Issue 320 (#396) - Mobile fixes

Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
This commit is contained in:
Dennis Ploeger
2021-09-23 08:32:08 +02:00
committed by GitHub
parent bb93dc1ef3
commit 60ea4d851b
82 changed files with 897 additions and 427 deletions

View File

@@ -59,6 +59,8 @@ func run(command_params: Array) -> int:
escoria.main.current_scene.global_id,
true
)
escoria.event_manager.interrupt_running_event()
if !command_params[1]:
escoria.main.scene_transition.transition_out()

View File

@@ -6,6 +6,9 @@ class_name ESCActionManager
# The current action was changed
signal action_changed
# Emitted, when an action has been completed
signal action_finished
# Current verb used
var current_action: String = "" setget set_current_action
@@ -109,6 +112,7 @@ func activate(
if event_returned[0] == ESCExecution.RC_OK:
escoria.action_manager\
.clear_current_action()
emit_signal("action_finished")
return event_returned[0]
else:
var errors = [
@@ -120,14 +124,14 @@ func activate(
]
if combine_with.node.combine_is_one_way:
errors.append(
"Reason: %s's item interaction " +\
"is one-way." % combine_with.global_id
("Reason: %s's item interaction " +\
"is one-way.") % combine_with.global_id
)
escoria.logger.report_warnings(
"ESCActionManager.activate: Invalid action",
errors
)
emit_signal("action_finished")
return ESCExecution.RC_ERROR
else:
escoria.logger.report_warnings(
@@ -140,13 +144,15 @@ func activate(
combine_with.global_id
]
]
)
)
emit_signal("action_finished")
return ESCExecution.RC_ERROR
else:
# We're missing a target here.
# Tell the Label to add a conjunction and wait for another
# click to add the target to p_param. Until then, return
current_tool = target
emit_signal("action_finished")
return ESCExecution.RC_OK
else:
escoria.logger.report_warnings(
@@ -175,6 +181,7 @@ func activate(
)
if event_returned[0] == ESCExecution.RC_OK:
escoria.action_manager.clear_current_action()
emit_signal("action_finished")
return event_returned[0]
else:
escoria.logger.report_warnings(
@@ -186,4 +193,5 @@ func activate(
]
]
)
emit_signal("action_finished")
return ESCExecution.RC_ERROR

View File

@@ -67,9 +67,6 @@ func _enter_tree():
shape.set_extents(size / 2)
area.shape_owner_add_shape(sid, shape)
# Handle inputs to the Area2D ourself
area.connect("input_event", self, "manage_input")
add_child(area)
# Disable mouse filter events and connect our own events to the ESC input
@@ -84,27 +81,30 @@ func _ready():
# Manage inputs reaching the Area2D and emit the events to the input manager
#
# #### Parameters
# - _viewport: (not used)
# - event: Event received
# - _shape_idx: (not used)
func manage_input(_viewport, event, _shape_idx) -> void:
func _input(event) -> void:
if not escoria.current_state == escoria.GAME_STATE.DEFAULT:
return
if event.is_action_pressed("switch_action_verb"):
if event.button_index == BUTTON_WHEEL_UP:
emit_signal("mouse_wheel_up")
elif event.button_index == BUTTON_WHEEL_DOWN:
emit_signal("mouse_wheel_down")
if event is InputEventMouseButton:
if event is InputEventMouseButton and event.is_pressed():
var p = get_global_mouse_position()
if event.doubleclick:
if event.button_index == BUTTON_LEFT:
emit_signal("double_left_click_on_bg", p)
var size
if get_texture():
size = get_texture().get_size()
else:
if event.is_pressed():
if event.button_index == BUTTON_LEFT:
emit_signal("left_click_on_bg", p)
if event.button_index == BUTTON_RIGHT:
emit_signal("right_click_on_bg", p)
size = rect_size
if Rect2(rect_position, size).has_point(p):
if event.doubleclick and event.button_index == BUTTON_LEFT:
emit_signal("double_left_click_on_bg", p)
elif event.button_index == BUTTON_LEFT:
emit_signal("left_click_on_bg", p)
elif event.button_index == BUTTON_RIGHT:
emit_signal("right_click_on_bg", p)
# Calculate the actual area taken by this background depending on its
# Texture or set size

View File

@@ -3,7 +3,6 @@
# "click on background" -> player walks to position
# "click on item" -> player walks to item then performs the action defined
# by current verb
class_name ESCController

