chore: storing version and changelog

This commit is contained in:
StraToN
2022-10-24 21:42:59 +00:00
parent fd6142c7c2
commit 287c61c1a3
2 changed files with 10 additions and 1 deletions

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@@ -1,3 +1,12 @@
## [4.0.0-alpha.219](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.219) (2022-10-24)
### Bug Fixes
* Support for both int and real for set_angle command ([fd6142c](https://github.com/godot-escoria/escoria-demo-game/commit/fd6142c7c250b2b73f4e22ce0f8b33041fc7e96f))
## [4.0.0-alpha.218](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.218) (2022-09-14)

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@@ -358,7 +358,7 @@ func _on_mouse_left_clicked_item(item: ESCItem, event: InputEvent) -> void:
if not hover_stack.empty():
var next_item = hover_stack.pop_back()
_on_mouse_left_clicked_item(next_item, event)
return
if not escoria.action_manager.is_object_actionable(item.global_id):