Initial commit

This commit is contained in:
2024-10-12 14:34:11 +02:00
parent 84e394e189
commit 5c9cca5519
7 changed files with 653 additions and 2 deletions

View File

@@ -135,6 +135,8 @@ repositories {
}
dependencies {
implementation 'org.jetbrains:annotations:22.0.0'
minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
@@ -144,6 +146,9 @@ dependencies {
implementation fg.deobf("curse.maven:jade-324717:${jade_id}")
if (System.getProperty('idea.sync.active') != 'true') {
annotationProcessor "org.spongepowered:mixin:${mixin_version}:processor"
}
}
// This block of code expands all declared replace properties in the specified resource targets.

View File

@@ -8,11 +8,13 @@ forge_version_range=[47,)
loader_version_range=[47,)
mapping_channel=official
mapping_version=1.20.1
mixin_version = 0.8.5
modid=mechanical_lemon_ui
mod_name=Mechanical Lemon UI
mod_license=MIT
mod_version=0.0.2
mod_version=0.1.3
mod_group_id=com.oierbravo
author=oierbravo
mod_description=Library
@@ -23,4 +25,4 @@ jei_version = 15.2.0.22
curios_minecraft_version = 1.20.1
curios_version = 5.2.0-beta.3
jade_id = 4654448
jade_id = 5672013

View File

@@ -0,0 +1,71 @@
package com.oierbravo.mechanical_lemon_ui.foundation.gui.widget;
import com.mojang.blaze3d.systems.RenderSystem;
import com.oierbravo.mechanical_lemon_ui.foundation.gui.widget.AbstractSimiWidget;
import com.oierbravo.mechanical_lemon_ui.foundation.utility.ScreenElement;
import com.oierbravo.mechanical_lemon_ui.register.LibGuiTextures;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.MutableComponent;
public class ToggleIconButton extends AbstractSimiWidget {
protected ScreenElement[] icons;
protected MutableComponent[] labels;
private int currentIndex;
public ToggleIconButton(int x, int y, ScreenElement[] icons, MutableComponent[] labels) {
this(x, y, 18, 18, icons,labels,0);
}
public ToggleIconButton(int x, int y, ScreenElement[] icons, MutableComponent[] labels,int currentIndex) {
this(x, y, 18, 18, icons,labels,currentIndex);
}
public ToggleIconButton(int x, int y, int w, int h, ScreenElement[] icons, MutableComponent[] labels) {
this(x, y, w, h,icons,labels,0);
}
public ToggleIconButton(int x, int y, int w, int h, ScreenElement[] icons, MutableComponent[] labels, int currentIndex) {
super(x, y, w, h);
this.icons = icons;
this.labels = labels;
this.currentIndex = currentIndex;
}
@Override
public void doRender(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
if (visible) {
isHovered = mouseX >= getX() && mouseY >= getY() && mouseX < getX() + width && mouseY < getY() + height;
LibGuiTextures button = !active ? LibGuiTextures.BUTTON_DOWN
: isMouseOver(mouseX, mouseY) ? LibGuiTextures.BUTTON_HOVER : LibGuiTextures.BUTTON;
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
drawBg(graphics, button);
icons[currentIndex].render(graphics, getX() + 1, getY() + 1);
setToolTip(getLabel(currentIndex));
}
}
protected void drawBg(GuiGraphics graphics, LibGuiTextures button) {
graphics.blit(button.location, getX(), getY(), button.startX, button.startY, button.width, button.height);
}
public void setToolTip(Component text) {
toolTip.clear();
toolTip.add(text);
}
public void setCurrentIndex(int pIndex){
this.currentIndex = pIndex;
}
public void setIcons(ScreenElement[] icon) {
this.icons = icons;
}
public void setLabels(MutableComponent[] labels) {
this.labels = labels;
}
public MutableComponent getLabel(int pIndex){
return this.labels[pIndex];
}
}