View File

@@ -162,8 +162,6 @@ func _ready():
connect("mouse_entered", self, "_on_mouse_entered")
if not self.is_connected("mouse_exited", self, "_on_mouse_exited"):
connect("mouse_exited", self, "_on_mouse_exited")
if not self.is_connected("input_event", self, "manage_input"):
connect("input_event", self, "manage_input")
# Register and connect all elements to Escoria backoffice.
if not Engine.is_editor_hint():
@@ -265,6 +263,39 @@ func _ready():
_movable.last_scale = scale
_movable.update_terrain()
# Manage mouse button clicks on this item by sending out signals
#
# #### Parameters
#
# - event: Triggered event
func _input(event: InputEvent) -> void:
if not escoria.current_state == escoria.GAME_STATE.DEFAULT:
return
if event is InputEventMouseButton and event.is_pressed():
var p = get_global_mouse_position()
var mouse_in_shape: bool = false
var colliders = get_world_2d().direct_space_state.intersect_point(
p,
32,
[],
2147483647,
true,
true
)
for _owner in get_shape_owners():
for _shape_id in range(0, shape_owner_get_shape_count(_owner)):
for _collider in colliders:
if _collider.collider == self and\
_collider.shape == _shape_id:
mouse_in_shape = true
if mouse_in_shape:
if event.doubleclick and event.button_index == BUTTON_LEFT:
emit_signal("mouse_double_left_clicked_item", self, event)
elif event.button_index == BUTTON_LEFT:
emit_signal("mouse_left_clicked_item", self, event)
elif event.button_index == BUTTON_RIGHT:
emit_signal("mouse_right_clicked_item", self, event)
# Return the animation player node
func get_animation_player() -> Node:
@@ -291,9 +322,6 @@ func get_interact_position() -> Vector2:
var interact_position = null
for c in get_children():
if c is Position2D:
if c.get_owner() == self:
interact_position = global_position
continue
interact_position = c.global_position
if interact_position == null and collision != null:
@@ -302,31 +330,6 @@ func get_interact_position() -> Vector2:
return interact_position
# Manage mouse button clicks on this item by sending out signals
#
# #### Parameters
#
# - _viewport: not used
# - event: Triggered event
# - _shape_idx: not used
func manage_input(
_viewport: Viewport,
event: InputEvent,
_shape_idx: int
) -> void:
if event is InputEventMouseButton:
if event.doubleclick:
if event.button_index == BUTTON_LEFT:
emit_signal("mouse_double_left_clicked_item", self, event)
else:
if event.is_pressed():
if event.button_index == BUTTON_LEFT:
emit_signal("mouse_left_clicked_item", self, event)
elif event.button_index == BUTTON_RIGHT:
emit_signal("mouse_right_clicked_item", self, event)
# React to the mouse entering the item by emitting the respective signal
func _on_mouse_entered():
emit_signal("mouse_entered_item", self)

View File

@@ -21,7 +21,7 @@ var input_mode = INPUT_ALL
# A LIFO stack of hovered items
var hover_stack: Array = []
# The global id fo the topmost item from the hover_stack
# The global id of the topmost item from the hover_stack
var hotspot_focused: String = ""
@@ -261,6 +261,7 @@ func _on_mouse_left_clicked_item(item: ESCItem, event: InputEvent) -> void:
if input_mode == INPUT_ALL:
if hover_stack.empty() or hover_stack.back() == item:
escoria.logger.info("Item left clicked", [item.global_id, event])
hotspot_focused = item.global_id
escoria.main.current_scene.game.left_click_on_item(
item.global_id,
event
@@ -279,6 +280,7 @@ func _on_mouse_left_double_clicked_item(
) -> void:
if input_mode == INPUT_ALL:
escoria.logger.info("Item left double clicked", [item.global_id, event])
hotspot_focused = item.global_id
escoria.main.current_scene.game.left_double_click_on_item(
item.global_id,
event
@@ -294,6 +296,7 @@ func _on_mouse_left_double_clicked_item(
func _on_mouse_right_clicked_item(item: ESCItem, event: InputEvent) -> void:
if input_mode == INPUT_ALL:
escoria.logger.info("Item right clicked", [item.global_id, event])
hotspot_focused = item.global_id
escoria.main.current_scene.game.right_click_on_item(
item.global_id,
event

View File

@@ -68,11 +68,11 @@ func _get_voice_file(key: String, start: String = "") -> String:
if _voice_file != "":
return _voice_file
else:
if file_name == "%s.%s" % [
if file_name == "%s.%s.import" % [
key,
ProjectSettings.get("escoria/sound/speech_extension")
]:
return start.plus_file(file_name)
return start.plus_file(file_name.trim_suffix(".import"))
file_name = _dir.get_next()
return ""

View File

@@ -103,7 +103,6 @@ func _on_dialog_line_typed(object, key):
# Ending the dialog
func _on_dialog_finished():
escoria.current_state = escoria.GAME_STATE.DEFAULT
emit_signal("dialog_line_finished")
queue_free()

View File

@@ -91,5 +91,4 @@ func _on_dialog_finished():
current_character.stop_talking()
emit_signal("dialog_line_finished")
escoria.dialog_player.is_speaking = false
escoria.current_state = escoria.GAME_STATE.DEFAULT
queue_free()

