Deleted non-CC0 assets
Managed room7 camera pushes
This commit is contained in:
@@ -1,24 +0,0 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/escbackground.gd" type="Script" id=1]
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[node name="background" type="TextureRect"]
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margin_right = 40.0
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margin_bottom = 40.0
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mouse_filter = 0
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="l_platform" type="Line2D" parent="."]
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position = Vector2( 2, -266 )
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points = PoolVector2Array( -2.96298, 712.01, 129.973, 614.429, 1167.5, 612.894, 1281.5, 668.894, 1281.5, 812.894, -4.3772, 811.004, -2.96295, 713.424 )
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[node name="r_door" type="Line2D" parent="."]
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position = Vector2( 0, -267.828 )
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points = PoolVector2Array( 1175.07, 620.086, 1171.24, 311.267, 1274.8, 356.87, 1278.31, 672.412, 1188.64, 624.843 )
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[node name="item" type="Line2D" parent="."]
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position = Vector2( 0, -267.828 )
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points = PoolVector2Array( 634.097, 516.751, 578.861, 335.008, 701.805, 386.68, 696.459, 509.624, 634.097, 516.751 )
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@@ -3,7 +3,7 @@
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[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/escbackground.gd" type="Script" id=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=3]
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[ext_resource path="res://game/characters/guybrush/guybrush.tscn" type="PackedScene" id=4]
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[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6]
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[ext_resource path="res://game/rooms/room4/assets/background.png" type="Texture" id=7]
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[ext_resource path="res://game/rooms/room4/assets/depth_reduced.png" type="Texture" id=8]
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@@ -18,10 +18,12 @@ script = ExtResource( 6 )
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global_id = "room4"
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esc_script = "res://game/rooms/room4/esc/room4.esc"
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player_scene = ExtResource( 4 )
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camera_limits = [ Rect2( 0, 0, 1666, 574 ) ]
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editor_debug_mode = 1
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[node name="background" type="TextureRect" parent="."]
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margin_right = 1663.0
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margin_bottom = 549.0
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margin_right = 1666.0
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margin_bottom = 574.0
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mouse_filter = 2
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script = ExtResource( 2 )
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__meta__ = {
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@@ -55,7 +57,6 @@ debug_mode = 0
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scale_min = 0.4
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[node name="platform" type="NavigationPolygonInstance" parent="walkable_area"]
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visible = false
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position = Vector2( 6.73163, -264.779 )
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navpoly = SubResource( 1 )
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__meta__ = {
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@@ -63,7 +64,7 @@ __meta__ = {
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}
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[node name="player_start" type="Position2D" parent="."]
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position = Vector2( 697.275, 203.998 )
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position = Vector2( 1506.21, 410.473 )
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[node name="Hotspots" type="Node2D" parent="."]
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@@ -75,7 +76,7 @@ esc_script = "res://game/rooms/room4/esc/left_exit.esc"
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tooltip_name = "Exit"
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dialog_color = Color( 1, 1, 1, 1 )
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interact_positions = {
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"default": Vector2( 84.5736, 279.703 )
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"default": Vector2( 83.6298, 279.703 )
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}
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
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@@ -92,7 +93,7 @@ esc_script = "res://game/rooms/room4/esc/right_exit.esc"
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tooltip_name = "Exit"
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dialog_color = Color( 1, 1, 1, 1 )
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interact_positions = {
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"default": Vector2( 1612.4, 301.017 )
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"default": Vector2( 1611.46, 301.017 )
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}
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
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@@ -1,18 +0,0 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
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[sub_resource type="NavigationPolygon" id=1]
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vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 129.634, 615.792, 1143.08, 613.35, -9.16094, 803.802, -6.44019, 711.297 )
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polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ) ]
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outlines = [ PoolVector2Array( -6.44019, 711.297, 129.634, 615.792, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ]
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[node name="walkable_area" type="Navigation2D"]
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script = ExtResource( 1 )
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[node name="platform" type="NavigationPolygonInstance" parent="."]
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position = Vector2( 6.73163, -264.779 )
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navpoly = SubResource( 1 )
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__meta__ = {
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"_editor_description_": ""
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}
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