View File

@@ -0,0 +1,57 @@
package com.oierbravo.mechanical_lemon_ui.foundation.utility;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Direction.Axis;
import java.util.Arrays;
import java.util.EnumSet;
import java.util.List;
public class Iterate {
public static final boolean[] trueAndFalse = { true, false };
public static final boolean[] falseAndTrue = { false, true };
public static final int[] zeroAndOne = { 0, 1 };
public static final int[] positiveAndNegative = { 1, -1 };
public static final Direction[] directions = Direction.values();
public static final Direction[] horizontalDirections = getHorizontals();
public static final Axis[] axes = Axis.values();
public static final EnumSet<Axis> axisSet = EnumSet.allOf(Axis.class);
private static Direction[] getHorizontals() {
Direction[] directions = new Direction[4];
for (int i = 0; i < 4; i++)
directions[i] = Direction.from2DDataValue(i);
return directions;
}
public static Direction[] directionsInAxis(Axis axis) {
switch (axis) {
case X:
return new Direction[] { Direction.EAST, Direction.WEST };
case Y:
return new Direction[] { Direction.UP, Direction.DOWN };
default:
case Z:
return new Direction[] { Direction.SOUTH, Direction.NORTH };
}
}
public static List<BlockPos> hereAndBelow(BlockPos pos) {
return Arrays.asList(pos, pos.below());
}
public static List<BlockPos> hereBelowAndAbove(BlockPos pos) {
return Arrays.asList(pos, pos.below(), pos.above());
}
public static <T> T cycleValue(List<T> list, T current) {
int currentIndex = list.indexOf(current);
if (currentIndex == -1) {
throw new IllegalArgumentException("Current value not found in list");
}
int nextIndex = (currentIndex + 1) % list.size();
return list.get(nextIndex);
}
}

View File

@@ -0,0 +1,77 @@
package com.oierbravo.mechanical_lemon_ui.foundation.utility;
import net.minecraft.core.Direction;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.phys.shapes.BooleanOp;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import java.util.function.BiFunction;
import static net.minecraft.core.Direction.UP;
public class ShapeBuilder {
private VoxelShape shape;
public ShapeBuilder(VoxelShape shape) {
this.shape = shape;
}
public ShapeBuilder add(VoxelShape shape) {
this.shape = Shapes.or(this.shape, shape);
return this;
}
public ShapeBuilder add(double x1, double y1, double z1, double x2, double y2, double z2) {
return add(cuboid(x1, y1, z1, x2, y2, z2));
}
public ShapeBuilder erase(double x1, double y1, double z1, double x2, double y2, double z2) {
this.shape = Shapes.join(shape, cuboid(x1, y1, z1, x2, y2, z2), BooleanOp.ONLY_FIRST);
return this;
}
public VoxelShape build() {
return shape;
}
public VoxelShaper build(BiFunction<VoxelShape, Direction, VoxelShaper> factory, Direction direction) {
return factory.apply(shape, direction);
}
public VoxelShaper build(BiFunction<VoxelShape, Direction.Axis, VoxelShaper> factory, Direction.Axis axis) {
return factory.apply(shape, axis);
}
public VoxelShaper forDirectional(Direction direction) {
return build(VoxelShaper::forDirectional, direction);
}
public VoxelShaper forAxis() {
return build(VoxelShaper::forAxis, Direction.Axis.Y);
}
public VoxelShaper forHorizontalAxis() {
return build(VoxelShaper::forHorizontalAxis, Direction.Axis.Z);
}
public VoxelShaper forHorizontal(Direction direction) {
return build(VoxelShaper::forHorizontal, direction);
}
public VoxelShaper forDirectional() {
return forDirectional(UP);
}
public static ShapeBuilder shape(VoxelShape shape) {
return new ShapeBuilder(shape);
}
public static ShapeBuilder shape(double x1, double y1, double z1, double x2, double y2, double z2) {
return shape(cuboid(x1, y1, z1, x2, y2, z2));
}
public static VoxelShape cuboid(double x1, double y1, double z1, double x2, double y2, double z2) {
return Block.box(x1, y1, z1, x2, y2, z2);
}
}

View File

@@ -0,0 +1,297 @@
package com.oierbravo.mechanical_lemon_ui.foundation.utility;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Direction.Axis;
import net.minecraft.core.Vec3i;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.DoubleTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.nbt.Tag;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.util.Mth;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.phys.Vec3;
import javax.annotation.Nullable;
public class VecHelper {
public static final Vec3 CENTER_OF_ORIGIN = new Vec3(.5, .5, .5);
public static Vec3 rotate(Vec3 vec, Vec3 rotationVec) {
return rotate(vec, rotationVec.x, rotationVec.y, rotationVec.z);
}
public static Vec3 rotate(Vec3 vec, double xRot, double yRot, double zRot) {
return rotate(rotate(rotate(vec, xRot, Axis.X), yRot, Axis.Y), zRot, Axis.Z);
}
public static Vec3 rotateCentered(Vec3 vec, double deg, Axis axis) {
Vec3 shift = getCenterOf(BlockPos.ZERO);
return VecHelper.rotate(vec.subtract(shift), deg, axis)
.add(shift);
}
public static Vec3 rotate(Vec3 vec, double deg, Axis axis) {
if (deg == 0)
return vec;
if (vec == Vec3.ZERO)
return vec;
float angle = (float) (deg / 180f * Math.PI);
double sin = Mth.sin(angle);
double cos = Mth.cos(angle);
double x = vec.x;
double y = vec.y;
double z = vec.z;
if (axis == Axis.X)
return new Vec3(x, y * cos - z * sin, z * cos + y * sin);
if (axis == Axis.Y)
return new Vec3(x * cos + z * sin, y, z * cos - x * sin);
if (axis == Axis.Z)
return new Vec3(x * cos - y * sin, y * cos + x * sin, z);
return vec;
}
public static Vec3 mirrorCentered(Vec3 vec, Mirror mirror) {
Vec3 shift = getCenterOf(BlockPos.ZERO);
return VecHelper.mirror(vec.subtract(shift), mirror)
.add(shift);
}
public static Vec3 mirror(Vec3 vec, Mirror mirror) {
if (mirror == null || mirror == Mirror.NONE)
return vec;
if (vec == Vec3.ZERO)
return vec;
double x = vec.x;
double y = vec.y;
double z = vec.z;
if (mirror == Mirror.LEFT_RIGHT)
return new Vec3(x, y, -z);
if (mirror == Mirror.FRONT_BACK)
return new Vec3(-x, y, z);
return vec;
}
public static Vec3 lookAt(Vec3 vec, Vec3 fwd) {
fwd = fwd.normalize();
Vec3 up = new Vec3(0, 1, 0);
double dot = fwd.dot(up);
if (Math.abs(dot) > 1 - 1.0E-3)
up = new Vec3(0, 0, dot > 0 ? 1 : -1);
Vec3 right = fwd.cross(up)
.normalize();
up = right.cross(fwd)
.normalize();
double x = vec.x * right.x + vec.y * up.x + vec.z * fwd.x;
double y = vec.x * right.y + vec.y * up.y + vec.z * fwd.y;
double z = vec.x * right.z + vec.y * up.z + vec.z * fwd.z;
return new Vec3(x, y, z);
}
public static boolean isVecPointingTowards(Vec3 vec, Direction direction) {
return Vec3.atLowerCornerOf(direction.getNormal())
.dot(vec.normalize()) > 0.125; // slight tolerance to activate perpendicular movement actors
}
public static Vec3 getCenterOf(Vec3i pos) {
if (pos.equals(Vec3i.ZERO))
return CENTER_OF_ORIGIN;