View File

@@ -30,18 +30,22 @@ Implement methods to react to inputs.
- _on_event_done(event_name: String)
"""
onready var verbs_menu = $ui/panel_down/verbs_layer/verbs_menu
onready var tooltip = $ui/panel_down/tooltip_layer/tooltip
onready var verbs_menu = $ui/Control/panel_down/VBoxContainer/HBoxContainer\
/VerbsMargin/verbs_menu
onready var tooltip = $ui/Control/panel_down/VBoxContainer/tooltip
onready var room_select = $ui/Control/panel_down/VBoxContainer/HBoxContainer\
/MainMargin/VBoxContainer/room_select
onready var pause_menu = $ui/pause_menu
onready var inventory_ui = $ui/Control/panel_down/VBoxContainer/HBoxContainer\
/InventoryMargin/inventory_ui
func _ready():
ProjectSettings.set_setting("escoria/ui/tooltip_follows_mouse", false)
func _input(event):
if event.is_action_pressed("switch_action_verb"):
if event.button_index == BUTTON_WHEEL_UP:
escoria.inputs_manager._on_mousewheel_action(-1)
elif event.button_index == BUTTON_WHEEL_DOWN:
escoria.inputs_manager._on_mousewheel_action(1)
escoria.action_manager.connect(
"action_finished",
self,
"_on_action_finished"
)
## BACKGROUND ##
@@ -90,7 +94,6 @@ func element_focused(element_id: String) -> void:
func element_unfocused() -> void:
tooltip.clear()
verbs_menu.unselect_actions()
## ITEMS ##
@@ -151,18 +154,18 @@ func mousewheel_action(_direction: int):
func hide_ui():
$ui/panel_down.hide()
$ui/Control.hide()
verbs_menu.hide()
$ui/panel_down/verbs_layer/room_select.hide()
$ui/panel_down/inventory_layer/inventory_ui.hide()
room_select.hide()
inventory_ui.hide()
tooltip.hide()
func show_ui():
$ui/panel_down.show()
$ui/Control.show()
verbs_menu.show()
$ui/panel_down/verbs_layer/room_select.show()
$ui/panel_down/inventory_layer/inventory_ui.show()
room_select.show()
inventory_ui.show()
tooltip.show()
func _on_event_done(_event_name: String):
@@ -171,16 +174,24 @@ func _on_event_done(_event_name: String):
func pause_game():
if $ui/pause_menu.visible:
$ui/pause_menu.hide()
if pause_menu.visible:
pause_menu.hide()
escoria.main.current_scene.game.get_node("camera").current = true
escoria.main.current_scene.game.show_ui()
escoria.main.current_scene.show()
escoria.set_game_paused(false)
else:
$ui/pause_menu.set_save_enabled(escoria.save_manager.save_enabled)
$ui/pause_menu.show()
pause_menu.set_save_enabled(escoria.save_manager.save_enabled)
pause_menu.show()
escoria.main.current_scene.game.get_node("camera").current = false
escoria.main.current_scene.game.hide_ui()
escoria.main.current_scene.hide()
escoria.set_game_paused(true)
func _on_MenuButton_pressed() -> void:
pause_game()
func _on_action_finished() -> void:
verbs_menu.unselect_actions()

