fix: Character creator - add tooltip, fix 8 dir angles, and make character selectable by default

This commit is contained in:
Balloonpopper
2022-12-30 22:33:37 +11:00
parent 6692953385
commit b47e65345f

View File

@@ -1255,6 +1255,9 @@ func export_player(scene_name) -> void:
new_character.global_id = new_character.name
new_character.global_id = get_node(NAME_NODE).get_node("global_id").text
new_character.tooltip_name = get_node(NAME_NODE).get_node("node_name").text
new_character.selectable = true
new_character.default_action = "look"
var animations_resource = ESCAnimationResource.new()
@@ -1272,7 +1275,7 @@ func export_player(scene_name) -> void:
dirnames = DIR_LIST_4
elif get_node(DIR_COUNT_NODE).get_node("eight_directions").pressed:
num_directions = 8
start_angle_array = [338, 22, 69, 114, 159, 204, 249, 294]
start_angle_array = [337, 22, 67, 112, 157, 202, 247, 292]
angle_size = 45
dirnames = DIR_LIST_8
elif get_node(DIR_COUNT_NODE).get_node("two_directions").pressed: