Removed hardcoded "camera" name reference and manual tween node camera (#411)

Co-authored-by: StraToN <StraToN@users.noreply.github.com>
This commit is contained in:
Julian Murgia
2021-10-07 08:22:27 +02:00
committed by GitHub
parent 41902b5791
commit 00de7fcc4d
15 changed files with 22 additions and 18 deletions

View File

@@ -117,7 +117,7 @@ func set_camera_limits(camera_limit_id: int = 0) -> void:
[scene_camera_limits]
)
current_scene.game.get_node("camera").set_limits(limits)
escoria.object_manager.get_object("_camera").node.set_limits(limits)
func save_game(p_savegame_res: Resource) -> void: