chore: storing version and changelog

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BHSDuncan committed 2022-09-12 20:19:49 +00:00
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@@ -1,3 +1,12 @@
## [4.0.0-alpha.216](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.216) (2022-09-12)
### Bug Fixes
* fixes inconsistent return type from queue_event_from_esc ([ad445cd](https://github.com/godot-escoria/escoria-demo-game/commit/ad445cd43badb5d0741707e0fe26e88a0d8e8779))
## [4.0.0-alpha.215](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.215) (2022-09-11)
@@ -130,7 +130,7 @@ func run() -> int:
var rc = command_object.run(prepared_arguments)
if rc is GDScriptFunctionState:
rc = yield(rc, "completed")
escoria.logger.debug(
self,
"[%s] Return code: %d." % [self.name, rc]