feat: includes most-currently run statement when signalling a statement's/event's completion to aid in debugging messages
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@@ -372,16 +372,18 @@ func set_changing_scene(p_is_changing_scene: bool) -> void:
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# The event finished running
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#
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# #### Parameters
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# - finished_statement: statement object that finished
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# - finished_event: statement object representing the event that finished
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# - finished_statement: statement object representing the "deepest" statement (most likely a command)
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# that just completed; this is useful for interrupted or failed statements especially
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# - return_code: Return code of the finished event
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# - channel_name: Name of the channel that the event came from
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func _on_event_finished(finished_statement: ESCStatement, return_code: int, channel_name: String) -> void:
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func _on_event_finished(finished_event: ESCStatement, finished_statement: ESCStatement, return_code: int, channel_name: String) -> void:
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var event = _running_events[channel_name]
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if not event:
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escoria.logger.warn(
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self,
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"Event '%s' finished without being in _running_events[%s]."
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% [finished_statement.name, channel_name]
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% [finished_event.name, channel_name]
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)
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return
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@@ -31,7 +31,11 @@ func is_valid() -> bool:
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# Execute this statement and return its return code
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func run() -> int:
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var final_rc = ESCExecution.RC_OK
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var current_statement: ESCStatement
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for statement in statements:
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current_statement = statement
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if _is_interrupted:
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final_rc = ESCExecution.RC_INTERRUPTED
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statement.interrupt()
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@@ -52,7 +56,7 @@ func run() -> int:
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final_rc = rc
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break
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emit_signal("finished", self, final_rc)
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emit_signal("finished", self, current_statement, final_rc)
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return final_rc
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