saves/*, scripts/*,vscode-extension-ashes/*"
export_path="build/LasGymkhanikasDeUli.appimage.x86_64"
patches=PackedStringArray()
encryption_include_filters=""
encryption_include_filters="*.cfg"
encryption_exclude_filters=""
seed=0
encrypt_pck=false
@@ -55,7 +55,7 @@ advanced_options=false
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter="*.esc, *.csv, *.ncsv, *.cfg"
include_filter="*.esc, *.csv, *.ncsv, *.cfg, *.srt"
exclude_filter="*.xcf, saves/*, scripts/*,vscode-extension-ashes/*"
export_path="build/web/index.html"
patches=PackedStringArray()
@@ -101,11 +101,11 @@ advanced_options=true
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter="*.esc, *.csv, *.ncsv, *.cfgs"
include_filter="*.esc, *.csv, *.ncsv, *.cfg, *.srt"
exclude_filter="*.xcf, saves/*, scripts/*,vscode-extension-ashes/*"
export_path="LasGymkhanikasDeUli.appimage.arm_64"
patches=PackedStringArray()
encryption_include_filters=""
encryption_include_filters="*.cfg"
encryption_exclude_filters=""
seed=0
encrypt_pck=false

View File

@@ -1,11 +1,10 @@
:init
:ready
global turno_cocina_ingrediente_lentejas
global turno_cocina_tutorial_done
global zorionak_eneko
global cocina_delante_catando
global turno_cocina_frontal_debajo_sofa
global turno_cocina_economica_encendida
global turno_cocina_frontal_entregado
global turno_cocina_eneko_cata_ok
global turno_cocina_ajo_picked
global turno_cocina_eneko_nombre_dicho
@@ -14,6 +13,12 @@
global cocina_delante_dialog_option6_done
global they_live_visible
global tips_eneko_porfa
global achievement_amenazas_cuchillo
global achievement_amenazas_madera
global achievement_chistes_pan
global achievement_chistes_susto
global turno_cocina_frontal_entregado
global achievement_ordenado_cuchillo
:action1
@@ -77,23 +82,27 @@
say($player, "¡Claro, es muy fácil!","cocina_delante_intro_dialog_option6_res_player")
say($eneko_smoking, "¿Y podrías meter imágenes subliminales para que la gente haga lo que yo quiera?", "cocina_delante_intro_dialog_option6_res3")
say($player, "No veo por que no, la mayoría de juegos lo hacen, es una práctica habitual en la industria.", "cocina_delante_intro_dialog_option6_res_player2")
they_live_visible = true
accept_input("NONE")
global they_live_visible = true
anim($eneko_smoking, "they_live")
wait(1)
they_live_visible = false
global they_live_visible = false
accept_input("ALL")
say($eneko_smoking, "Suena interesante, ya hablaremos más adelante, pero para hoy tienes que pensar otra cosa que hacer.", "cocina_delante_intro_dialog_option6_res4")
cocina_delante_intro_dialog_option6_done = true
- "cocina_delante_intro_dialog_end:¿Que te parece que haga la comida?" [cocina_delante_intro_dialog_option4_done and cocina_delante_intro_dialog_option5_done and cocina_delante_intro_dialog_option6_done]
say_last_dialog_option()
say($eneko_smoking, "Hmm, podría servir, pero no te pases con la cantidad, no quiero estar cinco días comiendo lo mismo.", "cocina_delante_intro_dialog_end_res")
say($player, "¡Ningún problema! En cuanto decida que hacer de comer me pongo a cocinar.", "cocina_delante_intro_dialog_end_res_player")
say($player, "¡Oído cocina! En cuanto decida que hacer de comer me pongo a cocinar.", "cocina_delante_intro_dialog_end_res_player")
done
:intro_dialog2
say($player, "Ya me he decidido, voy a hacer lentejas.", "cocina_delante_intro_dialog2_player_decision")
say($eneko_smoking, "Vale, pero avísame cuando las tengas listas, quiero asegurarme de que se puedan comer.", "cocina_delante_intro_dialog2_player_decision_res")
say($eneko_smoking, "Y si necesitas algún ingrediente y no lo encuentras búscalo mejor. A mí no me molestes, estoy ocupado.", "cocina_delante_intro_dialog2_player_decision_res_2")
accept_input("NONE")
walk_block($player, $eneko_smoking)
accept_input("ALL")
set_angle($player, 180)
say($player, "Ya tenemos una misión, hacer lentejas!", "cocina_delante_intro_dialog2_player_decision_to_user1")
say($player, "Si vuelves a leer el libro de recetas sabrás la lista con los ingredientes necesarios.", "cocina_delante_intro_dialog2_player_decision_to_user2")
@@ -129,8 +138,11 @@
:pan_mojado_dialog
say($player, "Se ha caído un poco de agua sobre el pan y está blando.", "cocina_delante_pan_mojado_dialog_1")
say($eneko_smoking, "Está hablando? Y que es lo que dice?", "cocina_delante_pan_mojado_dialog_2")
say($eneko_smoking, "Ja ja ja!", "cocina_delante_pan_mojado_dialog_3")
say($eneko_smoking, "Je je je!", "cocina_delante_pan_mojado_dialog_3")
say($player, "...", "cocina_delante_pan_mojado_dialog_4")
if not achievement_chistes_pan and achievement_chistes_susto:
unlock_achievement("chistes")
set_global("achievement_chistes_pan", true)
:action2
var comida_lista_para_catar = turno_cocina_ingrediente_lentejas and turno_cocina_ingrediente_patatas and turno_cocina_economica_encendida
@@ -186,8 +198,7 @@
turno_cocina_eneko_nombre_dicho = true
else:
say($eneko_smoking, "Ya te he dicho mi nombre!!", "cocina_delante_eneko_action2_dialog_option3_name_known_res_1")
say($eneko_smoking, "NO PREGUNTES", "cocina_delante_eneko_action2_dialog_option3_name_known_res_2")
say($eneko_smoking, "NI ME CONTACTES POR WHATSAPP O TE BLOQUEARÉ", "cocina_delante_eneko_action2_dialog_option3_name_known_res_3")
say($eneko_smoking, "NO PREGUNTES NI ME CONTACTES POR WHATSAPP O TE BLOQUEARÉ", "cocina_delante_eneko_action2_dialog_option3_name_known_res_2")
cocina_delante_dialog_option3_done = true
- "cocina_delante_eneko_action2_dialog_option4:Qué haces?" [!cocina_delante_dialog_option4_done]
say_last_dialog_option()
@@ -239,6 +250,7 @@
- "tips_eneko_porfa_8:¿Porfa please recubierto de nata?" [tips_eneko_porfa == 8]
say_last_dialog_option()
say($eneko_smoking, "Vale, llorica.", "tips_eneko_porfa_8_res")
say($eneko_smoking, "Si quieres te ayudo, pero si te gustan los retos y las aventuras no deberías usar estas ayudas.", "tips_eneko_porfa_8_res2")
say($eneko_smoking, "¿Qué es lo que quieres saber?", "tips_eneko_helping")
tips_eneko_porfa = 9
tips_eneko_helping = true
@@ -258,7 +270,15 @@
tips_eneko_patata_grande = 2
- "tips_eneko_patata_grande_2_spoiler:SPOILER ALERT - Me rindo, chívame que hacer con la patata grande." [tips_eneko_helping and tips_eneko_patata_grande == 2]
say($player, "Me rindo, chívame que hacer con la patata grande.", "tips_eneko_patata_grande_2")
say($eneko_smoking, "Coge un cuchillo de la cocina y úsalo para partir la patata grande en dos.", "tips_eneko_patata_grande_2_res")
say($eneko_smoking, "¿Tienes claro que quieres que te dé la solución? Esta acción es [b]IRREVERSIBLE[/b].", "tips_eneko_spoiler_confirmation")
?!
