feat: room6 New graphics (#532)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
This commit is contained in:
@@ -1,5 +1,5 @@
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:look
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say player "He's looking a bit odd."
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say player "He's wearing a badge that says "Careers Officer"."
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####################################################################################################
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:pickup
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@@ -8,52 +8,64 @@ say player "I don't think he'd like that."
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####################################################################################################
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:talk
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> [!talked_once]
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say player "Uhm..."
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say worker "Yeah?"
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turn_to worker player
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say player "Hi."
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say worker "Have you come about the job?"
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set_global talked_once true
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? res://game/characters/mark/mark_talk.tscn 5 1
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- ROOM6_dialog_1:"What are you doing here?"
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say player "What are you doing here?"
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say worker "I'm working! Can't you see that?"
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say worker "My colleague is supposed to bring me an important report. And he's not coming!"
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turn_to worker player
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?
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- "What job are you hiring for?"
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say player "What job are you hiring for?"
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say worker "We're recruiting adventurers!"
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?
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- "I'll bring you this report!"
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say player "I'll bring you this report!"
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say worker "You will? Great!"
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say worker "Now please hurry up so I can leave and have lunch."
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stop
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- "I've got better things to do."
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say player "I've got better things to do."
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say worker "Eh! I'm not asking you anythin'!"
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stop
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- "Why would I want to be an adventurer?"
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say player "Why would I want to be an adventurer?"
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say worker "Fame!"
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say worker "Adventure!"
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say worker "Almost certain death!"
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- "How do I apply?"
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say player "How do I apply?"
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say worker "All you need to do is find an ..."
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say worker "adventurer application form and fill it in"
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- "Do I need my own sword?" [!hide_this_option]
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say player "If there's a dragon, do I need my own sword?"
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say worker "Can you run fast?"
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say player "Not really."
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say worker "Then yes."
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set_global hide_this_option true
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- "I've got to go."
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say player "I've got to go."
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say worker "Bye!"
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turn_to worker worker_face_down
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stop
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!
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- ROOM6_dialog_2:"I'm selling these fine leather jackets."
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say player "I'm selling these fine leather jackets."
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say worker "Go away, kid."
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- "No, I'm not looking for a job."
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say player "No, I'm not looking for a job."
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say worker "Well you know where to find me if you change your mind."
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turn_to worker worker_face_down
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stop
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!
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####################################################################################################
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:use r5_filled_sheet
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#jump give r5_filled_sheet
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!
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####################################################################################################
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# accept both use or give commands to progress the game
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:give r5_filled_sheet
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set_gui_visible false
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accept_input SKIP
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inventory_remove r5_filled_sheet
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say worker "Hey! That's perfect!"
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say worker "I can finally get away from here!"
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walk_to_pos_block worker 1200 400
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#set_angle worker 45
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say worker "I've unlocked the door, in you go!"
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walk worker r6_r_exit
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# Open the door
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set_state r6_door r_door_open
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set_global r6_door_open true
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set_global r6_r_exit_locked false
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# Hide the closed door graphic
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set_state r6_r_exit open_door
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# Make the open exit visible
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set_active r6_r_exit true
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# Disappear!
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say worker "I will see you again... MUAHAHAHAHA!"
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wait 1
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set_active worker false
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