feat: Add thinking avatar scene for Mark
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committed by
Duncan Brown
parent
2db581861a
commit
2a55da5067
@@ -12,9 +12,6 @@ gradient = SubResource( 1 )
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="MarginContainer" type="MarginContainer" parent="."]
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margin_left = 20.0
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@@ -61,6 +58,6 @@ __meta__ = {
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}
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[node name="AvatarContainer" type="Node2D" parent="."]
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position = Vector2( 29.1458, 120.012 )
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position = Vector2( 94, 68 )
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[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
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58
game/characters/mark/mark_think.tscn
Normal file
58
game/characters/mark/mark_think.tscn
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@@ -0,0 +1,58 @@
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[gd_scene load_steps=12 format=2]
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[ext_resource path="res://game/characters/mark/png/mark_thinking_question.png" type="Texture" id=1]
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[ext_resource path="res://game/characters/mark/png/mark_thinking.png" type="Texture" id=2]
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 1 )
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region = Rect2( 0, 0, 27, 27 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 1 )
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region = Rect2( 189, 0, 27, 27 )
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 1 )
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region = Rect2( 162, 0, 27, 27 )
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 1 )
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region = Rect2( 135, 0, 27, 27 )
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[sub_resource type="AtlasTexture" id=5]
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atlas = ExtResource( 1 )
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region = Rect2( 108, 0, 27, 27 )
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[sub_resource type="AtlasTexture" id=6]
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atlas = ExtResource( 1 )
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region = Rect2( 81, 0, 27, 27 )
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[sub_resource type="AtlasTexture" id=7]
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atlas = ExtResource( 1 )
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region = Rect2( 54, 0, 27, 27 )
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[sub_resource type="AtlasTexture" id=8]
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atlas = ExtResource( 1 )
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region = Rect2( 27, 0, 27, 27 )
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[sub_resource type="SpriteFrames" id=9]
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animations = [ {
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"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ],
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"loop": true,
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"name": "default",
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"speed": 8.0
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} ]
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[node name="Node2D" type="Node2D"]
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[node name="MarkThinking" type="Sprite" parent="."]
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position = Vector2( -48, 0 )
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scale = Vector2( 4, 4 )
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texture = ExtResource( 2 )
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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position = Vector2( 54, 0 )
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scale = Vector2( 4, 4 )
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frames = SubResource( 9 )
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frame = 6
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playing = true
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BIN
game/characters/mark/png/mark_thinking.png
Normal file
BIN
game/characters/mark/png/mark_thinking.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 796 B |
BIN
game/characters/mark/png/mark_thinking_question.png
Normal file
BIN
game/characters/mark/png/mark_thinking_question.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 2.0 KiB |
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