View File

@@ -18,62 +18,120 @@ script = ExtResource( 5 )
[node name="ui" type="CanvasLayer" parent="."]
[node name="panel_down" type="PanelContainer" parent="ui"]
anchor_top = 0.714
[node name="Control" type="Control" parent="ui"]
anchor_right = 1.0
anchor_bottom = 1.0
margin_top = -0.200012
mouse_filter = 2
__meta__ = {
"_edit_use_anchors_": false
}
[node name="panel_down" type="PanelContainer" parent="ui/Control"]
anchor_top = 0.7
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_vertical = 3
custom_styles/panel = SubResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="verbs_layer" type="CanvasLayer" parent="ui/panel_down"]
layer = 2
[node name="VBoxContainer" type="VBoxContainer" parent="ui/Control/panel_down"]
margin_right = 1280.0
margin_bottom = 270.0
[node name="verbs_menu" parent="ui/panel_down/verbs_layer" instance=ExtResource( 3 )]
anchor_top = 0.715
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 52.0
margin_top = 38.5
margin_right = -959.0
margin_bottom = -63.0
[node name="room_select" parent="ui/panel_down/verbs_layer" instance=ExtResource( 7 )]
margin_left = 503.504
margin_top = 820.091
margin_right = 686.504
margin_bottom = 840.091
[node name="inventory_layer" type="CanvasLayer" parent="ui/panel_down"]
layer = 2
[node name="inventory_ui" parent="ui/panel_down/inventory_layer" instance=ExtResource( 2 )]
anchor_top = 0.722
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 752.0
margin_top = 31.2
margin_right = -63.0
margin_bottom = -61.0
[node name="tooltip_layer" type="CanvasLayer" parent="ui/panel_down"]
layer = 2
[node name="tooltip" parent="ui/panel_down/tooltip_layer" instance=ExtResource( 1 )]
anchor_left = 0.132
anchor_top = 0.719
anchor_right = 0.832
anchor_bottom = 0.767
margin_left = 0.0272522
margin_top = 0.320557
margin_right = -0.252686
margin_bottom = -0.0794678
[node name="tooltip" parent="ui/Control/panel_down/VBoxContainer" instance=ExtResource( 1 )]
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 0.0
margin_right = 1280.0
margin_bottom = 32.0
rect_min_size = Vector2( 0, 32 )
script = ExtResource( 8 )
color = Color( 1, 1, 1, 1 )
[node name="HSeparator" type="HSeparator" parent="ui/Control/panel_down/VBoxContainer"]
margin_top = 36.0
margin_right = 1280.0
margin_bottom = 46.0
custom_constants/separation = 10
[node name="HBoxContainer" type="HBoxContainer" parent="ui/Control/panel_down/VBoxContainer"]
margin_top = 50.0
margin_right = 1280.0
margin_bottom = 270.0
size_flags_vertical = 3
[node name="VerbsMargin" type="MarginContainer" parent="ui/Control/panel_down/VBoxContainer/HBoxContainer"]
margin_right = 424.0
margin_bottom = 220.0
size_flags_horizontal = 3
size_flags_vertical = 3
custom_constants/margin_right = 20
custom_constants/margin_top = 20
custom_constants/margin_left = 20
custom_constants/margin_bottom = 20
[node name="verbs_menu" parent="ui/Control/panel_down/VBoxContainer/HBoxContainer/VerbsMargin" instance=ExtResource( 3 )]
margin_left = 20.0
margin_top = 20.0
margin_right = 404.0
margin_bottom = 200.0
[node name="MainMargin" type="MarginContainer" parent="ui/Control/panel_down/VBoxContainer/HBoxContainer"]
margin_left = 428.0
margin_right = 852.0
margin_bottom = 220.0
size_flags_horizontal = 3
custom_constants/margin_right = 20
custom_constants/margin_top = 20
custom_constants/margin_left = 20
custom_constants/margin_bottom = 20
[node name="VBoxContainer" type="VBoxContainer" parent="ui/Control/panel_down/VBoxContainer/HBoxContainer/MainMargin"]
margin_left = 20.0
margin_top = 20.0
margin_right = 404.0
margin_bottom = 200.0
[node name="MarginContainer" type="MarginContainer" parent="ui/Control/panel_down/VBoxContainer/HBoxContainer/MainMargin/VBoxContainer"]
margin_left = 142.0
margin_top = 58.0
margin_right = 242.0
margin_bottom = 98.0
rect_min_size = Vector2( 100, 40 )
size_flags_horizontal = 6
size_flags_vertical = 6
[node name="MenuButton" type="Button" parent="ui/Control/panel_down/VBoxContainer/HBoxContainer/MainMargin/VBoxContainer/MarginContainer"]
margin_right = 100.0
margin_bottom = 40.0
text = "Menu"
[node name="room_select" parent="ui/Control/panel_down/VBoxContainer/HBoxContainer/MainMargin/VBoxContainer" instance=ExtResource( 7 )]
margin_top = 160.0
margin_right = 384.0
margin_bottom = 180.0
size_flags_horizontal = 3
[node name="InventoryMargin" type="MarginContainer" parent="ui/Control/panel_down/VBoxContainer/HBoxContainer"]
margin_left = 856.0
margin_right = 1280.0
margin_bottom = 220.0
size_flags_horizontal = 3
custom_constants/margin_right = 20
custom_constants/margin_top = 20
custom_constants/margin_left = 20
custom_constants/margin_bottom = 20
[node name="inventory_ui" parent="ui/Control/panel_down/VBoxContainer/HBoxContainer/InventoryMargin" instance=ExtResource( 2 )]
margin_left = 20.0
margin_top = 20.0
margin_right = 404.0
margin_bottom = 200.0
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="dialog_layer" type="CanvasLayer" parent="ui"]
layer = 3
@@ -92,3 +150,5 @@ __meta__ = {
visible = false
[node name="camera" parent="." instance=ExtResource( 6 )]
[connection signal="pressed" from="ui/Control/panel_down/VBoxContainer/HBoxContainer/MainMargin/VBoxContainer/MarginContainer/MenuButton" to="." method="_on_MenuButton_pressed"]

