Set tooltips as hidden while performing actions
This commit is contained in:
@@ -28,7 +28,6 @@ export(Vector2) var offset_from_cursor_action2 = Vector2(5,-5)
|
||||
# Activates debug mode. If enabled, shows the label with a white background.
|
||||
export(bool) var debug_mode = false setget set_debug_mode
|
||||
|
||||
|
||||
# Infinitive verb
|
||||
var current_action: String
|
||||
|
||||
@@ -54,6 +53,9 @@ var debug_texturerect_node: TextureRect
|
||||
# Indicates whether the current room is loaded and ready
|
||||
var _room_is_ready: bool = false
|
||||
|
||||
# Tooltips are hidden
|
||||
var hidden: bool = false
|
||||
|
||||
signal tooltip_size_updated
|
||||
|
||||
# Connect relevant functions
|
||||
@@ -157,10 +159,10 @@ func update_tooltip_text():
|
||||
var action2_text = get_action_target_text(current_target_object.action4_target_texts) if waiting_for_target_item else current_target_object.action4_text if item_in_inventory else current_target_object.action2_text
|
||||
|
||||
$tooltip1/label.text = action1_text
|
||||
$tooltip1.visible = action1_text != "";
|
||||
$tooltip1.visible = !hidden and action1_text != "";
|
||||
|
||||
$tooltip2/label.text = action2_text
|
||||
$tooltip2.visible = action2_text != "";
|
||||
$tooltip2.visible = !hidden and action2_text != "";
|
||||
|
||||
|
||||
func get_action_target_text(action_target_texts: Dictionary):
|
||||
@@ -249,6 +251,8 @@ func tooltip_distance_to_edge_right(position: Vector2):
|
||||
|
||||
func show():
|
||||
escoria.logger.info(self, "show")
|
||||
hidden = false
|
||||
update_tooltip_text()
|
||||
# if _room_is_ready:
|
||||
# $tooltip1.visible = true;
|
||||
# $tooltip2.visible = true;
|
||||
@@ -264,6 +268,10 @@ func hide():
|
||||
#$label.visible = false;
|
||||
#$background.visible = false;
|
||||
|
||||
func setHidden():
|
||||
hidden = true
|
||||
hide()
|
||||
|
||||
# Clear the tooltip targets texts
|
||||
func clear():
|
||||
waiting_for_target2 = false
|
||||
|
||||
@@ -255,7 +255,7 @@ func click_on_item(item_global_id: String, event: InputEvent, action: String) ->
|
||||
|
||||
# Hide tooltip if some action is being performed
|
||||
if escoria.action_manager.action_state == ESCActionManager.ACTION_INPUT_STATE.COMPLETED:
|
||||
$tooltip_layer/tooltip.hide()
|
||||
$tooltip_layer/tooltip.setHidden()
|
||||
|
||||
func left_click_on_item(item_global_id: String, event: InputEvent) -> void:
|
||||
click_on_item(item_global_id, event, ACTION1)
|
||||
@@ -291,9 +291,8 @@ func click_on_inventory_item(item_global_id: String, event: InputEvent, action:
|
||||
)
|
||||
|
||||
# Hide tooltip if some action is being performed
|
||||
# if escoria.action_manager.action_state == ESCActionManager.ACTION_INPUT_STATE.COMPLETED:
|
||||
if (target_obj is ESCItemWithTooltip) && (action == ACTION3 && target_obj.action3_text != "") || (action == ACTION4 && target_obj.action4_text != ""):
|
||||
$tooltip_layer/tooltip.hide()
|
||||
if escoria.action_manager.action_state == ESCActionManager.ACTION_INPUT_STATE.COMPLETED:
|
||||
$tooltip_layer/tooltip.setHidden()
|
||||
|
||||
func left_click_on_inventory_item(inventory_item_global_id: String, event: InputEvent) -> void:
|
||||
click_on_inventory_item(inventory_item_global_id, event, ACTION3)
|
||||
@@ -423,7 +422,7 @@ func _on_event_done(return_code: int, _event_name: String):
|
||||
Input.set_custom_mouse_cursor(null)
|
||||
|
||||
# Show tooltips, they were hidden while performing action
|
||||
$tooltip_layer/tooltip.update_tooltip_text()
|
||||
$tooltip_layer/tooltip.show()
|
||||
|
||||
|
||||
func _on_MenuButton_pressed() -> void:
|
||||
|
||||
Reference in New Issue
Block a user