feat: Oier does not speak to Eneko at startup, now the game has no story and is very boring
fix: remember picked items to avoid appering in scene again fix: counting potatoes
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@@ -1,4 +1,20 @@
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:setup
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# Disable turno_cocina_peso if already in inventory
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> [i/turno_cocina_peso]
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set_active turno_cocina_peso false
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# Disable cocina_patata if already picked.
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# We cannot look in inventory because the countable item is a different item.
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> [cocina_patata_picked]
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set_active cocina_patata false
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# Disable cocina_debajo_sofa if already picked.
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# We cannot look in inventory because the countable item is a different item.
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> [cocina_debajo_sofa_picked]
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set_active cocina_debajo_sofa false
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# Position player depending of last scene
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> [eq ESC_LAST_SCENE cocina_detras]
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teleport player puerta_detras_start
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set_angle player 180
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@@ -12,6 +12,7 @@ say player "Bien! La primera patata!" [!i/turno_cocina_patata]
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inventory_add turno_cocina_patata
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item_count_add turno_cocina_patata
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set_active cocina_debajo_sofa false
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set_global cocina_debajo_sofa_picked true
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:action3 turno_cocina_frontal
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say player "Veo una patata!!"
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@@ -5,5 +5,6 @@ say player "Que patata más bonita, cómo se nota que es de la huerta."
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say player "Otra patata!" [i/turno_cocina_patata]
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say player "Bien! La primera patata!" [!i/turno_cocina_patata]
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set_active cocina_patata false
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set_global cocina_patata_picked true
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inventory_add turno_cocina_patata
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item_count_add turno_cocina_patata
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@@ -24,9 +24,7 @@ set_angle player 180
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accept_input SKIP
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set_gui_visible false
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walk_block player puerta_cocina_start
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set_angle player 90
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# say current_player hello_start_game:"Alo Uli!"
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# say current_player cocina_delante_start_2:"Cuéntame un chiste"
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queue_event eneko_smoking talk
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# set_angle player 90
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# queue_event eneko_smoking talk
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set_gui_visible true
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accept_input ALL
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@@ -1,3 +1,8 @@
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:setup
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teleport player start
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set_angle player 270
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# Disable turno_cocina_patata_grande if already picked.
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# We cannot look in inventory because the countable item is a different item.
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> [turno_cocina_patata_grande_picked]
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set_active turno_cocina_patata_grande false
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