chore: storing version and changelog

This commit is contained in:
BHSDuncan
2022-09-12 20:19:49 +00:00
parent ad445cd43b
commit 99c274f00d
2 changed files with 10 additions and 1 deletions

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@@ -1,3 +1,12 @@
## [4.0.0-alpha.216](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.216) (2022-09-12)
### Bug Fixes
* fixes inconsistent return type from queue_event_from_esc ([ad445cd](https://github.com/godot-escoria/escoria-demo-game/commit/ad445cd43badb5d0741707e0fe26e88a0d8e8779))
## [4.0.0-alpha.215](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.215) (2022-09-11) ## [4.0.0-alpha.215](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.215) (2022-09-11)

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@@ -130,7 +130,7 @@ func run() -> int:
var rc = command_object.run(prepared_arguments) var rc = command_object.run(prepared_arguments)
if rc is GDScriptFunctionState: if rc is GDScriptFunctionState:
rc = yield(rc, "completed") rc = yield(rc, "completed")
escoria.logger.debug( escoria.logger.debug(
self, self,
"[%s] Return code: %d." % [self.name, rc] "[%s] Return code: %d." % [self.name, rc]