chore: storing version and changelog

This commit is contained in:
StraToN
2022-04-21 07:54:26 +00:00
parent eeea2d0e5a
commit 3b47a93a9e
2 changed files with 10 additions and 1 deletions

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@@ -1,3 +1,12 @@
## [4.0.0-alpha.163](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.163) (2022-04-21)
### Code Refactoring
* remove deprecated debug command ([eeea2d0](https://github.com/godot-escoria/escoria-demo-game/commit/eeea2d0e5a83c107fe708143591cc5596347afd0))
## [4.0.0-alpha.162](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.162) (2022-04-19)

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@@ -132,7 +132,7 @@ func _process(delta: float) -> void:
escoria.save_manager.save_enabled = false
var rc = _running_events[channel_name].run()
if rc is GDScriptFunctionState:
_yielding[channel_name] = true
rc = yield(rc, "completed")