View File

@@ -32,6 +32,11 @@ Implement methods to react to inputs.
func _ready():
ProjectSettings.set_setting("escoria/ui/tooltip_follows_mouse", true)
escoria.action_manager.connect(
"action_finished",
self,
"_on_action_finished"
)
## BACKGROUND ##
@@ -42,17 +47,11 @@ func left_click_on_bg(position: Vector2) -> void:
[escoria.main.current_scene.player.global_id, position],
true
)
$ui/verbs_layer/verbs_menu.set_by_name("walk")
$ui/verbs_layer/verbs_menu.clear_tool_texture()
$CanvasLayer/ui/HBoxContainer/verbs_menu.set_by_name("walk")
$CanvasLayer/ui/HBoxContainer/verbs_menu.clear_tool_texture()
func right_click_on_bg(position: Vector2) -> void:
escoria.do(
"walk",
[escoria.main.current_scene.player.global_id, position],
true
)
$ui/verbs_layer/verbs_menu.set_by_name("walk")
$ui/verbs_layer/verbs_menu.clear_tool_texture()
mousewheel_action(1)
func left_double_click_on_bg(position: Vector2) -> void:
escoria.do(
@@ -60,22 +59,24 @@ func left_double_click_on_bg(position: Vector2) -> void:
[escoria.main.current_scene.player.global_id, position, true],
true
)
$ui/verbs_layer/verbs_menu.set_by_name("walk")
$ui/verbs_layer/verbs_menu.clear_tool_texture()
$CanvasLayer/ui/HBoxContainer/verbs_menu.set_by_name("walk")
$CanvasLayer/ui/HBoxContainer/verbs_menu.clear_tool_texture()
## ITEM/HOTSPOT FOCUS ##
func element_focused(element_id: String) -> void:
var target_obj = escoria.object_manager.get_object(element_id).node
$ui/tooltip_layer/tooltip.set_target(target_obj.tooltip_name)
$tooltip_layer/tooltip.set_target(target_obj.tooltip_name)
if escoria.action_manager.current_action != "use" \
and escoria.action_manager.current_tool == null:
if target_obj is ESCItem:
$ui/verbs_layer/verbs_menu.set_by_name(target_obj.default_action)
$CanvasLayer/ui/HBoxContainer/verbs_menu.set_by_name(
target_obj.default_action
)
func element_unfocused() -> void:
$ui/tooltip_layer/tooltip.set_target("")
$tooltip_layer/tooltip.set_target("")
## ITEMS ##
@@ -84,7 +85,7 @@ func left_click_on_item(item_global_id: String, event: InputEvent) -> void:
escoria.do("item_left_click", [item_global_id, event], true)
func right_click_on_item(item_global_id: String, event: InputEvent) -> void:
escoria.do("item_right_click", [item_global_id, event], true)
mousewheel_action(1)
func left_double_click_on_item(item_global_id: String, event: InputEvent) -> void:
escoria.do("item_left_click", [item_global_id, event], true)
@@ -98,17 +99,17 @@ func left_click_on_inventory_item(inventory_item_global_id: String, event: Input
inventory_item_global_id
).node
if item.has_method("get_sprite") and item.get_sprite().texture:
$ui/verbs_layer/verbs_menu.set_tool_texture(
$CanvasLayer/ui/HBoxContainer/verbs_menu.set_tool_texture(
item.get_sprite().texture
)
elif item.inventory_item.texture_normal:
$ui/verbs_layer/verbs_menu.set_tool_texture(
$CanvasLayer/ui/HBoxContainer/verbs_menu.set_tool_texture(
item.inventory_item.texture_normal
)
func right_click_on_inventory_item(inventory_item_global_id: String, event: InputEvent) -> void:
escoria.do("item_right_click", [inventory_item_global_id, event], true)
mousewheel_action(1)
func left_double_click_on_inventory_item(inventory_item_global_id: String, event: InputEvent) -> void:
@@ -116,7 +117,7 @@ func left_double_click_on_inventory_item(inventory_item_global_id: String, event
func inventory_item_focused(inventory_item_global_id: String) -> void:
$ui/tooltip_layer/tooltip.set_target(
$tooltip_layer/tooltip.set_target(
escoria.object_manager.get_object(
inventory_item_global_id
).node.tooltip_name
@@ -124,43 +125,53 @@ func inventory_item_focused(inventory_item_global_id: String) -> void:
func inventory_item_unfocused() -> void:
$ui/tooltip_layer/tooltip.set_target("")
$tooltip_layer/tooltip.set_target("")
func open_inventory():
$ui/inventory_layer/inventory_ui/inventory_button.show_inventory()
$CanvasLayer/ui/HBoxContainer/inventory_ui.show_inventory()
func close_inventory():
$ui/inventory_layer/inventory_ui/inventory_button.close_inventory()
$CanvasLayer/ui/HBoxContainer/inventory_ui.hide_inventory()
func mousewheel_action(direction: int):
$ui/verbs_layer/verbs_menu.iterate_actions_cursor(direction)
$CanvasLayer/ui/HBoxContainer/verbs_menu.iterate_actions_cursor(direction)
func hide_ui():
$ui/inventory_layer/inventory_ui.hide()
$CanvasLayer/ui/HBoxContainer/inventory_ui.hide()
func show_ui():
$ui/inventory_layer/inventory_ui.show()
$CanvasLayer/ui/HBoxContainer/inventory_ui.show()
func _on_event_done(event_name: String):
escoria.action_manager.clear_current_action()
$ui/verbs_layer/verbs_menu.clear_tool_texture()
$CanvasLayer/ui/HBoxContainer/verbs_menu.clear_tool_texture()
func pause_game():
if $ui/pause_menu.visible:
$ui/pause_menu.hide()
if $CanvasLayer/pause_menu.visible:
$CanvasLayer/pause_menu.hide()
escoria.main.current_scene.game.get_node("camera").current = true
escoria.main.current_scene.game.show_ui()
escoria.main.current_scene.show()
else:
$ui/pause_menu.set_save_enabled(escoria.save_manager.save_enabled)
$ui/pause_menu.show()
$CanvasLayer/pause_menu.set_save_enabled(
escoria.save_manager.save_enabled
)
$CanvasLayer/pause_menu.show()
escoria.main.current_scene.game.get_node("camera").current = false
escoria.main.current_scene.game.hide_ui()
escoria.main.current_scene.hide()
func _on_action_finished():
$CanvasLayer/ui/HBoxContainer/verbs_menu.clear_tool_texture()
func _on_MenuButton_pressed() -> void:
pause_game()

