Start of cleanup. Previous changes look to be holding up according to testing.

This commit is contained in:
Duncan Brown
2022-10-28 01:51:36 -04:00
parent 6d0e9e5326
commit 3673977d5c

View File

@@ -386,6 +386,8 @@ func _convert_pos_for_disabled_drag_margin(pos: Vector2) -> Vector2:
return ret_position
# Used when drag margins are enabled. Clamps the camera so it respects the viewport limits inside
# the camera limits.
func clamp_to_viewport_limits() -> void:
var viewport_rect: Rect2 = get_viewport_rect()
@@ -393,17 +395,13 @@ func clamp_to_viewport_limits() -> void:
var ret_position: Vector2 = cur_camera_pos
if cur_camera_pos.x - viewport_rect.size.x * 0.5 * zoom.x <= limit_left:
#ret_position.x = limit_left + viewport_rect.size.x * 0.5 * zoom.x
ret_position.x = limit_left + viewport_rect.size.x * 0.5 * zoom.x * (1 + drag_margin_left)
elif cur_camera_pos.x + viewport_rect.size.x * 0.5 * zoom.x >= limit_right:
#ret_position.x = limits.limit_right - viewport_rect.size.x * 0.5 * zoom.x
ret_position.x = limit_right - viewport_rect.size.x * 0.5 * zoom.x * (1 + drag_margin_right)
if cur_camera_pos.y - viewport_rect.size.y * 0.5 * zoom.y <= limit_top:
#ret_position.y = limits.limit_top + viewport_rect.size.y * 0.5 * zoom.y
ret_position.y = limit_top + viewport_rect.size.y * 0.5 * zoom.y * (1 + drag_margin_top)
elif cur_camera_pos.y + viewport_rect.size.y * 0.5 * zoom.y >= limit_bottom:
#ret_position.y = limits.limit_bottom - viewport_rect.size.y * 0.5 * zoom.y - viewport_rect.size.y * 0.5 * zoom.y * drag_margin_bottom
ret_position.y = limit_bottom - viewport_rect.size.y * 0.5 * zoom.y * (1 + drag_margin_bottom)
self.global_position = ret_position