fix: Remove useless escoria.godot config file

Original idea was to separate Escoria project settings from Godot project settings but this ends up cumbersome.
This commit is contained in:
Julian Murgia
2022-08-09 23:13:50 +02:00
parent ecc0783b00
commit 41f5d6606e
2 changed files with 0 additions and 825 deletions

View File

@@ -65,10 +65,6 @@ func _enter_tree():
pass
func _ready():
ProjectSettings.save_custom("escoria.godot")
# Prepare the settings in the Escoria UI category
func set_escoria_ui_settings():
register_setting(