Fix: makes dialog players pausable by removing yields (#472)

This commit is contained in:
Julian Murgia
2021-12-01 09:39:24 +01:00
committed by GitHub
parent ff00a97679
commit b4d5e380e6
11 changed files with 100 additions and 29 deletions

View File

@@ -51,6 +51,7 @@ func set_state(p_state: String, p_force: bool = false) -> void:
# Register to the object registry
func _ready():
pause_mode = Node.PAUSE_MODE_STOP
escoria.object_manager.register_object(
ESCObject.new(global_id, self),
true

View File

@@ -50,6 +50,7 @@ func set_state(p_state: String, p_force: bool = false):
# Register to the object registry
func _ready():
pause_mode = Node.PAUSE_MODE_STOP
escoria.object_manager.register_object(
ESCObject.new(global_id, self),
true

View File

@@ -34,6 +34,7 @@ func set_state(p_state: String, p_force: bool = false) -> void:
# Register to the object registry
func _ready():
pause_mode = Node.PAUSE_MODE_STOP
escoria.object_manager.register_object(
ESCObject.new(global_id, self),
true