Implement custom data save in settings and savegames (#484)
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@@ -112,6 +112,7 @@ func _on_speech_volume_value_changed(value: float) -> void:
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# Save the settings
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func _on_apply_pressed():
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escoria.settings.custom_settings["a_custom_setting"] = 100
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escoria.save_manager.save_settings()
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settings_changed = false
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emit_signal("back_button_pressed")
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