This commit is contained in:
Balloonpopper authored and Julian Murgia committed 2022-03-17 22:33:20 +01:00
1 parent 1e0862c3f2
commit 2dd931fdd0
2 files changed
+11 -11

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@@ -1,14 +1,14 @@
# `walk object target [speed]`
# `walk object target [walk_fast]`
#
# Moves the specified `ESCPlayer` or movable `ESCItem` to `target`
# while playing the `object`'s walking animation. This command is non-blocking.
# while playing `object`'s walking animation. This command is non-blocking.
# This command will use the normal walk speed by default.
#
# **Parameters**
#
# - *object*: Global ID of the object to move
# - *target*: Global ID of the target object
# - *speed*: The speed the `object` will walk in pixels per second (will
# default to the speed configured on the `object`)
# - *walk_fast*: Whether to walk fast (`true`) or normal speed (`false`).
#
# @ESC
extends ESCBaseCommand
@@ -19,8 +19,8 @@ class_name WalkCommand
func configure() -> ESCCommandArgumentDescriptor:
return ESCCommandArgumentDescriptor.new(
2,
[TYPE_STRING, TYPE_STRING, TYPE_INT],
[null, null, null]
[TYPE_STRING, TYPE_STRING, TYPE_BOOL],
[null, null, false]
)
@@ -1,14 +1,14 @@
# `walk_block object target [speed]`
# `walk_block object target [walk_fast]`
#
# Moves the specified `ESCPlayer` or movable `ESCItem` to `target`
# while playing `object`'s walking animation. This command is blocking.
# This command will use the normal walk speed by default.
#
# **Parameters**
#
# - *object*: Global ID of the object to move
# - *target*: Global ID of the target object
# - *speed*: The speed the `object` will walk in pixels per second (will
# default to the speed configured on the `object`)
# - *walk_fast*: Whether to walk fast (`true`) or normal speed (`false`).
#
# @ESC
extends ESCBaseCommand
@@ -19,8 +19,8 @@ class_name WalkBlockCommand
func configure() -> ESCCommandArgumentDescriptor:
return ESCCommandArgumentDescriptor.new(
2,
[TYPE_STRING, TYPE_STRING, TYPE_INT],
[null, null, null]
[TYPE_STRING, TYPE_STRING, TYPE_BOOL],
[null, null, false]
)