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@@ -3,9 +3,8 @@ run-name: ${{ gitea.actor }} is building Gymkhanikas 🚀
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on:
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push:
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branches:
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- 'release/**'
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branches-ignore:
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- main
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- 'release/*'
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- '!main'
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env:
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GODOT_VERSION: 4.5
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EXPORT_NAME: LasGymkhanikasDeUli
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@@ -31,7 +30,5 @@ jobs:
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- name: Upload Artifact
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uses: akkuman/gitea-release-action@v1
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with:
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files: |
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build/**/*.tar.gz
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build/**/*.appimage.x86_64
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build/**/*.appimage.arm_64
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files: |-
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"build/**/*.tar.gz"
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26
build.sh
26
build.sh
@@ -23,17 +23,24 @@ sed -i "s/debug_enabled\=true/savegame_enabled\=false/" project.godot
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echo "Building $AMD64..."
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mkdir -p $RELEASE_EXPORT_DIR/$AMD64
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godot --headless --verbose --export-release "Linux" "$RELEASE_EXPORT_DIR/$AMD64/$EXPORT_NAME.appimage.x86_64"
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godot --headless --verbose --export-release "Linux" "$RELEASE_EXPORT_DIR/$AMD64/$EXPORT_NAME.x86_64.appimage"
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cd $RELEASE_EXPORT_DIR/$AMD64
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tar cfz ../$EXPORT_NAME-$AMD64.tar.gz
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cd ../../
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echo "Building $ARM64..."
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mkdir -p $RELEASE_EXPORT_DIR/$ARM64
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godot --headless --verbose --export-release "LinuxARM" "$RELEASE_EXPORT_DIR/$ARM64/$EXPORT_NAME.appimage.arm_64"
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godot --headless --verbose --export-release "LinuxARM" "$RELEASE_EXPORT_DIR/$ARM64/$EXPORT_NAME.arm_64.appimage"
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cd $RELEASE_EXPORT_DIR/$ARM64
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tar cfz ../$EXPORT_NAME-$ARM64.tar.gz
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cd ../../
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echo "Building $WEB..."
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mkdir -p $RELEASE_EXPORT_DIR/$WEB
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godot --headless --verbose --export-release "Web" "$RELEASE_EXPORT_DIR/$WEB/index.html"
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cd $RELEASE_EXPORT_DIR/$WEB
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tar cfz ../$WEB.tar.gz
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cd ../../
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echo "Debug builds..."
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@@ -48,16 +55,25 @@ sed -i "s/debug_enabled\=false/debug_enabled\=true/" project.godot
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echo "Building $AMD64..."
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mkdir -p $DEBUG_EXPORT_DIR/$AMD64
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godot --headless --verbose --export-debug "Linux" "$DEBUG_EXPORT_DIR/$AMD64/$EXPORT_NAME.appimage.x86_64"
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godot --headless --verbose --export-debug "Linux" "$DEBUG_EXPORT_DIR/$AMD64/$EXPORT_NAMEx86_64.x86_64.appimage"
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cd $RELEASE_EXPORT_DIR/$AMD64
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tar cfz ../$EXPORT_NAME-$AMD64.tar.gz
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cd ../../
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echo "Building $ARM64..."
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mkdir -p $DEBUG_EXPORT_DIR/$ARM64
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godot --headless --verbose --export-debug "LinuxARM" "$DEBUG_EXPORT_DIR/$ARM64/$EXPORT_NAME.appimage.arm_64"
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godot --headless --verbose --export-debug "LinuxARM" "$DEBUG_EXPORT_DIR/$ARM64/$EXPORT_NAME.arm_64.appimage"
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cd $RELEASE_EXPORT_DIR/$ARM64
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tar cfz ../$EXPORT_NAME-$ARM64.tar.gz
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cd ../../
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echo "Building $WEB..."
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mkdir -p $DEBUG_EXPORT_DIR/$WEB
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godot --headless --verbose --export-debug "Web" "$DEBUG_EXPORT_DIR/$WEB/index.html"
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cd $DEBUG_EXPORT_DIR/$WEB
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cd $RELEASE_EXPORT_DIR/$WEB
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tar cfz ../$WEB-debug.tar.gz
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cd ../../
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echo "Finish!🎉"
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