- "tips_eneko_spoiler_confirmation_yes_spoiler:SPOILER ALERT - Sí, no se me ocurre nada más y me aburro."
say($player, "Sí, no se me ocurre nada más y me aburro.", "tips_eneko_spoiler_confirmation_yes")
say($eneko_smoking, "Coge un cuchillo de la cocina y úsalo para partir la patata grande en dos.", "tips_eneko_patata_grande_2_res")
done
- "tips_eneko_spoiler_confirmation_no:No, quiero intentarlo un poco más."
say_last_dialog_option()
done
# Patata debajo sofa
- "tips_eneko_patata_sofa_0:Me falta otra patata." [tips_eneko_helping and tips_eneko_patata_sofa == 0]
say_last_dialog_option()
@@ -270,7 +290,15 @@
tips_eneko_patata_sofa = 2
- "tips_eneko_patata_sofa_2_spoiler:SPOILER ALERT - Me rindo, chívame como conseguir la patata." [tips_eneko_helping and tips_eneko_patata_sofa == 2]
say($player, "Me rindo, chívame como conseguir la patata.", "tips_eneko_patata_sofa_2")
say($eneko_smoking, "Usa la linterna debajo del sofá y mete la mano.", "tips_eneko_patata_sofa_2_res")
say($eneko_smoking, "¿Tienes claro que quieres que te dé la solución? Esta acción es [b]IRREVERSIBLE[/b].", "tips_eneko_spoiler_confirmation")
?!
- "tips_eneko_spoiler_confirmation_yes_spoiler:SPOILER ALERT - Sí, no se me ocurre nada más y me aburro."
say($player, "Sí, no se me ocurre nada más y me aburro.", "tips_eneko_spoiler_confirmation_yes")
say($eneko_smoking, "Usa la linterna debajo del sofá y mete la mano.", "tips_eneko_patata_sofa_2_res")
done
- "tips_eneko_spoiler_confirmation_no:No, quiero intentarlo un poco más."
say_last_dialog_option()
done
# Lentejas
- "tips_eneko_lentejas_0:¿Cómo consigo las lentejas?" [tips_eneko_helping and tips_eneko_lentejas == 0]
say_last_dialog_option()
@@ -282,7 +310,15 @@
tips_eneko_lentejas = 2
- "tips_eneko_lentejas_2_spoiler:SPOILER ALERT - Me rindo, chívame como conseguir las lentejas." [tips_eneko_helping and tips_eneko_lentejas == 2]
say($player, "Me rindo, chívame como conseguir las lentejas.", "tips_eneko_lentejas_2")
say($eneko_smoking, "Usa el bol con el peso para juntarlos en un nuevo item. Usa el nuevo item con el bidón de lentejas.", "tips_eneko_lentejas_2_res")
say($eneko_smoking, "¿Tienes claro que quieres que te dé la solución? Esta acción es [b]IRREVERSIBLE[/b].", "tips_eneko_spoiler_confirmation")
?!
- "tips_eneko_spoiler_confirmation_yes_spoiler:SPOILER ALERT - Sí, no se me ocurre nada más y me aburro."
say($player, "Sí, no se me ocurre nada más y me aburro.", "tips_eneko_spoiler_confirmation_yes")
say($eneko_smoking, "Usa el bol con el peso para juntarlos en un nuevo item. Usa el nuevo item con el bidón de lentejas.", "tips_eneko_lentejas_2_res")
done
- "tips_eneko_spoiler_confirmation_no:No, quiero intentarlo un poco más."
say_last_dialog_option()
done
# Encender económica
- "tips_eneko_fuego_0:¿Cómo enciendo la económica?" [tips_eneko_helping and tips_eneko_fuego == 0]
say_last_dialog_option()
@@ -294,11 +330,19 @@
tips_eneko_fuego = 2
- "tips_eneko_fuego_2_spoiler:SPOILER ALERT - Me rindo, chívame como encender la económica." [tips_eneko_helping and tips_eneko_fuego == 2]
say($player, "Me rindo, chívame como encender la económica.", "tips_eneko_fuego_2")
say($eneko_smoking, "Mete madera en la económica. Coge el mechero que está encima de la silla detrás de la cocina y úsalo con la cocina de gas. Enciende la caja de cartón y úsala con la económica.", "tips_eneko_fuego_2_res")
say($eneko_smoking, "¿Tienes claro que quieres que te dé la solución? Esta acción es [b]IRREVERSIBLE[/b].", "tips_eneko_spoiler_confirmation")
?!
