chore: storing version and changelog
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@@ -72,7 +72,7 @@ func set_current_character(name: String):
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if ResourceLoader.exists(avatar):
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avatar_node.texture = ResourceLoader.load(avatar)
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else:
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escoria.logger.warn(self, "Unable to load avatar '%s': Resource not found in path '%s'" %
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escoria.logger.warn(self, "Unable to load avatar '%s': Resource not found in path '%s'" %
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[name, ProjectSettings.get_setting("escoria/dialog_simple/avatars_path")])
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