This commit is contained in:
2025-10-11 01:53:33 +02:00
parent 5399587c8f
commit 00a6103f2c
3 changed files with 96 additions and 40 deletions

63
build.sh Executable file
View File

@@ -0,0 +1,63 @@
#!/bin/bash
VERSION=`git branch --show-current | sed 's/release\///'`
sed -i "s/DEVELOPMENT/$VERSION/" addons/escoria-ui-return-monkey-island/version.gd
echo "Building $VERSION version"
echo "Release builds"
EXPORT_NAME="LasGymkhanikasDeUli"
EXPORT_DIR="build"
mkdir -p $EXPORT_DIR
RELEASE_EXPORT_DIR=$EXPORT_DIR/release
AMD64=amd64
ARM64=arm64
WEB=web
sed -i "s/savegame_enabled\=true/savegame_enabled\=false/" project.godot
sed -i "s/debug_enabled\=true/savegame_enabled\=false/" project.godot
echo "Building $AMD64..."
mkdir -p $RELEASE_EXPORT_DIR/$AMD64
godot --headless --verbose --export-release "Linux" "$RELEASE_EXPORT_DIR/$AMD64/$EXPORT_NAME.appimage.x86_64"
echo "Building $ARM64..."
mkdir -p $RELEASE_EXPORT_DIR/$ARM64
godot --headless --verbose --export-release "LinuxARM" "$RELEASE_EXPORT_DIR/$ARM64/$EXPORT_NAME.appimage.arm_64"
echo "Building $WEB..."
mkdir -p $RELEASE_EXPORT_DIR/$WEB
godot --headless --verbose --export-release "Web" "$RELEASE_EXPORT_DIR/$WEB/index.html"
cd $DEBUG_EXPORT_DIR/$WEB
tar cfz ../$WEB.tar.gz
echo "Debug builds..."
DEBUG_EXPORT_DIR=$EXPORT_DIR/debug
EXPORT_NAME=$EXPORT_NAME-debug
mkdir -p $DEBUG_EXPORT_DIR
sed -i "s/savegame_enabled\=false/savegame_enabled\=true/" project.godot
sed -i "s/debug_enabled\=false/debug_enabled\=true/" project.godot
echo "Building $AMD64..."
mkdir -p $DEBUG_EXPORT_DIR/$AMD64
godot --headless --verbose --export-debug "Linux" "$DEBUG_EXPORT_DIR/$AMD64/$EXPORT_NAME.appimage.x86_64"
echo "Building $ARM64..."
mkdir -p $DEBUG_EXPORT_DIR/$ARM64
godot --headless --verbose --export-debug "LinuxARM" "$DEBUG_EXPORT_DIR/$ARM64/$EXPORT_NAME.appimage.arm_64"
echo "Building $WEB..."
mkdir -p $DEBUG_EXPORT_DIR/$WEB
godot --headless --verbose --export-debug "Web" "$DEBUG_EXPORT_DIR/$WEB/index.html"
cd $DEBUG_EXPORT_DIR/$WEB
tar cfz ../$WEB-debug.tar.gz
echo "Finish!🎉"