return Vec3.atLowerCornerOf(pos)
.add(.5f, .5f, .5f);
}
public static Vec3 offsetRandomly(Vec3 vec, RandomSource r, float radius) {
return new Vec3(vec.x + (r.nextFloat() - .5f) * 2 * radius, vec.y + (r.nextFloat() - .5f) * 2 * radius,
vec.z + (r.nextFloat() - .5f) * 2 * radius);
}
public static Vec3 axisAlingedPlaneOf(Vec3 vec) {
vec = vec.normalize();
return new Vec3(1, 1, 1).subtract(Math.abs(vec.x), Math.abs(vec.y), Math.abs(vec.z));
}
public static Vec3 axisAlingedPlaneOf(Direction face) {
return axisAlingedPlaneOf(Vec3.atLowerCornerOf(face.getNormal()));
}
public static ListTag writeNBT(Vec3 vec) {
ListTag listnbt = new ListTag();
listnbt.add(DoubleTag.valueOf(vec.x));
listnbt.add(DoubleTag.valueOf(vec.y));
listnbt.add(DoubleTag.valueOf(vec.z));
return listnbt;
}
public static CompoundTag writeNBTCompound(Vec3 vec) {
CompoundTag compoundTag = new CompoundTag();
compoundTag.put("V", writeNBT(vec));
return compoundTag;
}
public static Vec3 readNBT(ListTag list) {
if (list.isEmpty())
return Vec3.ZERO;
return new Vec3(list.getDouble(0), list.getDouble(1), list.getDouble(2));
}
public static Vec3 readNBTCompound(CompoundTag nbt) {
return readNBT(nbt.getList("V", Tag.TAG_DOUBLE));
}
public static void write(Vec3 vec, FriendlyByteBuf buffer) {
buffer.writeDouble(vec.x);
buffer.writeDouble(vec.y);
buffer.writeDouble(vec.z);
}
public static Vec3 read(FriendlyByteBuf buffer) {
return new Vec3(buffer.readDouble(), buffer.readDouble(), buffer.readDouble());
}
public static Vec3 voxelSpace(double x, double y, double z) {
return new Vec3(x, y, z).scale(1 / 16f);
}
public static int getCoordinate(Vec3i pos, Axis axis) {
return axis.choose(pos.getX(), pos.getY(), pos.getZ());
}
public static float getCoordinate(Vec3 vec, Axis axis) {
return (float) axis.choose(vec.x, vec.y, vec.z);
}
public static boolean onSameAxis(BlockPos pos1, BlockPos pos2, Axis axis) {
if (pos1.equals(pos2))
return true;
for (Axis otherAxis : Axis.values())
if (axis != otherAxis)
if (getCoordinate(pos1, otherAxis) != getCoordinate(pos2, otherAxis))
return false;
return true;
}
public static Vec3 clamp(Vec3 vec, float maxLength) {
return vec.lengthSqr() > maxLength * maxLength ? vec.normalize()
.scale(maxLength) : vec;
}
public static Vec3 lerp(float p, Vec3 from, Vec3 to) {
return from.add(to.subtract(from)
.scale(p));
}
public static Vec3 slerp(float p, Vec3 from, Vec3 to) {
double theta = Math.acos(from.dot(to));
return from.scale(Mth.sin(1 - p) * theta)
.add(to.scale(Mth.sin((float) (theta * p))))
.scale(1 / Mth.sin((float) theta));
}
public static Vec3 clampComponentWise(Vec3 vec, float maxLength) {
return new Vec3(Mth.clamp(vec.x, -maxLength, maxLength), Mth.clamp(vec.y, -maxLength, maxLength),
Mth.clamp(vec.z, -maxLength, maxLength));
}
public static Vec3 componentMin(Vec3 vec1, Vec3 vec2) {
