Added check on "arrived" event in Movable so that the right context continues, not others.

To continue: move walk_* variables in ESCPlayer into Movable makes camera go wrong.
This commit is contained in:
Julian Murgia
2021-01-27 17:02:13 +01:00
parent 41e289cce9
commit 183439337a
12 changed files with 120 additions and 58 deletions

View File

@@ -20,7 +20,7 @@
# 7/ long room with camera shift to object 2 if look on object 1
# and stairs with camera shift too
#change_scene res://game/rooms/room7/room7.tscn
change_scene res://game/rooms/room7/room7.tscn
# 8/ puzzle in superposed scene
change_scene res://game/rooms/room8/room8.tscn
#change_scene res://game/rooms/room8/room8.tscn