trampujilla para que se vea medio oier

This commit is contained in:
2023-03-12 23:44:10 +01:00
parent 289c73c98d
commit 6d3bd3511c
4 changed files with 26 additions and 7 deletions

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@@ -1,4 +1,4 @@
[gd_scene load_steps=10 format=2]
[gd_scene load_steps=12 format=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_background.gd" type="Script" id=1]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=2]
@@ -8,11 +8,13 @@
[ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/esc_item_with_tooltip.gd" type="Script" id=6]
[ext_resource path="res://gymkhana/characters/oier/oier.tscn" type="PackedScene" id=7]
[ext_resource path="res://gymkhana/rooms/interior_cocina/assets/cocina_interior_vista_completa-577h-depth.png" type="Texture" id=8]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=9]
[ext_resource path="res://gymkhana/rooms/interior_cocina/assets/grey.png" type="Texture" id=10]
[sub_resource type="NavigationPolygon" id=1]
vertices = PoolVector2Array( 2377, 435, 2553, 380, 2595, 485, 2314, 593, 2040, 322, 2069, 370, 1826, 496, 1634, 513, 1600, 512, 1606, 453, 1787, 387, 413, 417, 543, 411, 779, 404, 839, 576, 899, 851, 484, 809, 337, 667, 275, 549, 274, 516, 2725, 472, 2745, 505, 2742, 848, 1510, 743, 1916, 586, 1062, 679 )
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 1, 0, 5 ), PoolIntArray( 6, 7, 8, 9, 10, 4, 5 ), PoolIntArray( 11, 12, 13, 14, 15, 16, 17, 18, 19 ), PoolIntArray( 2, 20, 21, 22, 3 ), PoolIntArray( 23, 7, 6, 24 ), PoolIntArray( 15, 14, 25 ), PoolIntArray( 15, 25, 23 ), PoolIntArray( 22, 15, 23 ), PoolIntArray( 3, 22, 23, 24 ) ]
outlines = [ PoolVector2Array( 2725, 472, 2745, 505, 2742, 848, 899, 851, 484, 809, 337, 667, 275, 549, 274, 516, 413, 417, 543, 411, 779, 404, 839, 576, 1062, 679, 1510, 743, 1634, 513, 1600, 512, 1606, 453, 1787, 387, 2040, 322, 2553, 380, 2595, 485 ), PoolVector2Array( 1826, 496, 1916, 586, 2314, 593, 2377, 435, 2069, 370 ) ]
vertices = PoolVector2Array( 2377, 435, 2553, 380, 2595, 485, 2314, 593, 2040, 322, 2069, 370, 1600, 512, 1606, 453, 1787, 387, 1773, 499, 1634, 513, 413, 417, 543, 411, 779, 404, 839, 576, 899, 851, 484, 809, 337, 667, 275, 549, 274, 516, 2725, 472, 2745, 505, 2742, 848, 1969, 734, 1875, 634, 1510, 743, 1062, 679, 2076, 660 )
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 1, 0, 5 ), PoolIntArray( 6, 7, 8, 4, 5, 9, 10 ), PoolIntArray( 11, 12, 13, 14, 15, 16, 17, 18, 19 ), PoolIntArray( 3, 2, 20, 21, 22, 23 ), PoolIntArray( 10, 9, 24, 25 ), PoolIntArray( 25, 24, 23 ), PoolIntArray( 15, 14, 26 ), PoolIntArray( 15, 26, 25 ), PoolIntArray( 22, 15, 25, 23 ), PoolIntArray( 3, 23, 27 ) ]
outlines = [ PoolVector2Array( 2725, 472, 2745, 505, 2742, 848, 899, 851, 484, 809, 337, 667, 275, 549, 274, 516, 413, 417, 543, 411, 779, 404, 839, 576, 1062, 679, 1510, 743, 1634, 513, 1600, 512, 1606, 453, 1787, 387, 2040, 322, 2553, 380, 2595, 485 ), PoolVector2Array( 1773, 499, 1875, 634, 1969, 734, 2076, 660, 2314, 593, 2377, 435, 2069, 370 ) ]
[node name="ESCRoom" type="Node2D"]
script = ExtResource( 2 )
@@ -21,8 +23,8 @@ player_scene = ExtResource( 7 )
camera_limits = [ Rect2( 0, 0, 2925, 577 ) ]
[node name="ESCBackground" type="TextureRect" parent="."]
margin_right = 5955.0
margin_bottom = 1503.0
margin_right = 2925.0
margin_bottom = 1077.0
mouse_filter = 2
texture = ExtResource( 5 )
script = ExtResource( 1 )
@@ -31,6 +33,7 @@ script = ExtResource( 1 )
position = Vector2( -1650, 3 )
script = ExtResource( 4 )
scales = ExtResource( 8 )
scale_max = 2.0
[node name="NavigationPolygonInstance" type="NavigationPolygonInstance" parent="ESCTerrain"]
position = Vector2( 1650, 0 )
@@ -64,3 +67,19 @@ script = ExtResource( 3 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="salida_detras"]
position = Vector2( 1651, -2 )
polygon = PoolVector2Array( -12, 69, -47, 64, -48, -96, -11, -104, 44, -95, 51, 66 )
[node name="ESCItem" type="Area2D" parent="."]
pause_mode = 1
script = ExtResource( 9 )
combine_when_selected_action_is_in = [ ]
inventory_texture = ExtResource( 10 )
dialog_color = Color( 1, 1, 1, 1 )
animations = null
[node name="Sprite" type="Sprite" parent="ESCItem"]
position = Vector2( 0, -28215.5 )
scale = Vector2( 292.6, 49.9003 )
z_index = 1000
texture = ExtResource( 10 )
centered = false
offset = Vector2( 0, 577 )

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@@ -2,7 +2,7 @@
say player "Parece que veo a Mikel"
:action2
play_snd res://game/sfx/sounds/doorOpen_2.ogg
# play_snd res://game/sfx/sounds/doorOpen_2.ogg
change_scene "res://gymkhana/rooms/interior_cocina/interior_cocina.tscn"
:action3 bombona2