Implement custom data save in settings and savegames (#484)
This commit is contained in:
@@ -306,6 +306,8 @@ func apply_settings(p_settings: ESCSaveSettings) -> void:
|
||||
linear2db(settings.speech_volume)
|
||||
)
|
||||
TranslationServer.set_locale(settings.text_lang)
|
||||
|
||||
game_scene.apply_custom_settings(settings.custom_settings)
|
||||
|
||||
|
||||
# Input function to manage specific input keys
|
||||
|
||||
Reference in New Issue
Block a user