chore: storing version and changelog
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@@ -1,3 +1,7 @@
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## [4.0.0-alpha.139](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.139) (2022-03-17)
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## [4.0.0-alpha.138](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.138) (2022-03-17)
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## [4.0.0-alpha.138](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.138) (2022-03-17)
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@@ -508,10 +508,10 @@ func stop_talking():
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and _movable.last_dir < animations.speaks.size():
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and _movable.last_dir < animations.speaks.size():
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if get_animation_player().is_playing():
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if get_animation_player().is_playing():
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get_animation_player().stop()
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get_animation_player().stop()
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if animations.speaks[_movable.last_dir].mirrored:
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if animations.speaks[_movable.last_dir].mirrored:
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_sprite_node.scale.x *= -1
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_sprite_node.scale.x *= -1
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get_animation_player().play(
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get_animation_player().play(
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animations.idles[_movable.last_dir].animation
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animations.idles[_movable.last_dir].animation
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)
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)
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