- "tips_eneko_spoiler_confirmation_yes_spoiler:SPOILER ALERT - Sí, no se me ocurre nada más y me aburro."
say($player, "Sí, no se me ocurre nada más y me aburro.", "tips_eneko_spoiler_confirmation_yes")
say($eneko_smoking, "Mete madera en la económica. Coge el mechero que está encima de la silla detrás de la cocina y úsalo con la cocina de gas. Enciende la caja de cartón y úsala con la económica.", "tips_eneko_fuego_2_res")
done
- "tips_eneko_spoiler_confirmation_no:No, quiero intentarlo un poco más."
say_last_dialog_option()
done
# Ajo
- "tips_eneko_ajo_0:¿Cómo consigo el ajo?" [tips_eneko_helping and tips_eneko_ajo == 0]
say_last_dialog_option()
say($eneko_smoking, "Digamos que el ajo es el boss final. Vete haciendo todo lo demás y déjate el ajo para el final.", "tips_eneko_ajo_0_res")
say($eneko_smoking, "Digamos que el ajo es el boss final. Vete haciendo todo lo demás y déjate el ajo para lo último.", "tips_eneko_ajo_0_res")
tips_eneko_ajo = 1
- "tips_eneko_ajo_1:Necesito más ayuda con el ajo." [tips_eneko_helping and tips_eneko_ajo == 1]
say_last_dialog_option()
@@ -310,7 +354,15 @@
tips_eneko_ajo = 3
- "tips_eneko_ajo_3_spoiler:SUPER SPOILER ALERT - Me rindo, chívame como conseguir el ajo." [tips_eneko_helping and tips_eneko_ajo == 3]
say($player, "Me rindo, chívame como conseguir el ajo.", "tips_eneko_ajo_3")
say($eneko_smoking, "Tengo el ajo debajo del culo. Puedes cogerlo mientras estoy probando la comida.", "tips_eneko_ajo_3_res")
say($eneko_smoking, "¿Tienes claro que quieres que te dé la solución? Esta acción es [b]IRREVERSIBLE[/b].", "tips_eneko_spoiler_confirmation")
?!
- "tips_eneko_spoiler_confirmation_yes_super_spoiler:SUPER SPOILER ALERT - Sí, no se me ocurre nada más y me aburro."
say($player, "Sí, no se me ocurre nada más y me aburro.", "tips_eneko_spoiler_confirmation_yes")
say($eneko_smoking, "Tengo el ajo debajo del culo. Puedes cogerlo mientras estoy probando la comida.", "tips_eneko_ajo_3_res")
done
- "tips_eneko_spoiler_confirmation_no:No, quiero intentarlo un poco más."
