menu icon, F3 key to show room selector
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@@ -90,7 +90,7 @@ func _ready():
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escoria.logger.error(self, "Error connecting tooltip_size_updated with update_tooltip_following_mouse_position")
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func _enter_tree():
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var room_selector_parent = $CanvasLayer/menu_button/VBoxContainer
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var room_selector_parent = $CanvasLayer/ui/menu_button/VBoxContainer
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if ESCProjectSettingsManager.get_setting(ESCProjectSettingsManager.ENABLE_ROOM_SELECTOR) \
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and room_selector_parent.get_node_or_null("room_select") == null:
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@@ -101,6 +101,10 @@ func _enter_tree():
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"/room_select.tscn"
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).instance()
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)
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var room_selector = room_selector_parent.get_node_or_null("room_select")
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if(room_selector != null):
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room_selector.visible = false
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var input_handler = funcref(self, "_process_input")
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escoria.inputs_manager.register_custom_input_handler(input_handler)
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@@ -120,8 +124,18 @@ func _exit_tree():
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_on_gamepad_disconnected()
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func toggle_room_selector_visibility():
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var room_selector_parent = $CanvasLayer/ui/menu_button/VBoxContainer
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var room_selector = room_selector_parent.get_node_or_null("room_select")
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if(room_selector != null):
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room_selector.visible = !room_selector.visible
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func _input(event: InputEvent) -> void:
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if escoria.get_escoria().is_ready_for_inputs():
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if event.is_action_pressed("ui_show_room_selector"):
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toggle_room_selector_visibility()
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if event is InputEventMouseMotion:
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#_current_mouse_pos = get_global_mouse_position() # Escoria core
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_current_mouse_pos = get_viewport().get_mouse_position()
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=11 format=2]
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[gd_scene load_steps=12 format=2]
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[ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/inventory/inventory_ui.tscn" type="PackedScene" id=1]
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[ext_resource path="res://addons/escoria-core/game/scenes/dialogs/esc_dialog_player.gd" type="Script" id=2]
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@@ -10,6 +10,7 @@
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[ext_resource path="res://addons/escoria-core/ui_library/menus/pause_menu/pause_menu.tscn" type="PackedScene" id=8]
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[ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/theme.tres" type="Theme" id=9]
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[ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/tooltip/target_tooltip2.tscn" type="PackedScene" id=10]
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[ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/icons/cog-64.svg" type="Texture" id=11]
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[node name="game" type="Node2D"]
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script = ExtResource( 5 )
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@@ -38,6 +39,24 @@ size_flags_horizontal = 3
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size_flags_vertical = 3
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theme = ExtResource( 9 )
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[node name="menu_button" type="Control" parent="CanvasLayer/ui"]
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margin_left = 1245.0
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margin_top = -644.0
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margin_right = 1322.0
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margin_bottom = -606.0
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[node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer/ui/menu_button"]
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margin_left = -52.0
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margin_top = 6.0
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margin_right = 24.0
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margin_bottom = 80.0
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[node name="MenuButton" type="Button" parent="CanvasLayer/ui/menu_button/VBoxContainer"]
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margin_right = 76.0
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margin_bottom = 70.0
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icon = ExtResource( 11 )
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flat = true
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[node name="HBoxContainer" type="HBoxContainer" parent="CanvasLayer/ui"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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@@ -65,23 +84,6 @@ theme = ExtResource( 9 )
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[node name="main_menu" parent="CanvasLayer" instance=ExtResource( 7 )]
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visible = false
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[node name="menu_button" type="Control" parent="CanvasLayer"]
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margin_left = 1191.0
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margin_top = 7.0
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margin_right = 1268.0
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margin_bottom = 45.0
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[node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer/menu_button"]
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margin_left = -52.0
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margin_top = 6.0
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margin_right = 76.0
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margin_bottom = 80.0
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[node name="MenuButton" type="Button" parent="CanvasLayer/menu_button/VBoxContainer"]
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margin_right = 128.0
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margin_bottom = 20.0
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text = "Menu"
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[node name="tooltip_layer" type="CanvasLayer" parent="."]
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layer = 2
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@@ -103,4 +105,4 @@ color = Color( 1, 1, 1, 1 )
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offset_from_cursor_action1 = Vector2( 0, 30 )
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offset_from_cursor_action2 = Vector2( 0, -20 )
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[connection signal="pressed" from="CanvasLayer/menu_button/VBoxContainer/MenuButton" to="." method="_on_MenuButton_pressed"]
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[connection signal="pressed" from="CanvasLayer/ui/menu_button/VBoxContainer/MenuButton" to="." method="_on_MenuButton_pressed"]
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@@ -6,15 +6,15 @@ export(Color) var OutLine = Color(0,0,0) setget set_outline_color
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export(float) var Width = 2.0 setget set_outline_width
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func _draw():
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var poly = get_polygon()
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for i in range(1 , poly.size()):
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draw_line(poly[i-1] , poly[i], OutLine , Width)
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draw_line(poly[poly.size() - 1] , poly[0], OutLine , Width)
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var poly = get_polygon()
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for i in range(1 , poly.size()):
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draw_line(poly[i-1] , poly[i], OutLine , Width)
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draw_line(poly[poly.size() - 1] , poly[0], OutLine , Width)
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func set_outline_color(color):
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OutLine = color
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update()
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OutLine = color
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update()
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func set_outline_width(new_width):
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Width = new_width
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update()
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Width = new_width
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update()
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@@ -939,6 +939,11 @@ ui_show_hints={
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":16777237,"unicode":0,"echo":false,"script":null)
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]
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}
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ui_show_room_selector={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":16777246,"unicode":0,"echo":false,"script":null)
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]
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}
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[locale]
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