View File

@@ -13,46 +13,80 @@
script = ExtResource( 5 )
editor_debug_mode = 1
[node name="ui" type="CanvasLayer" parent="."]
[node name="camera" parent="." instance=ExtResource( 3 )]
[node name="inventory_layer" type="CanvasLayer" parent="ui"]
layer = 2
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="inventory_ui" parent="ui/inventory_layer" instance=ExtResource( 1 )]
margin_left = 1173.73
margin_top = 695.268
margin_right = 394.205
margin_bottom = 587.268
[node name="ui" type="Control" parent="CanvasLayer"]
anchor_top = 0.9
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 3
size_flags_vertical = 3
__meta__ = {
"_edit_use_anchors_": false
}
[node name="verbs_layer" type="CanvasLayer" parent="ui"]
layer = 2
[node name="HBoxContainer" type="HBoxContainer" parent="CanvasLayer/ui"]
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 3
size_flags_vertical = 3
__meta__ = {
"_edit_use_anchors_": false
}
[node name="verbs_menu" parent="ui/verbs_layer" instance=ExtResource( 4 )]
margin_left = 2234.6
margin_top = -583.507
margin_right = 2234.6
margin_bottom = -583.507
[node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer/ui/HBoxContainer"]
margin_right = 200.0
margin_bottom = 90.0
[node name="tooltip_layer" type="CanvasLayer" parent="ui"]
layer = 2
[node name="MenuButton" type="Button" parent="CanvasLayer/ui/HBoxContainer/VBoxContainer"]
margin_right = 200.0
margin_bottom = 20.0
text = "Menu"
[node name="tooltip" parent="ui/tooltip_layer" instance=ExtResource( 6 )]
mouse_filter = 2
bbcode_text = "[center][color=#000000][/color][/center]"
offset_from_cursor = Vector2( 75, 10 )
[node name="room_select" parent="CanvasLayer/ui/HBoxContainer/VBoxContainer" instance=ExtResource( 7 )]
margin_top = 47.0
margin_right = 200.0
margin_bottom = 67.0
rect_min_size = Vector2( 200, 0 )
size_flags_horizontal = 2
size_flags_vertical = 6
[node name="dialog_layer" type="CanvasLayer" parent="ui"]
layer = 3
[node name="verbs_menu" parent="CanvasLayer/ui/HBoxContainer" instance=ExtResource( 4 )]
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 204.0
margin_right = 204.0
margin_bottom = 90.0
grow_horizontal = 0
size_flags_horizontal = 2
size_flags_vertical = 3
size_flags_stretch_ratio = 3.0
[node name="dialog_player" parent="ui/dialog_layer" instance=ExtResource( 2 )]
[node name="inventory_ui" parent="CanvasLayer/ui/HBoxContainer" instance=ExtResource( 1 )]
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 1190.0
margin_right = 1280.0
margin_bottom = 90.0
rect_scale = Vector2( 1, 1 )
[node name="room_select" parent="ui" instance=ExtResource( 7 )]
margin_left = 75.5099
margin_top = 751.323
margin_right = 138.51
margin_bottom = 791.324
[node name="pause_menu" parent="ui" instance=ExtResource( 8 )]
[node name="pause_menu" parent="CanvasLayer" instance=ExtResource( 8 )]
visible = false
[node name="camera" parent="." instance=ExtResource( 3 )]
[node name="dialog_layer" type="CanvasLayer" parent="."]
layer = 3
[node name="dialog_player" parent="dialog_layer" instance=ExtResource( 2 )]
[node name="tooltip_layer" type="CanvasLayer" parent="."]
layer = 2
[node name="tooltip" parent="tooltip_layer" instance=ExtResource( 6 )]
mouse_filter = 2
bbcode_text = "[center][color=#000000][/color][/center]"
fit_content_height = true
offset_from_cursor = Vector2( 75, 10 )
[connection signal="pressed" from="CanvasLayer/ui/HBoxContainer/VBoxContainer/MenuButton" to="." method="_on_MenuButton_pressed"]

View File

@@ -1,25 +0,0 @@
extends Control
var showed: bool = false
func _ready():
pass
func _on_inventory_button_pressed():
if !$AnimationPlayer.is_playing() and !showed:
show_inventory()
elif !$AnimationPlayer.is_playing() and showed:
close_inventory()
func show_inventory():
$AnimationPlayer.play("show")
yield($AnimationPlayer, "animation_finished")
showed = true
func close_inventory():
$AnimationPlayer.play("hide")
yield($AnimationPlayer, "animation_finished")
showed = false