say_last_dialog_option()
done
# Exit tips
- "tips_eneko_done:Ya no necesito más ayuda." [tips_eneko_helping]
say_last_dialog_option()
@@ -321,10 +373,7 @@
say($eneko_smoking, "Sé exactamente a lo que te refieres. Algo no funciona en el mundo. No sabes lo que es, pero ahí está, como una astilla clavada en tu mente, y te está enloqueciendo. Esta sensación te ha traído hasta mí. ¿Sabes de lo que te estoy hablando?", "cocina_delante_eneko_action2_dialog_option6_1")
say($player, "¿De Las Gymkhanikas de Uli?", "cocina_delante_eneko_action2_dialog_option6_2")
say($eneko_smoking, "¿Te gustaría saber lo que son Las Gymkhanikas de Uli? Las Gymkhanikas de Uli nos rodean, están por todas partes. Es el mundo que ha sido puesto ante tus ojos para ocultarte la verdad.", "cocina_delante_eneko_action2_dialog_option6_3")
they_live_visible = true
anim($eneko_smoking, "they_live")
say($player, "¿Qué verdad?", "cocina_delante_eneko_action2_dialog_option6_4")
they_live_visible = false
say($eneko_smoking, "Que eres un esclavo Oier. Igual que yo naciste en cautiverio, naciste en una prisión que no puedes ni saborear, ni oler, ni tocar. Una prisión para tu mente. Por desgracia no se puede explicar lo que son Las Gymkhanikas de Uli. Has de verlas con tus propios ojos.", "cocina_delante_eneko_action2_dialog_option6_5")
say($player, "¿Ahora no deberías ofrecerme una pastilla roja y otra azul?", "cocina_delante_eneko_action2_dialog_option6_6")
say($eneko_smoking, "¿Pastillas? ¿Por la mañana? ¡Anda y vete a hacer la comida!", "cocina_delante_eneko_action2_dialog_option6_7")
@@ -345,7 +394,9 @@
say($eneko_smoking, "Bueno, no me acuerdo, fue hace mucho tiempo.", "cocina_delante_eneko_action3_frontal_4")
say($eneko_smoking, "Pero es mía, eso seguro.", "cocina_delante_eneko_action3_frontal_5")
say($eneko_smoking, "De toda la vida.", "cocina_delante_eneko_action3_frontal_6")
turno_cocina_frontal_entregado = true
if turno_cocina_cuchillo_en_su_sitio:
unlock_achievement("ordenado")
set_global("turno_cocina_frontal_entregado", true)
else:
say($eneko_smoking, "No tengas prisa por devolvérmela, aun puede serte de utilidad.", "cocina_delante_eneko_action3_frontal_not_yet_1")
say($eneko_smoking, "(guiño, guiño)", "cocina_delante_eneko_action3_frontal_not_yet_2")
@@ -361,9 +412,9 @@
say($eneko_smoking, "Y que quieres que haga con un leño?", "cocina_delante_eneko_madera_option1_1")
say($eneko_smoking, "No se te ha ocurrido que si quisiera leña iría a por ella?", "cocina_delante_eneko_madera_option1_2")
say($eneko_smoking, "Acaso te he pedido leña?", "cocina_delante_eneko_madera_option1_3")
say($current_player, "Vale, pillo la idea.", "cocina_delante_eneko_madera_option1_4")
say($current_player, "Vale vale vale, pillo la idea.", "cocina_delante_eneko_madera_option1_4")
say($current_player, "Yo...", "cocina_delante_eneko_madera_option1_5")
say($current_player, "creía que te gustaría...", "cocina_delante_eneko_madera_option1_6")
say($current_player, "pues, creía que te gustaría...", "cocina_delante_eneko_madera_option1_6")
say($eneko_smoking, "Ya lo siento, a veces soy un borde.", "cocina_delante_eneko_madera_option1_7")
say($eneko_smoking ,"Pero es que era una idea de mierda.", "cocina_delante_eneko_madera_option1_8")
global eneko_madera_option1_done = true
@@ -372,7 +423,7 @@
say($eneko_smoking, "Sí, es lo que he dicho.", "cocina_delante_eneko_madera_option2_1")
say($current_player, "Kung Fu? No querrías decir Karate?", "cocina_delante_eneko_madera_option2_2")
say($eneko_smoking, "Pues no, quería decir Kung Fu.", "cocina_delante_eneko_madera_option2_3")
say($current_player, "No sabía que había cinturón negro de Kung Fu.", "cocina_delante_eneko_madera_option2_4")
say($current_player, "Ah, no sabía que había cinturón negro de Kung Fu.", "cocina_delante_eneko_madera_option2_4")
say($eneko_smoking, "Pues mira, ya lo sabes.", "cocina_delante_eneko_madera_option2_5")
global eneko_madera_option2_done = true
- "cocina_delante_eneko_madera_option3:Te veo muy tenso, creo que deberías trabajar tu mal humor." [!eneko_madera_option3_done]
@@ -384,12 +435,18 @@
say($eneko_smoking, "Bien haces, no durarías ni un segundo.", "cocina_delante_eneko_madera_option4_1")
say($eneko_smoking, "Me he visto todas las películas de Bruce Lee.", "cocina_delante_eneko_madera_option4_2")
say($eneko_smoking, "Varias veces.", "cocina_delante_eneko_madera_option4_3")
if not achievement_amenazas_madera and achievement_amenazas_cuchillo:
unlock_achievement("amenazas")
set_global("achievement_amenazas_madera", true)
done
:action3 "turno_cocina_cuchillo"
play_video("res://gymkhana/videos/turno_cocina/oier_amenaza_con_cuchillo.ogv")
inventory_remove($turno_cocina_cuchillo)
set_global("turno_cocina_cuchillo_picked", false)
if not achievement_amenazas_cuchillo and achievement_amenazas_madera:
unlock_achievement("amenazas")
set_global("achievement_amenazas_cuchillo", true)
:action3 "turno_cocina_mechero"
say($eneko_smoking, "Enserio!?!? Me das un mechero sin gas? No lo quiero.", "turno_cocina_eneko_action3_mechero")

View File

@@ -1,8 +1,8 @@
[gd_resource type="Resource" script_class="ESCAnimationResource" load_steps=36 format=3 uid="uid://cyjo7aq0e4hbe"]
[ext_resource type="Script" path="res://addons/escoria-core/game/core-scripts/resources/esc_animationresource.gd" id="1"]
[ext_resource type="Script" path="res://addons/escoria-core/game/core-scripts/resources/esc_directionangle.gd" id="2"]
[ext_resource type="Script" path="res://addons/escoria-core/game/core-scripts/resources/esc_animationname.gd" id="3"]
[ext_resource type="Script" uid="uid://sksvt0n8gle2" path="res://addons/escoria-core/game/core-scripts/resources/esc_animationresource.gd" id="1"]
[ext_resource type="Script" uid="uid://bxc3dll30x8tl" path="res://addons/escoria-core/game/core-scripts/resources/esc_directionangle.gd" id="2"]
[ext_resource type="Script" uid="uid://clixil1u5exq7" path="res://addons/escoria-core/game/core-scripts/resources/esc_animationname.gd" id="3"]
[sub_resource type="Resource" id="1"]
script = ExtResource("2")

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=3 format=3 uid="uid://84h4l81cuwdv"]
[ext_resource type="Script" uid="uid://ceym82rf2qnxu" path="res://addons/escoria-ui-return-monkey-island/esc_item_with_tooltip.gd" id="1"]
[ext_resource type="Texture2D" uid="uid://h10gbl56mvgm" path="res://gymkhana/items/assets/turno_cocina_ajo.png" id="2"]
[ext_resource type="Texture2D" uid="uid://cueb8gkqhbads" path="res://gymkhana/items/assets/turno_cocina_ajo.png" id="2"]
[node name="turno_cocina_ajo" type="Area2D"]
process_mode = 1

View File

@@ -8,6 +8,7 @@ process_mode = 1
script = ExtResource("1")
with_is_picked_component = true
global_id = "turno_cocina_bol"
interaction_angle = 270
esc_script = "res://gymkhana/items/turno_cocina_bol.esc"
combine_when_selected_action_is_in = PackedStringArray("action4")
inventory_texture = ExtResource("2")

View File

@@ -9,6 +9,7 @@ process_mode = 1
script = ExtResource("1")
with_is_picked_component = true
global_id = "turno_cocina_carton"
interaction_angle = 90
esc_script = "res://gymkhana/items/turno_cocina_carton.esc"
combine_when_selected_action_is_in = PackedStringArray("action4")
inventory_texture = ExtResource("3")

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