Moved and split escoria._ev_left_click_on_item() function into ESCController (#371)
* Moved and split escoria._ev_left_click_on_item() function into ESCController. Added a boolean in ESCWalkContext to hold whether interact should happen after destination is reached. Co-authored-by: StraToN <StraToN@users.noreply.github.com>
This commit is contained in:
@@ -154,6 +154,11 @@ _global_script_classes=[ {
|
||||
"language": "GDScript",
|
||||
"path": "res://addons/escoria-core/game/core-scripts/esc/types/esc_condition.gd"
|
||||
}, {
|
||||
"base": "Reference",
|
||||
"class": "ESCController",
|
||||
"language": "GDScript",
|
||||
"path": "res://addons/escoria-core/game/core-scripts/esc_controller.gd"
|
||||
}, {
|
||||
"base": "ESCStatement",
|
||||
"class": "ESCDialog",
|
||||
"language": "GDScript",
|
||||
@@ -504,6 +509,7 @@ _global_script_class_icons={
|
||||
"ESCCommandRegistry": "",
|
||||
"ESCCompiler": "",
|
||||
"ESCCondition": "",
|
||||
"ESCController": "",
|
||||
"ESCDialog": "",
|
||||
"ESCDialogOption": "",
|
||||
"ESCDialogsPlayer": "",
|
||||
@@ -648,6 +654,10 @@ switch_action_verb={
|
||||
|
||||
translations=PoolStringArray( "res://game/translations/game.en.translation", "res://game/translations/game.fr.translation", "res://game/translations/main_menu.en.translation", "res://game/translations/main_menu.fr.translation" )
|
||||
|
||||
[network]
|
||||
|
||||
limits/debugger_stdout/max_chars_per_second=99999999
|
||||
|
||||
[rendering]
|
||||
|
||||
environment/default_environment="res://default_env.tres"
|
||||
|
||||
Reference in New Issue
Block a user