Updated escoria-demo-game

This commit is contained in:
2023-06-06 19:28:49 +02:00
parent 6d3bd3511c
commit 0d38a8646a
116 changed files with 1670 additions and 1291 deletions

View File

@@ -4,4 +4,4 @@ say player "Blackout"
transition fade_black out 0.0
wait 1
transition fade_black in 0.0
accept_input ALL
accept_input ALL

View File

@@ -1,7 +1,6 @@
[gd_scene load_steps=12 format=2]
[gd_scene load_steps=11 format=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_terrain.gd" type="Script" id=1]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_background.gd" type="Script" id=2]
[ext_resource path="res://game/fonts/caslonantique.tres" type="DynamicFont" id=3]
[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=5]
@@ -48,6 +47,7 @@ esc_script = "res://game/rooms/room12/esc/left_exit.esc"
is_exit = true
tooltip_name = "Left exit"
default_action = "walk"
combine_when_selected_action_is_in = [ ]
dialog_color = Color( 1, 1, 1, 1 )
animations = null
@@ -81,6 +81,7 @@ global_id = "r12_transition_default"
esc_script = "res://game/rooms/room12/esc/transition_default.esc"
tooltip_name = "transition_default"
default_action = "use"
combine_when_selected_action_is_in = [ ]
dialog_color = Color( 1, 1, 1, 1 )
animations = null
@@ -108,6 +109,7 @@ global_id = "r12_transition_black"
esc_script = "res://game/rooms/room12/esc/transition_black.esc"
tooltip_name = "transition_black"
default_action = "use"
combine_when_selected_action_is_in = [ ]
dialog_color = Color( 1, 1, 1, 1 )
animations = null
@@ -135,6 +137,7 @@ global_id = "r12_transition_white"
esc_script = "res://game/rooms/room12/esc/transition_white.esc"
tooltip_name = "transition_white"
default_action = "use"
combine_when_selected_action_is_in = [ ]
dialog_color = Color( 1, 1, 1, 1 )
animations = null
@@ -162,6 +165,7 @@ global_id = "r12_transition_shards"
esc_script = "res://game/rooms/room12/esc/transition_shards.esc"
tooltip_name = "transition_shards"
default_action = "use"
combine_when_selected_action_is_in = [ ]
dialog_color = Color( 1, 1, 1, 1 )
animations = null
@@ -189,6 +193,7 @@ global_id = "r12_transition_centre"
esc_script = "res://game/rooms/room12/esc/transition_centre.esc"
tooltip_name = "transition_centre"
default_action = "use"
combine_when_selected_action_is_in = [ ]
dialog_color = Color( 1, 1, 1, 1 )
animations = null
@@ -216,6 +221,7 @@ global_id = "r12_transition_blackout"
esc_script = "res://game/rooms/room12/esc/transition_blackout.esc"
tooltip_name = "transition_blackout"
default_action = "use"
combine_when_selected_action_is_in = [ ]
dialog_color = Color( 1, 1, 1, 1 )
animations = null
@@ -241,26 +247,23 @@ script = ExtResource( 5 )
global_id = "player_start"
is_start_location = true
[node name="ESCBackground" type="TextureRect" parent="."]
margin_right = 40.0
margin_bottom = 40.0
mouse_filter = 2
[node name="Room12Background" type="Sprite" parent="."]
texture = ExtResource( 9 )
script = ExtResource( 2 )
centered = false
[node name="room_label" type="Label" parent="ESCBackground"]
[node name="room_label" type="Label" parent="Room12Background"]
margin_right = 92.0
margin_bottom = 45.0
custom_fonts/font = ExtResource( 3 )
text = "ROOM 12
"
[node name="room_label2" type="Label" parent="ESCBackground"]
[node name="room_label2" type="Label" parent="Room12Background"]
modulate = Color( 0.0352941, 0.0705882, 0.239216, 1 )
margin_left = 121.0
margin_top = 62.0
margin_right = 213.0
margin_bottom = 107.0
margin_right = 361.0
margin_bottom = 299.0
custom_fonts/font = ExtResource( 3 )
text = "This room demonstrates the
transitions you can use for room

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