return new Vec3(Math.min(vec1.x, vec2.x), Math.min(vec1.y, vec2.y), Math.min(vec1.z, vec2.z));
}
public static Vec3 componentMax(Vec3 vec1, Vec3 vec2) {
return new Vec3(Math.max(vec1.x, vec2.x), Math.max(vec1.y, vec2.y), Math.max(vec1.z, vec2.z));
}
public static Vec3 project(Vec3 vec, Vec3 ontoVec) {
if (ontoVec.equals(Vec3.ZERO))
return Vec3.ZERO;
return ontoVec.scale(vec.dot(ontoVec) / ontoVec.lengthSqr());
}
@Nullable
public static Vec3 intersectSphere(Vec3 origin, Vec3 lineDirection, Vec3 sphereCenter, double radius) {
if (lineDirection.equals(Vec3.ZERO))
return null;
if (lineDirection.lengthSqr() != 1)
lineDirection = lineDirection.normalize();
Vec3 diff = origin.subtract(sphereCenter);
double lineDotDiff = lineDirection.dot(diff);
double delta = lineDotDiff * lineDotDiff - (diff.lengthSqr() - radius * radius);
if (delta < 0)
return null;
double t = -lineDotDiff + Math.sqrt(delta);
return origin.add(lineDirection.scale(t));
}
public static Vec3 bezier(Vec3 p1, Vec3 p2, Vec3 q1, Vec3 q2, float t) {
Vec3 v1 = lerp(t, p1, q1);
Vec3 v2 = lerp(t, q1, q2);
Vec3 v3 = lerp(t, q2, p2);
Vec3 inner1 = lerp(t, v1, v2);
Vec3 inner2 = lerp(t, v2, v3);
Vec3 result = lerp(t, inner1, inner2);
return result;
}
public static Vec3 bezierDerivative(Vec3 p1, Vec3 p2, Vec3 q1, Vec3 q2, float t) {
return p1.scale(-3 * t * t + 6 * t - 3)
.add(q1.scale(9 * t * t - 12 * t + 3))
.add(q2.scale(-9 * t * t + 6 * t))
.add(p2.scale(3 * t * t));
}
@Nullable
public static double[] intersectRanged(Vec3 p1, Vec3 q1, Vec3 p2, Vec3 q2, Axis plane) {
Vec3 pDiff = p2.subtract(p1);
Vec3 qDiff = q2.subtract(q1);
double[] intersect = intersect(p1, q1, pDiff.normalize(), qDiff.normalize(), plane);
if (intersect == null)
return null;
if (intersect[0] < 0 || intersect[1] < 0)
return null;
if (intersect[0] * intersect[0] > pDiff.lengthSqr() || intersect[1] * intersect[1] > qDiff.lengthSqr())
return null;
return intersect;
}
@Nullable
public static double[] intersect(Vec3 p1, Vec3 p2, Vec3 r, Vec3 s, Axis plane) {
if (plane == Axis.X) {
p1 = new Vec3(p1.y, 0, p1.z);
p2 = new Vec3(p2.y, 0, p2.z);
r = new Vec3(r.y, 0, r.z);
s = new Vec3(s.y, 0, s.z);
}
if (plane == Axis.Z) {
p1 = new Vec3(p1.x, 0, p1.y);
p2 = new Vec3(p2.x, 0, p2.y);
r = new Vec3(r.x, 0, r.y);
s = new Vec3(s.x, 0, s.y);
}
Vec3 qminusp = p2.subtract(p1);
double rcs = r.x * s.z - r.z * s.x;
if (Mth.equal(rcs, 0))
return null;
Vec3 rdivrcs = r.scale(1 / rcs);
Vec3 sdivrcs = s.scale(1 / rcs);
double t = qminusp.x * sdivrcs.z - qminusp.z * sdivrcs.x;
double u = qminusp.x * rdivrcs.z - qminusp.z * rdivrcs.x;
return new double[] { t, u };
}
public static double alignedDistanceToFace(Vec3 pos, BlockPos blockPos, Direction face) {
Axis axis = face.getAxis();
return Math.abs(getCoordinate(pos, axis) - (blockPos.get(axis) + (face.getAxisDirection() == Direction.AxisDirection.POSITIVE ? 1 : 0)));
}
}

