chore: storing version and changelog
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CHANGELOG.md
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CHANGELOG.md
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## [4.0.0-alpha.203](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.203) (2022-08-09)
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### Features
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* validates updated camera position against current camera limits; also some messaging updates ([abb01b7](https://github.com/godot-escoria/escoria-demo-game/commit/abb01b7f0b200f64667e1af963661b48f1c3e3c9))
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### Bug Fixes
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* changes camera target vs limit errors to warnings and makes sure they're in the right places ([e4bb111](https://github.com/godot-escoria/escoria-demo-game/commit/e4bb111cb9e49c2c184840f4c661b9c1f6345dca))
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* has_point() is exclusive of right-/bottom-edge, so we need to account for that ([4a6f02b](https://github.com/godot-escoria/escoria-demo-game/commit/4a6f02b7aee156f480a5d28fbcf4bf738f261ffd))
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## [4.0.0-alpha.202](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.202) (2022-08-09)
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