View File

@@ -0,0 +1,55 @@
extends ESCInventory
# Wether the inventory is visible currently
var inventory_visible: bool = false
func _ready() -> void:
# Hide inventory by default
$FloatingInventory/panel.rect_position.x = \
ProjectSettings.get_setting("display/window/size/width")
func _on_inventory_button_pressed():
if $FloatingInventory/InventoryTween.is_active():
return
if inventory_visible:
hide_inventory()
else:
show_inventory()
func show_inventory():
$FloatingInventory/InventoryTween.stop_all()
$FloatingInventory/InventoryTween.remove_all()
$FloatingInventory/InventoryTween.interpolate_property(
$FloatingInventory/panel,
"rect_position:x",
$FloatingInventory/panel.rect_position.x,
$FloatingInventory/panel.rect_position.x - \
$FloatingInventory/panel.rect_size.x - \
$HBoxContainer/inventory_button.rect_size.x,
0.6
)
$FloatingInventory/InventoryTween.start()
yield($FloatingInventory/InventoryTween,"tween_all_completed")
$FloatingInventory/InventoryTween.stop_all()
inventory_visible = true
func hide_inventory():
$FloatingInventory/InventoryTween.stop_all()
$FloatingInventory/InventoryTween.remove_all()
$FloatingInventory/InventoryTween.interpolate_property(
$FloatingInventory/panel,
"rect_position:x",
$FloatingInventory/panel.rect_position.x,
$FloatingInventory/panel.rect_position.x + \
$FloatingInventory/panel.rect_size.x + \
$HBoxContainer/inventory_button.rect_size.x,
0.6
)
$FloatingInventory/InventoryTween.start()
yield($FloatingInventory/InventoryTween,"tween_all_completed")
$FloatingInventory/InventoryTween.stop_all()
inventory_visible = false

View File

@@ -1,143 +1,79 @@
[gd_scene load_steps=9 format=2]
[gd_scene load_steps=6 format=2]
[ext_resource path="res://addons/escoria-core/game/scenes/inventory/inventory_ui.gd" type="Script" id=1]
[ext_resource path="res://addons/escoria-ui-simplemouse/inventory/inventory_ui.gd" type="Script" id=1]
[ext_resource path="res://addons/escoria-ui-simplemouse/images/inventory_bg.png" type="Texture" id=2]
[ext_resource path="res://addons/escoria-ui-simplemouse/inventory/inventory_ui_container.gd" type="Script" id=3]
[ext_resource path="res://addons/escoria-ui-simplemouse/inventory/inventory_showhide.gd" type="Script" id=4]
[ext_resource path="res://addons/escoria-ui-simplemouse/images/frame.png" type="Texture" id=5]
[ext_resource path="res://addons/escoria-ui-simplemouse/images/inventory_icon.png" type="Texture" id=6]
[sub_resource type="Animation" id=1]
resource_name = "hide"
length = 0.3
tracks/0/type = "value"
tracks/0/path = NodePath(".:rect_position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 0, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("../inventory_button:rect_position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 0, 0 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("../inventory_button/panel:rect_position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( -1682.88, -52 ), Vector2( 268, -52 ) ]
}
[sub_resource type="Animation" id=2]
resource_name = "show"
length = 0.3
tracks/0/type = "value"
tracks/0/path = NodePath(".:rect_position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 0, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("../inventory_button:rect_position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 0, 0 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("../inventory_button/panel:rect_position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 268, -52 ), Vector2( -1682.88, -52 ) ]
}
[node name="inventory_ui" type="Control"]
anchor_right = 0.609
anchor_bottom = 0.135
margin_right = -779.52
margin_bottom = -108.0
anchor_right = 0.4
anchor_bottom = 0.4
margin_right = 768.0
margin_bottom = 540.0
rect_min_size = Vector2( 90, 90 )
rect_scale = Vector2( 0.4, 0.4 )
size_flags_horizontal = 0
size_flags_vertical = 3
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
"_edit_use_anchors_": true
}
inventory_ui_container = NodePath("inventory_button/panel/MarginContainer/ScrollContainer/container")
inventory_ui_container = NodePath("FloatingInventory/panel/MarginContainer/ScrollContainer/container")
[node name="inventory_button" type="TextureButton" parent="."]
margin_right = 256.0
margin_bottom = 322.0
texture_normal = ExtResource( 6 )
script = ExtResource( 4 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="frame" type="TextureRect" parent="inventory_button"]
margin_right = 2643.0
margin_bottom = 2630.0
rect_scale = Vector2( 0.1, 0.1 )
texture = ExtResource( 5 )
stretch_mode = 1
__meta__ = {
"_edit_lock_": true,
"_edit_use_anchors_": false
}
[node name="panel" type="TextureRect" parent="inventory_button"]
margin_left = 268.0
margin_top = -52.0
margin_right = 1957.0
margin_bottom = 270.0
grow_horizontal = 0
rect_min_size = Vector2( 1689, 322 )
texture = ExtResource( 2 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="MarginContainer" type="MarginContainer" parent="inventory_button/panel"]
[node name="HBoxContainer" type="HBoxContainer" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 57.0
margin_top = 37.0
margin_right = -68.0
margin_bottom = -71.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="inventory_button" type="TextureButton" parent="HBoxContainer"]
margin_right = 1280.0
margin_bottom = 900.0
size_flags_horizontal = 3
size_flags_vertical = 3
texture_normal = ExtResource( 6 )
expand = true
__meta__ = {
"_edit_use_anchors_": false
}
[node name="frame" type="TextureRect" parent="HBoxContainer/inventory_button"]
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 3
size_flags_vertical = 3
texture = ExtResource( 5 )
expand = true
stretch_mode = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="FloatingInventory" type="CanvasLayer" parent="."]
[node name="panel" type="TextureRect" parent="FloatingInventory"]
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = -516.0
margin_top = -160.0
rect_min_size = Vector2( 0, 160 )
size_flags_horizontal = 3
size_flags_vertical = 3
texture = ExtResource( 2 )
expand = true
__meta__ = {
"_edit_use_anchors_": false
}
[node name="MarginContainer" type="MarginContainer" parent="FloatingInventory/panel"]
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 3
size_flags_vertical = 3
custom_constants/margin_right = 20
custom_constants/margin_top = 20
custom_constants/margin_left = 20
@@ -146,23 +82,22 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="ScrollContainer" type="ScrollContainer" parent="inventory_button/panel/MarginContainer"]
[node name="ScrollContainer" type="ScrollContainer" parent="FloatingInventory/panel/MarginContainer"]
margin_left = 20.0
margin_top = 20.0
margin_right = 1544.0
margin_bottom = 194.0
margin_top = 80.0
margin_right = 496.0
margin_bottom = 80.0
size_flags_horizontal = 3
size_flags_vertical = 6
scroll_vertical_enabled = false
[node name="container" type="HBoxContainer" parent="inventory_button/panel/MarginContainer/ScrollContainer"]
margin_right = 1524.0
margin_bottom = 174.0
[node name="container" type="HBoxContainer" parent="FloatingInventory/panel/MarginContainer/ScrollContainer"]
margin_right = 476.0
size_flags_horizontal = 3
size_flags_vertical = 3
custom_constants/separation = 20
script = ExtResource( 3 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="inventory_button"]
anims/hide = SubResource( 1 )
anims/show = SubResource( 2 )
[node name="InventoryTween" type="Tween" parent="FloatingInventory"]
[connection signal="pressed" from="inventory_button" to="inventory_button" method="_on_inventory_button_pressed"]
[connection signal="pressed" from="HBoxContainer/inventory_button" to="." method="_on_inventory_button_pressed"]