View File

@@ -0,0 +1,142 @@
package com.oierbravo.mechanical_lemon_ui.foundation.utility;
import net.minecraft.core.Direction;
import net.minecraft.core.Direction.Axis;
import net.minecraft.core.Direction.AxisDirection;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.apache.commons.lang3.mutable.MutableObject;
import java.util.Arrays;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Function;
public class VoxelShaper {
private Map<Direction, VoxelShape> shapes = new HashMap<>();
public VoxelShape get(Direction direction) {
return shapes.get(direction);
}
public VoxelShape get(Axis axis) {
return shapes.get(axisAsFace(axis));
}
public static VoxelShaper forHorizontal(VoxelShape shape, Direction facing) {
return forDirectionsWithRotation(shape, facing, Direction.Plane.HORIZONTAL, new HorizontalRotationValues());
}
public static VoxelShaper forHorizontalAxis(VoxelShape shape, Axis along) {
return forDirectionsWithRotation(shape, axisAsFace(along), Arrays.asList(Direction.SOUTH, Direction.EAST),
new HorizontalRotationValues());
}
public static VoxelShaper forDirectional(VoxelShape shape, Direction facing) {
return forDirectionsWithRotation(shape, facing, Arrays.asList(Iterate.directions), new DefaultRotationValues());
}
public static VoxelShaper forAxis(VoxelShape shape, Axis along) {
return forDirectionsWithRotation(shape, axisAsFace(along),
Arrays.asList(Direction.SOUTH, Direction.EAST, Direction.UP), new DefaultRotationValues());
}
public VoxelShaper withVerticalShapes(VoxelShape upShape) {
shapes.put(Direction.UP, upShape);
shapes.put(Direction.DOWN, rotatedCopy(upShape, new Vec3(180, 0, 0)));
return this;
}
public VoxelShaper withShape(VoxelShape shape, Direction facing) {
shapes.put(facing, shape);
return this;
}
public static Direction axisAsFace(Axis axis) {
return Direction.get(AxisDirection.POSITIVE, axis);
}
protected static float horizontalAngleFromDirection(Direction direction) {
return (float) ((Math.max(direction.get2DDataValue(), 0) & 3) * 90);
}
protected static VoxelShaper forDirectionsWithRotation(VoxelShape shape, Direction facing,
Iterable<Direction> directions, Function<Direction, Vec3> rotationValues) {
VoxelShaper voxelShaper = new VoxelShaper();
for (Direction dir : directions) {
voxelShaper.shapes.put(dir, rotate(shape, facing, dir, rotationValues));
}
return voxelShaper;
}
protected static VoxelShape rotate(VoxelShape shape, Direction from, Direction to,
Function<Direction, Vec3> usingValues) {
if (from == to)
return shape;
return rotatedCopy(shape, usingValues.apply(from)
.reverse()
.add(usingValues.apply(to)));
}
protected static VoxelShape rotatedCopy(VoxelShape shape, Vec3 rotation) {
if (rotation.equals(Vec3.ZERO))
return shape;
MutableObject<VoxelShape> result = new MutableObject<>(Shapes.empty());
Vec3 center = new Vec3(8, 8, 8);
shape.forAllBoxes((x1, y1, z1, x2, y2, z2) -> {
Vec3 v1 = new Vec3(x1, y1, z1).scale(16)
.subtract(center);
Vec3 v2 = new Vec3(x2, y2, z2).scale(16)
.subtract(center);
v1 = VecHelper.rotate(v1, (float) rotation.x, Axis.X);
v1 = VecHelper.rotate(v1, (float) rotation.y, Axis.Y);
v1 = VecHelper.rotate(v1, (float) rotation.z, Axis.Z)
.add(center);
v2 = VecHelper.rotate(v2, (float) rotation.x, Axis.X);
v2 = VecHelper.rotate(v2, (float) rotation.y, Axis.Y);
v2 = VecHelper.rotate(v2, (float) rotation.z, Axis.Z)
.add(center);
VoxelShape rotated = blockBox(v1, v2);
result.setValue(Shapes.or(result.getValue(), rotated));
});
return result.getValue();
}
protected static VoxelShape blockBox(Vec3 v1, Vec3 v2) {
return Block.box(
Math.min(v1.x, v2.x),
Math.min(v1.y, v2.y),
Math.min(v1.z, v2.z),
Math.max(v1.x, v2.x),
Math.max(v1.y, v2.y),
Math.max(v1.z, v2.z)
);
}
protected static class DefaultRotationValues implements Function<Direction, Vec3> {
// assume facing up as the default rotation
@Override
public Vec3 apply(Direction direction) {
return new Vec3(direction == Direction.UP ? 0 : (Direction.Plane.VERTICAL.test(direction) ? 180 : 90),
-horizontalAngleFromDirection(direction), 0);
}
}
protected static class HorizontalRotationValues implements Function<Direction, Vec3> {
@Override
public Vec3 apply(Direction direction) {
return new Vec3(0, -horizontalAngleFromDirection(direction), 0);
}
}
}