View File

@@ -8,48 +8,66 @@
[ext_resource path="res://addons/escoria-ui-simplemouse/cursors/cursor_hand.png" type="Texture" id=6]
[node name="verbs_menu" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="actions" type="GridContainer" parent="."]
[node name="actions" type="HBoxContainer" parent="."]
visible = false
margin_right = 333.0
margin_bottom = 175.0
columns = 3
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 3
size_flags_vertical = 3
__meta__ = {
"_edit_use_anchors_": false
}
[node name="walk" type="TextureRect" parent="actions"]
margin_right = 64.0
margin_bottom = 64.0
margin_left = 94.0
margin_top = 418.0
margin_right = 158.0
margin_bottom = 482.0
size_flags_horizontal = 6
size_flags_vertical = 6
texture = ExtResource( 5 )
[node name="look" type="TextureRect" parent="actions"]
margin_left = 68.0
margin_right = 132.0
margin_bottom = 64.0
margin_left = 350.0
margin_top = 418.0
margin_right = 414.0
margin_bottom = 482.0
size_flags_horizontal = 6
size_flags_vertical = 6
texture = ExtResource( 2 )
[node name="pickup" type="TextureRect" parent="actions"]
margin_left = 136.0
margin_right = 200.0
margin_bottom = 64.0
margin_left = 607.0
margin_top = 418.0
margin_right = 671.0
margin_bottom = 482.0
size_flags_horizontal = 6
size_flags_vertical = 6
texture = ExtResource( 6 )
[node name="use" type="TextureRect" parent="actions"]
margin_top = 68.0
margin_right = 64.0
margin_bottom = 132.0
margin_left = 864.0
margin_top = 418.0
margin_right = 928.0
margin_bottom = 482.0
size_flags_horizontal = 6
size_flags_vertical = 6
texture = ExtResource( 3 )
[node name="talk" type="TextureRect" parent="actions"]
margin_left = 68.0
margin_top = 68.0
margin_right = 132.0
margin_bottom = 132.0
margin_left = 1121.0
margin_top = 418.0
margin_right = 1185.0
margin_bottom = 482.0
size_flags_horizontal = 6
size_flags_vertical = 6
texture = ExtResource( 4 )
[node name="mouse_position" type="Control" parent="."]